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Everything posted by Avant-Garde
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I notice it less when my ping is good (only on stable because i'm brazillian UAHEUHAUEHUHAE). Now, when I'm at experimental servers I usualy get 220+ ping and this bug seems much more common (maybe I'm just not paying attention and saying dumb shit, idk). Not only the zed, ammo spliting, can oppening and people eating sounds, as I also get that bow shoting sound and flashlight when you turn it on/off. TIK TIK TIK TIK TIK TIk..... TIK TIK... TIK Once I though I was being stalked by some wierd ass person with a flashlight, but then I was in the middle of fucking nowher and TIK TIK tik TIK tik Sometimes I stay in a long period of time without hearing them , but sometimes shit goes crazy and it starts to combo wierd sounds in a row. Lol, looks like the game is gonna have a stroke DONT DIE ON ME DAYZ HANG ON It doesn't scare me no more, you can see its the bug because the sound doesn't have a "distance" factor in it, if you know what I mean
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What are good game mechanics/ features from other games that work in dayz ?
Avant-Garde replied to gibonez's topic in General Discussion
Chivalry: Medieval Warfare tracer system for the melee, plus parrying/blocking would be perfect por dayz imo. The firefights are pretty realistic and usually the player with the highest skill will do better, we need something like this in the melee mechanics of this game. Right now its totally luck based, you spam and hope for the best lol. -
Do you think they will ever implement...
Avant-Garde replied to t1337dude's topic in General Discussion
Would be really nice, then we could have this http://forums.dayzgame.com/index.php?/topic/206094-craftable-spears/ -
[Suggestion] Add 'disabled' state.
Avant-Garde replied to Rigor Mortis (DayZ)'s topic in Suggestions
I like this very much. Makes total sense with what the game is. -
I think your mental health should get worse not when you kill people, but if you are exposed long times to "scarry" situations, like getting gangbanged by zeds or tortured.. Starving and things like this. We shudn't get punished for killing things, but for doing stupid things/allowing people/zeds to get us.
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This is beautifull, a tear droped from my eyes man. You are a true hero of chernarus, no-pants-man was lucky to meet with you guys!
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The 'friendly' pose and how I am dealing with bandits
Avant-Garde replied to gianni001's topic in General Discussion
I ask people to get naked and drop the weapons. You either get naked or get shot, your choice. If the person get naked then we are all good, I stop pointing the gun and we can have a conversation/I help the dude if he needs. "Nothing personal, really, I just need you to get naked lol." -
Not really, I never let a single door opened. I'm sure I'm not the only one
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The 'friendly' pose and how I am dealing with bandits
Avant-Garde replied to gianni001's topic in General Discussion
I just have my gun out in military places, no one is friendly there and neither am I. In other places I have my guns holstered and AWAYS sneak in towns and such, so I can spot other Survivors before they spot me. If we get close, I try some comunications with writen chat (doesn't reveal my position by sound) while I'm hidden to see how said Survivor will behave. When fresh-respawns, they usually answer and ask for help. When geared up, they run lol. But what I think its the best to make friendly contact is to be in a position of superiority, that could be superior gear, a good place where you can see the Survivor and offer some threat to him but he can't do that to you.. this kind of thing. if they are in group I shoot to kill, I really don't trust people in groups and rather not even make contact other then a bullet to their face. All my "friends" are temporary. I don't kill them, Its like we help eachother and then go on our ways. -
Your dude looks awesome man, I wish I could find a bandana like that! I had no luck so far, just found a purple one :(
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Avant-Garde replied to SmashT's topic in General Discussion
Don't use the crosshair to aim with melee, use the attack animation as a guide to where you will hit. Play a bit in 3rd person so you get usued to the animations and you will be good.Sometimes I don't even aim at the zombie/player, just drag the animation to it. The crosshair is the worse reference you could have. Oh also, when you get usued to the animations, you will see that you can increase the range of your melee attacks (when its an overhead animation) by hitting your target with the end of the animation. To do so, you go running towards what you wanna hit, start the attack before getting to close, look up and try to land it at the very last second of the animation (the melee weapon deals damage the whole time it is swinging). Other thing, if you want to hit your target faster then you usually would do, get in facehug range, look a bit down and attack, you will hit your target with the beggining of the animation and thus, making the hit land faster (really userfull against other players, against zombies you might wanna use the range trick I