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U.B.C.S. Ravin

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Everything posted by U.B.C.S. Ravin

  1. U.B.C.S. Ravin

    [VIDEO] DayZ Rapture

    That is so creepy. The fact is they don't know WHAT is going on is the scariest thing. Lol
  2. Then you didn't find the FN FAL minute prior.... Okay. I think I am done replying to you. Its just a train-wreck of misinformation.
  3. "Low populated Server" -Checks GameServer Ranks, Last 24hour players for US128.- "Rank went from 180, to 91st out of several thousand DayZ servers." http://www.gametrack...29.120.66:2302/ "People in the last 24 hours a steady amount of 15-20 players constantly." -Facepalms.- ...Wait... How the hell did you find this minute PRIOR?! Did you go to another server, pick up some loot, then server hop over? I... you.... FNFAL's only spawn at chopper crashes. So there... is no way... I... what... is this...
  4. I think Ooski and Zan were trying to hunt campers on Starry. Then found these guys instead. We have a habit of going to kill other bandits we feel are 'misleading' or 'incorrectly' playing. This is our viewpoint however as it is a sandbox game. We just like to make sure they aren't doing it on our servers.
  5. But that doesn't mean you were being killed while spawning in. There is a big difference from spawn killing someone, saying its like CoD or Mw3, and then you having enough time to take cover near a HIGHLY dangerous area and then be able to return fire and then die. That's not spawn killing. That's a mix of bad luck and piss-poor timing.
  6. I would have been amused if Ooski died. because then he would have raged. Would be the greatest day ever.
  7. Oh so you 'saw' them then. So you weren't killed spawning in. You clearly had visuals on them then and then they killed you both. :I Can you stick with one story?
  8. You don't 'Quit' to respawn. You merely go to the lobby. You don't completely disconnect. Then why bring up the fifth person? 'There was five' When they left. It seems a bit pointless to break that fact up. Im not calling it anything but "We died on this server, so we need to gear up on another server and come back to kill them!" That's fine with me and all. Just your whole "Oh man they got us spawning in." I hear G17 shots and I think the M14 guy shot once or twice at Zan, certainly was a lot of guys all aiming in the same direction attempting to return fire. I do applaud you for not Alt-F4ing and disconnecting, however. As you can see, neither of the guys that killed you had sniper gear. Just an L85 and M4A1 SD.
  9. Ooski likes to show his moments. When hes not killing someone with an Axe.
  10. So, Server hop to another server to gear up to come back? .5m isn't that far and WELL within firing range of most weapons. So he logged out to avoid dying. Pity.
  11. Then where was the fifth? Did he DC Log and let you four guys die? you act like they somehow KNEW you were going to spawn there. Maybe you shouldn't be camping out near Stary where other players can hunt you? Considering FIVE people were there with four confirmed kills, is pretty damn impressive. Good job Ooski and Zan, you make me proud.
  12. U.B.C.S. Ravin

    Notebooks. Bandit confirmed kill logs.

    Supposedly, Yes. Ive run back to a body though well over a half an hour and collected my loot.
  13. U.B.C.S. Ravin

    Da fack happend to the M1911

    QFT, but I always used a G17 because of the noise reduction. I recommend this weapons chart to determined what weapons you wanna use. I am glad to see my MK48 was untouched. Source - http://dayzmod.com/forum/index.php?/topic/47838-i-made-an-updated-weapon-chart-on-gdocs/
  14. U.B.C.S. Ravin

    Notebooks. Bandit confirmed kill logs.

    Nametags would be nice, this way you can know their names. Instead of taking the nametags, you took their name and put it in your notebook. Snipers did this in WWII. Where they kept logs of people they killed and if another sniper or solider killed them, it was common to find logs of sniper kills of individuals and know how badass the person you killed was. I also like the suggestion they have to CHECK the body, this prevents coastal campers from racking up scores or names. Have some beans. :beans:
  15. U.B.C.S. Ravin

    SWIMMING ZOMBIES? - DayZ - Part 1 (w/ Drew)

