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abbonix

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Everything posted by abbonix

  1. abbonix

    Improve weapons realism

    Weapons realism I suggest my idea of improving gameplay and realism Here you can see a comparing of М4А1 and АKM: |М4А1: АКМ: 1.Ga. |5,56x45 mm 7,62х39 mm 2.Ammun.supply |(CMAG;STANAG) Mags for 30 and "cylinders" for 75 rounds 3.Rate |High High 4.Noise |Medium Small 5.Recoil |Small-Medium Medium 6.Knockdown ability |High High As you can see,АКМ is better then M4A1 in ga. and noise. But,M4A1 will manifest itself when firing up to 150 meters,because it has less recoil. By the way,AKM`s sighting range is 400 meters,while M4A1`s is 150-160. But it`s not so important. 7.62 will pierce body armor, when 5,56 will bounce towards. It makes an imbalance,so we should change unrealistic differences. Every weapon should has it realistic characteristics.Another way,for what i would hold AKM in my inventory,if M4A1 will show itself better in another shootout? Also,i don`t want to create a lot of topics.And i`m asking the developers for making an indicator of firing mode(by default,you can change it,by pressing "T").Because you have to shoot in air,to see if it had changed.
  2. abbonix

    Improve weapons realism

    so,they should make knife more effective,then granade :D If it`ll be funny for you
  3. abbonix

    Improve weapons realism

    REAL CHAR. Blank range of AKM: Effective range of m4a1 is: single target - 500 m, on group goals - 600 m figure on the chest - 350 m, on a running figure - 525 m Focused fire is at a distance of: ground targets - up to 800 m, air targets - up to 500 m
  4. abbonix

    Improve weapons realism

    "Every weapon should has it realistic characteristics"-I sad it. I didn`t say:"Make them super-duper". I need to have an akm for longer distances,and work in group with my friend sniper... Or we will rush,so we should have m4a1,or some shotguns
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