

mortaug
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Everything posted by mortaug
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Is it worth buying Dayz standalone yet? [With Developer responses]
mortaug replied to Blade4777980's topic in General Discussion
Similar experience?!?! the mods are 10,000x better than the PoS Sa will ever be. There is even talk on other forum sites about starting a class action suit for the BLATANT lies the Devs have used. It would make me cackle to see them try to use their excuses in a real court of law. How the hell do I have no warning points??! I've been banned several times -
Nothing reduces PvP KoS like...I don't know...EATING PEOPLE!?!
mortaug replied to bfisher's topic in General Discussion
Yeah that's the funniest shit for a dev to say. Just goes to show how . . . . . dumb some people can seem after reading what they reply with. *** notice this is NOT a direct insult to said dev just a general observation*** -
Things that make me wonder about the whole DayZ deal and idea/direction of the game in general.
mortaug replied to Hetstaine's topic in General Discussion
They can call it an alpha all they want, it doesn't make it true. When you release to the general public, you are in beta. Anything outside of your company & select testers is beta. 2 million+ is NOT alpha. The company knew they could scam a ton of money from those that had played the mod or had watched vids of the mod & they did just that. This game will never be finished as the company has spent the money on other games. Just move along to another game as this goes the way of Rust. -
Mosin-Nagant "Obrez" Modification? [Torchia Tweet]
mortaug replied to Katana67's topic in General Discussion
yes I seem to either finds crossbows or bolts. Never both on the same character :( -
So whats every one gonna build/fortify when all that gets added?
mortaug replied to Sirwarriant12's topic in General Discussion
Cool TY for posting that. I am GLAD I was wrong on that point. Unlike IRL where I am an animal magnet, in game I seem to repel them. I have only seen 1 boar, 4 cows & 2 deer in ~100hrs. I do spend most time in the forests & high north though. None of the survivors should be starving as the typical zombie count(depending on game/book/general genre) is 85% - 99% of the population & most within the first couple of days of the first infected within their community. So in they smaller towns and village it should be like a smorgasbord., big cities, OTOH rarely have enough food to last all of their citizens for more than 24 to 48hrs once deliveries stop. That of course is based on US standards not sure how the larger cities in Russian type countries would be. As far as bears and wolves being aggressive towards us. think about it for a minute. The 2 legged animals(us) that they are used to seeing just watch them, are suddenly physically ATTACKING them. This of course changes the way that they behave towards all of us. As far as KoSer's barricading all the spawn points, doesn't it seem more likely that after the first few do that, most of the others will just use those to KoS the others with less work? -
So whats every one gonna build/fortify when all that gets added?
mortaug replied to Sirwarriant12's topic in General Discussion
You must not have read any of the THOUSANDS of posts here where every fanboi & Mod says" but it's a pre alpha!" Also the H1Z1 devs themselves state it isn't in pre alpha yet. watch any of the youtube vids. And that's my last response to you, so don't expect any more. Please feel free to post your opinion though, as all opinions are welcome. -
So whats every one gonna build/fortify when all that gets added?
mortaug replied to Sirwarriant12's topic in General Discussion
Funny according to you and others a "pre-alpha" is open to us 2 million+ general public users. Theirs is only open to internal testers and a select group of youtubers/twitch users. So you are wrong . . . . . . . . . again. -
Mosin-Nagant "Obrez" Modification? [Torchia Tweet]
mortaug replied to Katana67's topic in General Discussion
Actually the pressure is the same, you just get less velocity since you have less barrel for the powder to burn in. Also accounts for the massive fireball you get :) The problem is that to use a heavy enough spring to compensate for the shorter distance in which it has to slow the recoil, it makes unloading the rifle or reloading before completely empty a bit difficult If you would like to see a chart of how the velocity decreases by barrel length http://ballisticsbytheinch.com/index.html has a nice chart only 223 in rifle though :( -
Mosin-Nagant "Obrez" Modification? [Torchia Tweet]
mortaug replied to Katana67's topic in General Discussion
Actually it's not that hard of a build. Several things to consider though, 1) don't use a completed rifle as your project weapon because that would make it an SBR($200.00 tax stamp & up to 6 months wait for the paperwork.) 2)you can't use a standard m1 stock as ATF still considers the furniture as a rifle even when cut down. you have to use an after market furniture kit that NEVER had a stock. Otherwise you are still building an SBR.(See #1) 3) you have to shorten the gas tube and piston. If you are only going to use low recoil ammo, you can use the original springs just cut down. This is the best bet as the recoil is . . . . . . . pretty snappy* Full pressure loads will require a new heavier spring. The fireball is truly impressive even at 14". The shortest you can go is ~11.5". Any shorter puts way too much stress on the receiver and bolt when fired. * = this coming from someone who enjoys shooting a 45-70 derringer, so your tolerance may vary. -
Mosin-Nagant "Obrez" Modification? [Torchia Tweet]
mortaug replied to Katana67's topic in General Discussion
hers a vid https://www.youtube.com/watch?v=C9jScOyH7TM bit of a kick :) Hmmm, how about a sawn off M1 Garand? -
So whats every one gonna build/fortify when all that gets added?