    Fucking Subbed! Amazing. :beans: :beans: :beans: :beans: :beans: I also don't recommend disconnecting to avoid zombies, its considered to be an exploit and you might get globally banned. Friendly advice.
  16. Wait, Beans you are aware of the recent battleeye changes and the heavy amount of global bans that went out, correct?
  17. Several Vehicles have several spawn points, but up to a specific amount will spawn at a given point. For example, the white pickup MIGHT be near Mysh, but then it won't be and sometimes somewhere else. I have had two white pickups before, Several bikes, motorbikes, URAL, UAZ, and a tractor. http://cloud-2.steampowered.com/ugc/540680885293367784/EC2620A3A8CFB879301CCD50DDDFD3583779958D/1024x554.resizedimage Think I have a FAIRLY good idea how vehicle spawns work.
  18. A lot of the current hacks are long held Arma2 Hacks that work in DayZ. I have heard rumor there are a few DayZ alone hacks, but that's really rare and pointless because then the hackers are limited to easy to find items in DayZ and I believe it doesn't give access to vehicles and other things they find useful. Could be wrong and this is only stuff I have managed to read on the forums. Sure, They are hacking in the Mod DayZ, but how its done is out of the hands of the DayZ staff who do not work with the Arma2 staff/dev team or Battleye. Though, rest assured. Battleeye recently updated their clients like a day or so ago and banned a lot of hackers. My servers have been quiet since then and I haven't seen any posts with actual proof of hackers in about twenty four hours. Its a breath of fresh air.
  19. Wrong, Every vehicle in the game has several spawn locations. Choppers are also BIG as hell and hard to hide, meaning EVERYONE on the server will be looking for the chopper. If I had one, which will be likely, it will be used for blowing up Cherno and crashing it into a building.
  20. WTB Underground Bunkers.
  21. I do agree you should be allowed to ban hackers. I disagree with senseless banning because you have no solid proof right now with how DayZ works on an Arma2 Engine. Yes, Be a more vigilant admin. If you don't get mad about hacking, they are less likely to bother you. If you get mad about it, its likely they will continue coming back just to fuck with you. Yes, just deal with it. The game is in its Alpha stages and we are its testers. You are supposed to keep in mind the various bugs and problems while playing the game. Hackers being one of them. No, I never said get hacks yourself. You would be an idiot to do so. Of course you don't find anything but the first acceptable because you would rather complain instead of bettering yourself, then demand DayZ does something when they CAN'T. Arma2 and Battleeye have to do something. If you WANT them to do something, go to the Arma2 forums and Battleeye forums and complain about their engine problems.
  22. I do think that is plenty, if enough. However you are missing the point. I am well aware of this 'problem' but it has nothing to do with DayZ, it has everything to do with Arma2 and Battleeye. To catch a hacker takes a bit of work. The few ways I have done it required painstaking work on recording FRAPS, hoping I catch them doing it at the start, watching mass deaths on the video recordings, comparing them to who has died and who didn't die, researching posts. Seeing if names match up, then compiling them together and pushing a ban. Then if a DayZ staff member approaches me, I either provide them with my findings, or simply unban them and try to catch them next time. This is what you do as a server admin. Its a thankless tiring job and its rough. But this is what we have to deal with and we signed up for it. If you don't like it, all I can say is don't host a server.
  23. Because DayZ staff doesn't want server admins to be the judges and executioners. Generally, when you host a server you don't control the loot and equipment one person has. DayZ staff has said that if you have a FRAPS of an individual who is cheating and you ban them, report it with the FRAPS, they will not blacklist you. Basically, all you are doing is 'claiming' someone is hacking because Arma2 servers don't tell you much about anyone breaking scripts or hacking, so ANYONE can deny it, even if you SEE it. You have to have proof. DayZ staff just wants you to provide proof before you start taking away all of peoples equipment, cars, tents, ect. You aren't just removing one person from your server. You are potientally removing a persons entire game if you mess up or just assume. Sadly, A lot of admins DO assume.
  24. DayZ staff has no control over Battleeye. They can't just stop developing the Mod until Battleeye gets their shit together. That is absurd.
  25. That is an awful lot of sandbags. Even with loot cycling I have never in my months of DayZ seen THAT many sandbags ever.
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