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darricks

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About darricks

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    Woodland Warrior
  1. darricks

    Simple but hardcore features

    Little up for my topic :) Ty for your beans!
  2. darricks

    Simple but hardcore features

    Added a new idea about sprint.
  3. darricks

    Simple but hardcore features

    Hello Thanks for your answer. I will make a simple answer for my part. I'm not really looking for realism, but more to create "choice" situation in early game by all the possible way. Forcing ppl making choice mean for me, very more hard early game. And I like when the early is horribly hard. OFC most of my guess are made for a perfect world with persistence, where you can hide this gun you've found in a bush until you can find some fucking rope/bullets for it and came back for using it, choice force you to make stash everywhere in a way. So the idea behind this "choice making" is also about forcing ppl to create "stash" like in STALKER, it was a real pleasure to hunt tents in Dayz Mod, and to try to hide his own... well stash could be as funny and the better way to force ppl to make stash, is to create choice situation.
  4. darricks

    Simple but hardcore features

    Hi, I immediately apologize about my english lvl. Here are severals idea I have about how to improve the gameplay of this game in a more hardcore way IMO : -You need ropes for carrying guns/weapons on your back. Forcing player to choose between a real gun or an axe when he has not enough bullet for the second, and no ropes for carrying both. -Belts is an indepent stuff part and can be used to carry some specific items if you have the right holder for it (handcuff, talkie walkie...) or if the item is provided with its own (stun baton has a little back rope) -You cant put backpack item in the quick acces bar -Clothes offer quick acces bar slot. 2 for high part, 2 for low part. Carrying an assault vest give acces to a load of. -You cant use items in your backpack while runing or walking. -Clothes and bag have inventory space relative to their real pockets placement. For exemple a jean has not a 4x4 slot but instead, 4 1x1 slot, one for each pocket (two fronts, two back), same idea for everything that can be weareble. -Can should give a % of seekness chance if their are in very damaged statut (if cans take too much hits, they can be a bit open). -Add lot of bike and remove the long distance sprinte. You can fastly travel by using a bike which is easy to find, but you can only sprint for very short duration, nerfing for real the ability of ppl to run with an axe against ppl using civilian weapon or to easily dogde the shot of a full team firing at you. The idea is to give more intimidation power to guns, even if they have slow reload time. So, it was my suggestion time of the year, see ya in 2015! :)
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