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Your DayZ Team
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Everything posted by jaytmuk (DayZ)
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I guess this thread proves you cant please everyone :)
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He said june? :o MAYBE HE MEANS JUNE 2014 :o
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Will anyone else play KOS in SA when it comes out?
jaytmuk (DayZ) replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
Be one step ahead of the KOS players and you will be fine, Use your brain a lil more and outsmart em :) (instead of running around with a big target on your back) -
You may have to run Arma2 & Arma2 OA at least once each too. Dunno if this still applys tho (correct me Dayz forum ppl) :P
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Wrong direction? The mod is going in many different directions last time i looked, so work out the direction you dislike and go in the opposite direction from that :P
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Great idea m8, Hazmat suits that are bright yellow :) Maybe have the northwest airfield contamintated so if players want the big guns they gotta risk their ass to get em lolz
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They probably Wondering when the "Standalone" is coming out
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Is Dean waiting to release SA after Steam Summer sales?
jaytmuk (DayZ) replied to reidloS doG's topic in DayZ Mod General Discussion
For all the bugs, glitches and problems that Dayz has it still is a far greater experience than 99% of games out there, even full priced triple a titles, So bring on the glitchy, buggy, not finished Dayz Standalone cos im sure ill be spending more time playing it than any other game for a while :) ps - i hope they are not gonna keep the name Standalone, it sounds naff lol -
Standalone Zombie Jumping
jaytmuk (DayZ) replied to globalfriction's topic in DayZ Mod General Discussion
Seen alot moans about Zombies in Dayz running, Now ppl moaning about them jumping too :s Seems alot ppl want shambling zombies who can barely move, Zombies in wheelchairs? lol :P -
Cant understand KOS moaners :s
jaytmuk (DayZ) replied to jaytmuk (DayZ)'s topic in DayZ Mod General Discussion
Id say in real life we just kill each other till just zombies left lol, Humans have been stupidly killing each other since the dawn of time, so maybe its not the game thats at fault but its in human nature to kill each other. -
How far can they push the map?
jaytmuk (DayZ) replied to ididi9 (DayZ)'s topic in DayZ Mod General Discussion
Despite what my girlfriend says, Size doesnt always count, Id much prefer small with loads of content :P -
Defeating the Dew...Episode V..The Final Chapter
jaytmuk (DayZ) replied to Hetstaine's topic in DayZ Mod General Discussion
Nightime play always more interesting, A shame most people are intimidated by it, they missing out i feel -
Suggestion for standalone splash screen/ lobby guide.
jaytmuk (DayZ) replied to Walking Wounded's topic in DayZ Mod Suggestions
Something that pushes the Survival part of the game rather than Zombies tbh -
Cant understand KOS moaners :s
jaytmuk (DayZ) replied to jaytmuk (DayZ)'s topic in DayZ Mod General Discussion
If in a real zombie apocalypse you saw a guy walking towards you with a gun pointed in your direction, would you shoot him or say hiya buddy nice weather? :P -
Rezzed - June 2013 - Developer Session
jaytmuk (DayZ) replied to SmashT's topic in Mod Announcements & Info
*Glasses -
Rezzed - June 2013 - Developer Session
jaytmuk (DayZ) replied to SmashT's topic in Mod Announcements & Info
I hope they put classes in the standalone! -
Cant understand KOS moaners :s
jaytmuk (DayZ) replied to jaytmuk (DayZ)'s topic in DayZ Mod General Discussion
The anal is very strong with this one! -
Firewall? i know a silly question but ya never know, could be a small thing thats the prob. Or alot servers are themed now, not many chernarus vanilla dayz servers left. Or you have pacthed Arma 2 beta patch on Dayz commander? Try a server search in Dayz Commander for "Dont trust anyone" I use it alot, its vanilla. Does your Battleeye update when you join the server?
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Did you run Arma 2 and Arma 2 OA before you started Dayz for the 1st time?
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Rezzed - June 2013 - Developer Session
jaytmuk (DayZ) replied to SmashT's topic in Mod Announcements & Info
Am gonna play "singing in the rain" on me radio whilst axeing someone to death in cherno supermarket (aka clockwork orange) :) -
Rezzed - June 2013 - Developer Session
jaytmuk (DayZ) replied to SmashT's topic in Mod Announcements & Info
Would be cool to keep one frequency on the radio free and have a radio transmitter at say green mountain so anyone there can transmit anything they like(with a mic) to that free frequency :) (maybe sos messages or trolling) -
Rezzed - June 2013 - Developer Session
jaytmuk (DayZ) replied to SmashT's topic in Mod Announcements & Info
Im gonna open up an Electrical shop in Electro and sell Radios :P -
Why do you chose Dayz over Origins
jaytmuk (DayZ) replied to linuxas21's topic in New Player Discussion
Some of the points you make about Origins are exactly the reason Rocket shouldnt add player made bases into Dayz Standalone, Especially "If all you have to do is respawn and "endgame" gear up at your safe-haven, just seems to take away from that raw feeling you get with DayZ vanilla." Even in Dayz vanilla once i have set up tents of uber items the game gets boring cos once i die i just run back to me tents and re arm up to endgame gear. Base building is a bad idea rocket, pls dont add it :) -
Goblin class https://www.dropbox....m49g/goblin.jpg
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Official Standalone News *Classes*
jaytmuk (DayZ) replied to jaytmuk (DayZ)'s topic in DayZ Mod General Discussion
As he said "classes" (for want of a better word lol) It will take a few fails before you fix things on a cars and probably some time too so anyone who has got that far will be an asset to any clan or other individual who hasnt achieved that, so this will help thwart the kos mentality i think :P i loved the idea of a cholera vaccine thats very rare too, anyone who comes by one of these will be able to trade it for alot of items lol