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Everything posted by ChainReactor
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Experimental Branch: 0.53 Discussion
ChainReactor replied to boneboys's topic in PC Experimental Updates
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Fix these two easy/small things and the game will be amazing
ChainReactor replied to cheranuscrusiser's topic in General Discussion
Due to the old ArmA2 animation system that only allows full body animations. The new animation system slowly gets into public testing right now ( first appearance in 0.53 Exp on the animals, along with the new AI ). Whats happening with the old system is this: You press a button to pull out an axe. This will play the animation "pull out melee weapon". While doing this, you're not able to start another animation ( like "run" or "walk" ), you have to wait until the animation has been finished, unless there is another animation like "pull out axe while running". That is also why we can't eat while moving, there simply is no animation implemented to do this. The new animation system will get rid of this. Give it some time, it's a big system that is just about to get implemented. -
Thanks for the info. Seems Brian lost some stuff himself in the past...
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Experimental Branch: 0.53 Discussion
ChainReactor replied to boneboys's topic in PC Experimental Updates
Some tweets -
With all this talk about other islands, i hope people remember not to go for a swim with a backpack and a gun on their back :)
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They put a statue of yourself on top of the hill and renamed it "Tatanko Island" :D
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Persistance reset is not done on every maintenance, only when the devs deem it necessary according to server data.
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Might be a thing :)
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nah its in the SA. http://dayz.gamepedia.com/Hill_Figure
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After i tried to verify your results by datamining the gamefiles, I realised you messed up your own experiment. :) I found that antibiotics indeed cure salmonelosis, however, i can neither confirm nor deny that the actual disease is in the game yet. You screwed it up by eating charcoal tabs, because those cure medium food poisoning. Eating raw fish can cause both. So, by eating raw fish, you either got salmonellosis or medium food poisoning, and you took measures shortly after each other to treat both of them. Conclusion: Eating raw fish made you sick, but we don't know what exactly was wrong, and that either antibiotics or charcoal tabs saved your ass. :)
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Mind to explain it a bit more so users that run into a similar issue can see if it is the same ?
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456MB incoming.
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How is the outsourced zombie work coming along?
ChainReactor replied to cheranuscrusiser's topic in General Discussion
New Zombie AI will come with one of the next patches. The first Iteration of the new AI will come with 0.53Exp for the animals. You have to understand that this is a pretty big thing to do ( hence it took months ) and that they can't put it in the game bit by bit. They need to finish the actual system first before they can implement it to the game and start expanding upon it. -
Definitive launch parameters, devs please confirm
ChainReactor replied to deebz1234's topic in Troubleshooting
Maybe because they don't want the players trying to optimize a game that is not optimized yet and changes with every update. Launch parameters have caused quite some trouble for many players, may it be client crashes, game freezes or the game not launching at all. -
V3S Submarines + badly timed server restarts :)
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Hype.
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It is 5 vehicles across 70 possible spawnpoints.
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Microsoft Visual C++ Redistributable 2013, a dev tool, nothing we players have to worry about.
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VC2013, nothing spectacular.
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^ this should be adressed before you delete blindly. As you said you deleted stuff from the steam folder, you should reinstall it so everything is back where it belongs. Also reinstall DayZ if you deleted stuff there. Then you go to C:\Users\YOU\Documents\DayZ Please report back and tell us what files are in there.
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Please don't duck with the current 'Hardcore' mode.
ChainReactor replied to stilton's topic in General Discussion
The Hardcore mode mentioned in the status report has nothing to do with the camera perspective. -
As far as i can tell, vests do not have an impact on heat isolation, except for the chest holster, which is minimal ( 0.1 )
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The majority of the posts is from summer, before private shards were introduced. It just got necro'd.
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If we would only get a Dollar everytime we say that.... ( Please, Bohemia ? '-' )
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That is actually already the case, at least for the initial spawns.