mortaug replied to Sirwarriant12's topic in General Discussion
Yes watch the video https://www.youtube.com/watch?v=t3e5Fub38Ig Also check out the zombie attacking the deer. Yes that's right the zombies are so aggressive they Attack the wildlife. Oh yeah the wildlife includes bears and wolves that will attack you. http://www.youtube.com/watch?v=ClFqQm9nv0s this twitch dtream shows about an hour. Now I have to say that I think DayZ(TY D"R"H) has inspired a LOT of the features in all of the new zombie/survival games, So in that respect it is an absolute success. -
Is it worth buying Dayz standalone yet? [With Developer responses]
mortaug replied to Blade4777980's topic in General Discussion
Note "calling" anyone anything. Just agreeing 100% with what ANOTHER paying customer said. If you don't have enough reading comprehension for that . . . . . . well that's you problem, not mine. P.S. just because you call a turd a rose. it's still crap. -
Is it worth buying Dayz standalone yet? [With Developer responses]
mortaug replied to Blade4777980's topic in General Discussion
To everyone who says "it's pre alpha" NO it's not As survivor stated better than I ever could : -
Is it worth buying Dayz standalone yet? [With Developer responses]
mortaug replied to Blade4777980's topic in General Discussion
NO do not buy until at least late late beta. As it is, it will simply turn you off of BI completely. Right now they, IMHO, rate somewhere between NCSoft & EA -
So whats every one gonna build/fortify when all that gets added?
mortaug replied to Sirwarriant12's topic in General Discussion
So you thin k 9/11 was an inside job and Obama is a reptile? wow you are a nut (snark) Who has EVER said this game is supposed to be perfect at the stage it is in? . As others have stated above, just look at what a small indie company have done with fortifying & armoring cars in Survive the Night. Lol check out the 'pig bombs" they have. Brillant ! -
What clothing set/weapons would you add if you could?
mortaug replied to SomeCallMeNomad (DayZ)'s topic in General Discussion
A couple of the AK or AR pistols, with the shorter barrel not more effective than a .45 but gotta love the 30 rd mag :) More cold weather gear. -
So whats every one gonna build/fortify when all that gets added?
mortaug replied to Sirwarriant12's topic in General Discussion
Because I hope if enough people complain about the current state, the dev's will see that some people actually WANT Dayz SA to be a survival game not a KoS fest. Posted as Inception was typing :) As far as the gist of the thread, I would build an underground type concrete bunker with tunnels in the mountains. That's assuming building is EVER implemented. -
So whats every one gonna build/fortify when all that gets added?
mortaug replied to Sirwarriant12's topic in General Discussion
Because I, personally, do not believe it will ever be added. IMHO, the devs have given up on this game as anything but a CoD kiddie style KoS fest. The latest breaking of melee combat is just the latest step to forcing everyone towards using firearms almost exclusively. -
So whats every one gonna build/fortify when all that gets added?
mortaug replied to Sirwarriant12's topic in General Discussion
Sorry Inception, if I get attacked I respond in kind. Just hate fanbois who can not admit when something is broken or you tell them the hard truth. -
So whats every one gonna build/fortify when all that gets added?
mortaug replied to Sirwarriant12's topic in General Discussion
F you, I have just as much of a right to my say as you do fanboi. Don't like it don't read it. -
Nope it happened last night to me several times too. Didn't care most of the time but losing that pristine hunting scope, cr rifle & mag sucked bunches. I go way north to log out(as in at the north edge of the playing area where the straight line shows grass/no grass desolate area). Nothing within miles of me.
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So whats every one gonna build/fortify when all that gets added?
mortaug replied to Sirwarriant12's topic in General Discussion
:lol: You actually think there will be building in this game. That's so cute, utterly naïve and ludicrous . but cute. Oh BTW you can ALREADY build & fortify in H1Z1 and it isn't even in pre-alpha yet & they have vehicles already & you can craft your own weapons & the zombies pretty much take care of the kiddie KoSer's for you -
So I haven't played DayZ in about 6months. Whats new?
mortaug replied to Dariusz's topic in General Discussion
Also the zombies can go from outside the building to the 4th floor in the time of a single growl Also the hopper zombies can hop out of the wall and attack you as they hop back into the wall so you can't kill them Also the hopper zombies can attack you from the ground floor and hit you on the 3rd or 4th floor Also the zombies are part bloodhound now and can track you from electro to the NW corner of the map Also to hit a zombie with an axe it is hit or miss. you either kill it on the first hit or you have to aim at the ground or the sky to hit it Also shot a female zombie 5 times with a mosin as she came up the flight of stairs towards me, nothing, she got to the top & hit me once, broken arm and both legs broken. 2nd hit knocked me unconscious then "you are dead" Also increased the number of zombies, which woulld be great except for all of the above So no, don't come back until at least H1Z1 releases their alpha, try out Dayz SA at that time again, then try out their alpha & laugh at the sorry excuses the Devs make as for why Dayz Sa still sucks. Just IMHO, the devs have given up on this game as anything but a CoD kiddie shooter. So sad as it had great potential. -
What's the current hacking status like in DayZ:SA?
mortaug replied to RadikulRAM's topic in General Discussion
Don't know if it was a hack or a bug, but last night my LMB would stop working. I would have to completely restart the game to get it to work again. Also saw a guy running at an altitude of about 10'-15' near dubrovka really fast(looked like a good 2-3x normal run speed) -
Don't worry Solopopo, you will soon learn the fanbois names and just skip over their posts completely.