just told ya). But this does not apply to weapons that doesn't have an "overhead" attack animation (pitchfork, baseball bat, fists etc), for them you have to use diferent technics but with this same principle. Once you mastered this logic, melee will be A LOT easier. In CQC I'd rather use an axe then a pistol and it works nice because people panic. EDIT: Looks like this mechanic is out of the game for now, seems that it was lagging a lot so now you will have to find the "sweet spot", thats it, the frame or part of the animation that deals damage. Before, you could hit walls on your side or behind you because the during the whole animation it would deal damage, now your weapon will phase through things (walls, zeds etc) just like the DayZ mod's axe. I'm really expecting that they fix it and bring it back, it was an awesome mechanic and quite realistic. -
I'm not afraid of death in DayZ, but every encounter with another human is tense as fuck lol. Humans are really scarry, you never know what they have in their minds
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Only thing I think its shit are the interiors, they are all out of proportions. Chairs, tabbles, sofas, hospital beds... Sometimes looks like I'm in a freaking doll house. I mean, look at this http://img3.wikia.nocookie.net/__cb20110319014528/silent/images/e/e1/LivingRoom.png And compare to this http://i1053.photobucket.com/albums/s470/Fragglerocky/original4_zpsb6252c94.jpg In the first picture you can clearly see that the human character could easily sit down on the chairs'n shit, things are proportional. Now try to notice that in DayZ, the character model is way to big for the interiors. This is what really, really breaks the game imersion for me, interiors are really bad imo. But other then that, this game is BEAUTIFULL, the outside is one of the best I have ever seen, feels very realistic even at potato computers. The weather effects makes my pen0r hard and the textures are awesome. But the interiors suck so bad it is not even funny. Wtf man, look at those ovens, you would have to crouch to cook something
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Green/Brown check wool coat + green/brown cargo pants and a crafted backpack is gud But I aways use the pink running shoes, idk if that jeopardises me but they are lovely anyways
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This is a great idea, imagine how cool would it be to have something like a underground base, all dark'n filled with zombies and bandits + good loot and a diferent atmosphere.
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Holy shit the doors sounds is a must, I just didn't liked the shots noise, but all the rest is awesome.
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[M4A1] - STANAG 60 round magazine should have to be reloaded after 30 rounds
Avant-Garde replied to zippit's topic in Suggestions
This is glorious. Would give a nice use to the duct tape! -
Well that is true, but the situation ingame is really diferent. You see someone with a mosing on his back and a m4 in his hand, no way in hell I would try to comunicate with this person and if I'm in need of resources/ammo/weapons I would gladly kill him on sight. Oh also, in an end of the world situation there would be many groups. I belive that KoS would still happen a lot.
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Thats true man, this could give a nice use to the duct tape!
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Its not because someone is a doctor/mechanic/chemist that they will not be a threat to you. It's not so simple I would say.
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Oh man, go in the middle of fucking nowhere, take a Bible with you and start to pray. You might find one if god likes you. Its easier to find fresh respawns. Kill one of them and then give the gun to another, so Karma won't be a bitch lol
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Give it to a fresh-spawn!
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I think it is the most clever way to engage in combat, but I don't do it because 1. I suck with snipers 2. boring as fuck But I should at least be good with them, it is a really userfull tactic that I might need at some point.
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If the player is an immediate threat to me (tacticool operators m4 fags), I KoS without even thinking twice, fuck him. If he doesn't, I sneak past him if I have a nice gear ( its a waste of a bullet to kill him) or if I don't have, then I try to make contact because I got nothing to lose and could get a partner. Its not like KoS is the same thing as camping at the shore waiting for fresh respawns and being a asshole. Its a valid tactic that makes full sense. I use it to some extent, some other people just rather be safe then sorry, who can blame them. I get my kicks even just wandering through the map, which is the thing I actually most do.
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Is it worth buying Dayz standalone yet? [With Developer responses]
Avant-Garde replied to Blade4777980's topic in General Discussion
One thing is for sure, this game developing mode sucks so hard its not even funny. Good times when games would take up to 6 years in development, but we get a finished product and something really polished. Shitty model for the customer, gud to get easy money. Game is fun anyways.