dyl (DayZ)
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Everything posted by dyl (DayZ)
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If different shoes did different things, that would make the game more challenging and realistic. I have a few ideas for this. Idea #1 Hiking boots= You run faster in the forest or fields than any other type of shoe in the game, but you run slower on roads Combat boots= You run at a decent speed everywhere Athletic shoes= You run decently fast on roads, but in forests and fields, you run slower than you would with hiking boots and your shoes get worn out faster. Jogging shoes- You run faster on roads than any other type of shoe in the game, but if you run in forests and fields your shoes get worn out faster and you run slower. Idea #2 Your feet should get sore if you use a shoe in the wrong way. For example: If you are using athletic shoes for running in a forest or a field for an extended amount of time, your feet will get sore and your character will start to run slower and maybe you will have to eventually stop running and take your shoes off so they can rest for a bit. I think this idea would benefit to the games realistic aspect. Tell me what you think you guys. :D -dyl
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I think there should be an added part to the map to the west of Kamenka and Pavlovo. For the sake of not making this too complicated, i'll just call it "SP" for snowy place. I think SP should be a snowy, cold, rugged place. Kind of like Namalsk. It should be roughly the same size as Utes with large mountains. In the mountains and valleys, there should be various log cabins and small villages with decent hunting and survival loot ( no big towns ). Now, I assume bears will be added into the game sooner or later, and on SP there should be more bears than on the main part of the map to make it a challenge to survive there. I don't think there should be very many zombies there however. SP will be challenging enough with the cold weather, bears, very few edible plants, and very few small game to hunt. This would bring a whole new survival aspect and area to the game that many players would enjoy! I think it will be challenging to players and a lot of fun to explore and try to survive. I think the devs should make it extremely hard to survive in SP. It should be to the point where youtubers are making videos about how long they can survive there and compete with each other. I hope you all like my idea and feel free to post some comments how how well you like or dislike this idea and how this can be improved. :D Here are the main points of this idea of a new part of the map. Snowy placeHard to survivefew plantsfew small game to huntmany bears few zombiesbunch of small villagesno large towns like Cherno and ElektroOnly skilled players would survive thereNot a spawn pointHard to find foodVery cold -dyl
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I think that the melee system needs to be tweaked in the future. Players like to have options when it comes to melee weapons. Right now, there is no point to pick up any other melee weapon except for an axe (or a shovel if you want to dig up worms). I think that there should be many different melee weapons with the same stats. For example: Idea #1 (I don't know the values of anything, this is just an example) -Lets just say that the fire axe does 5 damage The devs need to add other weapons with the same damage into the game that looks different than the other ones. Since fire axe= 5 damage then the devs could maybe add a special bat that you can craft with a bat,nails, and chains that also does 5 damage and player would maybe prefer one or the other because of the looks. The same goes for all of the other melee weapons. Maybe the combat knife should do the same damage as the machete and the player could decide which one he thinks looks the coolest. I don't know about you, but in the standalone, its all about looking cool and having nice looking gear. Idea #2 There should be different types of melee damage in the game. For example: Blunt, Stab, Chop, and Slice. They should all have their own characteristics and effects if you were to be hit by one. Blunt damage= Easier chance to be knocked out and get a broken bone Stab damage= Takes twice as many bandages to stop bleeding and causes rapid blood loss Chop= Chance to chop off a limb???? ( I'm not sure how that would work in game ) Slice damage= Inability to use a body part for a while because it is cut open an example would be like if you got slices in the hand, you wouldn't be able to hold your gun correctly which would throw off your aim till it healed up a bit. Having different variations of weapons and different damage types would improve the game melee weapon wise and players would have to think about what weapon they should choose instead of not picking up a weapon till they find an axe. Please tell me what you think and leave your opinion about this in the comments. :D -dyl