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NguyenSanity

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About NguyenSanity

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    Scavenger
  1. NguyenSanity

    Confirm before Suiciding

    I've lost too many guns and backpacks by trying to change my options in this game. The respawn key on the Esc. menu should bring up a prompt and confirm that you want to suicide before actually letting you drop dead. It wouls save me so much time running back to my body. Just today, I logged into a server with bad FPS so I tried to turn down my graphics to see if it would help. I lost my Alice, L85A2, MP5SD6, and NV goggles. Not happy.
  2. NguyenSanity

    Get Rid of heart beat

    By now, its obvious that it's pretty useless. It should be your own logic to determine if the player in question is trustworthy or not. Things to consider is what they are equipping, what they are wearing, how they talk or move, not because your heart says they are a murderer. Players are killed long before they could approach and hear their heartbeat's feelings about a bandit. Also, it makes traveling with other players very annoying. You constantly hear heartbeats like you don't trust the guy you have been killing survivors with for the last few hours. It was a nice feature, but as you said, Rocket, it was purely experimental and I think it's time to decide that the heart beats actually makes less player interaction rather than more. It's also generally not used, because I could kill a ton of people in one life and be an angel in the next. It does not recreate that situation in that movie, but rather does the opposite and lets the player shoot the other player without even saying a word before hand.
  3. NguyenSanity

    Shooting Filled Jerry Cans

    Cars now run on oil, alcohol, and liquid explosives. Because Russia.
  4. NguyenSanity

    Shooting Filled Jerry Cans

    I got a fairly simple idea. I've already used the search and I did not find many threads that were closely related to this idea. Everyone know's that Jerry cans are made of plastic and are always filled with gas when you find them. I'm thinking that, if you shoot the Jerry cans, they explode in a small radius. I'm not calling for something the size of the satchel charges, no, I just want some quick way to cause fun destruction. Also, maybe add a small fire in the radius of the explosion, since it is gas. The fire should also do some damage to players and zombies. This will allow people with low ammo a way to survive, if only if they could find a Jerry can, and you could carry and drop a Jerry can in places to blow them up later. It should take multiple shots (gun varies the shots required to ignite a Jerry can) so a person with a makarov can't just go around blowing up Elektro with an explosion with every bullet. Of course, empty Jerry cans would just not create any explosion, but there's no way to know when you are being chased by zombies except to shoot it a few times Or, don't follow my ideas at all but still add exploding Jerry cans. PLEEEAAASE. THINK OF ALL THE FUN WE COULD BE HAVING
  5. NguyenSanity

    L85 needs to be changed

    I found one at the first and only heli crash site ive been to so far. Unfortunately, it's the night vision variant and its completely useless during the day, unless I'm sniping.
  6. NguyenSanity

    The Axe?

    Good idea! if we find axes and stuff left on tree stumps, we should be able to take them. However, that would mean changing the model for the tree stumps to sperate the axe and the stump, so the axe may disappear after being taken. This would result in having to change the map of Chernarus, which has already been included with Arma II.
  7. YES There's no use in shooting someone with just a flashlight and a band-aid, and it really makes the game hardcore and instinctive for new players.
  8. NguyenSanity

    Hatchet can no longer be in tool slot

    Axe for melee, hatchet for wood. Do it. Doo it. I mean, just take the crrent model for the hatchet and return it back to its function while getting a new model for the axe and giving it the hatchet's current function. Or let us right click it and select use as weapon or something.
  9. NguyenSanity

    Rocket, Review your own game.

    Get used to it. Spawn, move and survive. There would be no use of camping new survivors without even beans on them, even if I had the intention of killing people, I would at least kill them for supplies and not just a band-aid. I haven't gotten shot at the coast once today, and I met up with at least 5 survivors on the coast, most of whom had guns while I didn't. Not one of them shot me. One even gave me a blood transfusion after a nasty zed contact. There's really no fun in killing someone without anything to lose, too. The point is to survive, and when you start without any means of defense, you revert to your only option, which is surviving and sneaking, which are key instincts of this mod.
  10. NguyenSanity

    How to find out where you are without map?

    Use your real world skills. Even the maps in game don't show your position, its a map, as simple as that. If u want to find out where you are, use landmarks and inference. Did you run up the field from Elektro? You are probably north of there somewhere. Is that a powerline to your left? okay, not even better. How far are you from these landmarks? What type of terrain are u on? Then, use a external map to zero on your own position. Yesterday, after getting a town of zeds to aggro me in the dead of night while all alone, I ran around in a circle by justing running straight at every fork in the road or just winging it. After I tried to shoot the zombies (and ended up throwing chemlights at them first), my leg was broken and I was in shock and I was lost. What then? I used the night sky to see the silhouette of a tower on a hill. I was also next to some fences and I was sitting on a paved road. After a while of guessing, I surely found my position, even after sprinting in the dark with nothing but a G17 flashlight beaming all over the place. Survival and skills is the name of the game. Use your surroundings to find out where you are.
  11. NguyenSanity

    Hatchet Question...

    So wait, let me get this right. Before, you could carry a primary, pistol, and a hatchet in your tools. But as soon as you could use the hatchet to kill zombies, you may no longer carry your primary with the hatchet? What if I need to but down wood for fires? do I have to go look for wood piles now? Or can I keep the hatchet in my tools slots as long as I don't bust a zed with it?
  12. NguyenSanity

    Welp game sucks now

    That's what's up with DayZ. Shit happens. Cope with it. I had my flashlight broken until the 1.7.1.2 update. I logged in with 2 bloodpacks, an AK74 Kobra with full ammo, G17 and a whole bunch of goodies, just to get shot as soon as I spawned. And you know what I did? I ran around the cost annoying people for fun, finally found someone to bum with, and I'm starting out fresh again.
  13. I'd love to join. I'm tired of the hostile airfields and fearing for my life every time I hear gunshots. IGN: NguyenSanity Steam Username: neil_222 I do not have a single murder on my record, I was huting a bandit today in Elektro with a guy I just met. I watched the chat and heard gunshots as I saw two names declared dead. I decided that the gunshots were at just the right intervals to have killed them (three shots, one died, another three shots, another survivor died). This guy and I heard it come from the supermarket and I camped out the door while my buddy snuck around and shot him. He was carrying almost every survivor tool. Also, it brings me happiness to find a bunch of dead bodies carrying binoculars and sniper rifles within a city. Together, we can rid Charnarus of the evil bandits and make it at least a little safer for humanity here.
  14. NguyenSanity

    Flashlight is not working

    Lol i tried to join a server and see if i could drop my g17 and pick it back up and see if it worked. As soon as I joined i got shot in the head. We should have some type of protection when we just join the server
  15. Last night, while playing, me and a buddy were raiding the international airfield. we accidentally fired a shot and the entire airport was on our back. We decided we would sprint into a bunker because we had thought that zeds would have to walk indoors. Unfortunately, they did not slow down their pace at all and continued to chase us. I ran into the firehouse and aborted the mission because dying would mean having to sprint back up there. We were also basically out of ammo by that point. We logged back on and he turns on his flashlight. I attempt to do the same, but nothing happens. I was holding a G17 and so was he. I pressed F and switched to a green chemlight and tried to illuminate the darkness. It works, but when I picked it up, everything went dark again for some reason. I tried pressing F to select my G1 and pressing L I tried switching guns and pressing L I tried putting the G17 in my bag and reequipping it, still no luck. I have tried joining multiple servers since last night and I still can't turn on my flashlight.
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