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ebrim

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Everything posted by ebrim

  1. ebrim

    Best close range/assault type weapon?

    Screwdriver.
  2. ebrim

    Are they wiping?

    I'll have my guy run off a building if there isn't an official wipe. It's better to start anew.
  3. Considering how apparently unpopular the CZ527 is with many people, I can see someone having found something they liked better in the police station and just switched.
  4. ebrim

    Feedback on CR527?

    It's plenty useful. But if you were dropped in a magic room with basically all the weapons and got to choose, I can understand why you'd not pick the CZ527. Sadly, loot prevalence* in the game at the current state is closer to that magic room than not. This may not always be the case and finding a perfectly useful CZ527 may seem a huge improvement over your wrench one day. *(or just ease of acquisition due to unsavory tactics like duping and server hopping, etc.)
  5. Lies. I've not seen it. It'll happen though, it's clearly intended to.
  6. ebrim

    Feedback on CR527?

    You absolutely can chamber the CZ527. I actually really like it, it's easy to find without going into military zones and the mags aren't terribly difficult to find. One has a reasonable expectation finding one going into enough industrial areas. It's also perfectly capable of killing someone. You don't use it as an assault weapon, so you're probably not clearing buildings with one, but it's not designed to be. One day when not everyone can expect to have tons of AK mags or even the AK itself, it'll probably get more respect. Sure it doesn't specialize at anything but it's a perfectly capable and decent weapon. I imagine one day it'll probably get some sort of optic attachment. (one large bonus it does have come to think of it is that right now 7.62x39 ammo is absolutely everywhere)
  7. ebrim

    Do you prefer fast zombies or slower zombies?

    I respect your passion for the subject, sir. :D Though, these definitely seem like infected, sorry. :(
  8. ebrim

    How to set default character to random

    It's a cool idea though, I hope it gets implemented at some point. You might post it in suggestions.
  9. ebrim

    Map and compass

    Yep, if you're lucky you'll find one of the halves first (N, S, E, W) then you only needed the opposite half to complete it. But you can also get the other half by combining a NW and SW for W, for example.
  10. ebrim

    Map and compass

    Map and compass seem fine to me. Use the map to orient yourself with landmarks. If you're in the woods or somehow lose track of your direction pull out the compass and shoot for whatever waypoint you've given yourself. I only use the in-game map, so finding the pieces and assembling the full one is one of my more fun early "quests" as a new spawn.
  11. ebrim

    Do you prefer fast zombies or slower zombies?

    I rather like the zombie as they are in terms of type and agility. I think it might be interesting if some of the military zombies still had badly damaged guns they could awkwardly fire at you like in STALKER.
  12. I actually went down to the Balota camp for the first time today. I don't like the military camps they just don't look pretty, especially when they're on pretty real-estate like the Balota one. It'll be nice when it's an eye-sore somewhere else, hopefully the NW part of the map as people have speculated. With new settlements going north, it makes a lot of sense.
  13. Having a fire nearby seems to help you get dry faster. This makes me want to try lighting a fire directly under a tree and see how difficult it is with the matches...
  14. ebrim

    Gun Straps

    So I'm a fan of the gun-strap or just generally "shoulder strap" idea. I always find it a bit funny with the machete magically attached to my back. I don't really care what mix of two things you use those shoulder straps for. I don't particularly like the idea of people running around with two large firearms but I don't oppose it either and ideally it would be nice if one-day inventory weight was attached to calorie-burn and/or stamina drain. Ultimately you want players to make choices and trade-offs and putting a price on what they choose to carry beyond simple "slots" makes the inventory system as a whole much more dynamic and strategic offering rewards to different play styles.
  15. ebrim

    pig miracle SEE IS BELEVE

    Great video, I'll never shoot a pig.
  16. ebrim

    3 random survivor is MAKE A TEM

    This is like the saddest story ever. You did well though!
  17. ebrim

    The camo building is stupid

    I really don't see the problem. I suppose you could have a variation of the type of building filling the same role maybe? There's nothing wrong with the building that exists though. As has been said, if you know someone is there you are free to leave. You are also free to siege it if you have the manpower to try and wait until the guy either tries to leave or logs. Or you're free to run in and pick up a few extra holes. If you have a manpower advantage, again, you might just win or flashbangs/grenades.
  18. ebrim

    What Video content do you look for in DayZ videos?

    Funny stuff, especially with an element of role-play.
  19. ebrim

    Burning a baseball bat

    I could see this, I like the idea of using wooden things as fuel.
  20. ebrim

    Change the walk up hills!

    Ha, maybe not yet, I'm sure there will be plenty when it shows up in the "what we're working on" in the Dev Update Statuses. :)
  21. ebrim

    Change the walk up hills!

    I think travel times should roughly correspond with what a fit person can do in reality, similarly vehicles should represent speeds that they can realistically acquire.
  22. AN-94 with it's default firing mode being the 2-shot burst. It's essentially a medium to long-range, highly accurate double-tap. This, or it's fictional analogue, was my weapon of love during the entire S.T.A.L.K.E.R. series but really shined in Call of Pripyat.
  23. I'm fine with this, the PU scope feels more "right" on the Mosin anyway. Using the mosin as a sniper always feels a bit strange to a Red Orchestra vet like me. To me, it's my assault rifleman weapon which kills as many with the bayonet as the boom bit. (speaking of which... bayonet functionality...)
  24. ebrim

    Change the walk up hills!

    It's not a punishment for anyone, it's enforcement of rational gameplay. Soon there will be vehicles, including simple things like bicycles which will allow you traverse distances without having to sprint everywhere. As for your example, I think there's nothing wrong with that, travelling across significant distances should be an undertaking not a casual jaunt. If you want to do it much faster invest time in getting another mode of transport, until then you can roflsprint but it won't be forever.
  25. ebrim

    DayZ is peaceful

    One of my favorite vacations was to Cyprus a few years ago. I had a friend who was moving there for a year and I just wandered about the island for two weeks, loved every minute of it. Also, I never did one of these introductions. Hey everybody, I'm Eric and I'm currently living in Chicago. I've been playing DayZ for nearly a month now. I'm one of those hardcore mode, make you starve to death elitists. I'm generally a friendly player, which roughly translates as I view the point of the game as survival so I don't go looking for fights as any fight could end with me quite dead.
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