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5 NeutralAbout DirtySpartan
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Woodland Warrior
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DayZ Standalone - What would happen if zombies are deadly?
DirtySpartan replied to Wayze's topic in DayZ Mod General Discussion
I'm pretty sure OP specified zombies could outrun you while you are running normally. You can still sprint though. -
Base building - Why is it so important to everyone?
DirtySpartan replied to m.cab's topic in DayZ Mod General Discussion
People are looking forward to base building because there aren't many survival mechanics and finding/making shelter is a crucial part of it. -
Standalone Release Predictions
DirtySpartan replied to Jgut90's topic in DayZ Mod General Discussion
I'm just going to leave this here http://steamdb.info/app/221100/#section_history along with www.gaben.tv -
I like the increase in difficulty but stuff needs to get balanced and loot spawns need a fix. Half of the time nothing will spawn wherever you go, and zombies infect you every 2nd hit. IMHO a mechanic to combat the infection that doesn't involve finding antibiotics needs to be implemented. The infection rate wouldn't be that bad if avoiding zombies was possible at all, since most of them will see you the moment you decide to go prone anyway.
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Standalone Release Predictions
DirtySpartan replied to Jgut90's topic in DayZ Mod General Discussion
My wallet is not ready for the Standalone AND the summer sale at the same time! -
Buying a macbook, need suggestions
DirtySpartan replied to gavin0101's topic in DayZ Mod General Discussion
Buying a pre built PC is bad and you should feel bad. -
Any streams of DayZ at E3 ?
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I've upgraded to a 670 w/ 3570K @4.5Ghz and an SSD a week ago and my old 9600gt could still run DayZ at a steady 40fps with some stuff on normal/high. Imo forcing graphic options that have an effect on gameplay is a must, but it must have as low of a performance hit as possible. Stuff like view distance has to have a max limit instead of a fixed setting and there need to be more specific settings for further optimization (i.e shadow view distance or resolution or simple solutions such as blending the player into a low-res bush if specific conditions are met i.e "wearing camo and prone" on low performance machines, if it is possible)
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I think the Standalone will be fantastic, no matter what the other threads say.
DirtySpartan replied to DayzForumer's topic in DayZ Mod General Discussion
I just hope I'll be able to upgrade my pc as to make it playable before it's released. I still got 350 hours on DayZ with an average fps of 25 no matter what settings I set it to. I'd really like to enjoy the view and actually stand a chance in shootouts in towns. -
Will SA be modder friendly?
DirtySpartan replied to BearGravy's topic in DayZ Mod General Discussion
I'd hate to miss out on playing awesome maps such as Taviana in the standalone. But 24/7 day 500+ vehicles servers do need to go. -
If anything you should up your graphic settings to get the load off of the cpu.
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Knocking people out.
DirtySpartan replied to The Shane Walsh of DayZ's topic in DayZ Mod Suggestions
This would actually be a great way towards less KoS, since there isn't any way to deal with untrustworthy people right now. Would it work as a stealth mechanic or would it be implemented into melee combat, perhaps both? -
Zombies in 1.7.6 are what really ruins immersion
DirtySpartan replied to leviski's topic in DayZ Mod General Discussion
IMO, this will only be truly fixed once the standalone arrives, since the amount of zombies will (hopefully) be increased, along with the general difficulty of DayZ itself. Then again, for the mod itself, I guess decreasing zombies' aggro tendencies and increasing the amount of how much of a pain they are once they are aggro'd would go a long way at making the DayZ mod a better experience. -
What are the three things you want to be in Standalone?
DirtySpartan replied to Inception.'s topic in DayZ Mod General Discussion
1. Some kind of buddy system where there's some kind of indication as to whether you are looking at your buddy or at a guy that's about to stick a crossbow bolt up your arse. 2. Increased zombie limits, roaming zombies, no twitchy animations, no Usain Bolt zombies. 3. Less high-tier weapons and more low-tier ones 3.5 Increase in overall difficulty -
I think my best kill was while driving back to the coast in a mil truck with my squad to pick up someone who died and take control of an area. We were driving through the forest at night and when we drove out of the treeline all I heard was a bump , shortly followed by ***** was killed in the chat.