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Everything posted by trauma.au
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I found one at a chopper last night, the gear list showed no icons, just the name and I could not get it into my gear but after trying to pick it up I could cycle to it via F key, though it had no model, ammo or sights and did nothing really.
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next Patch: FIX D/C BEFORE NEW FEATURES
trauma.au replied to osiriszoran's topic in DayZ Mod General Discussion
Agreed, their body needs to remain in server and killable for at least 20 seconds after forced disconnect. -
Wont be an issue. I always run beta patch.
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If you add it make sure I can see them smoking through my scope, KOS.
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It's because of all the new 'Geometry'.
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What? What I mean is if the weapon resizes to fit the presumably smaller frame of the female model. My guy in game atm has a DMR, on a smaller frame the weapon would probable clip into the model, model clipping looks shit.
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I fear those questions may come with answers we don't want... You mean immature responses or no to some/all?
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Does the feamle use the same animations as the male? Different movement/animation speeds? Smaller hit boxes? Multiple skins? Customizable face? Full suite of animations? (sit/salute can be of use). So many questions. Edit: Do weapons resize to stay in proportion the body? Do they handle weapons differently?
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A simple solution to identifying bandits post 1.5.9.
trauma.au replied to thoxon's topic in DayZ Mod Suggestions
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I conclude that this is a terribad idea on the grounds that the first two things it reminded me of are Religion and the KKK, both stains on humanity.
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As title says, put changelog in map notes because 'map > notes > read' can be typed faster in game than explaining X change over and over.
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Blocking off buildings with barbed wire
trauma.au replied to mrcheapy's topic in DayZ Mod General Discussion
Yea I see no reason why they should be there... hence why they are only used to grief ppl. Even with the toolbox the things are damn near impossible to remove due to a bugged hitbox. I don't even waste my time trying anymore. -
less likely to shoot female survivor?
trauma.au replied to alchemy1002's topic in DayZ Mod General Discussion
Shit thread is shit. Op question is pointless as Arma does not support women soldiers, also stop being cunts to women. On a side note I was in a server with you last night Lisa and was going to ask if you were a female as it seems the zombie genre attracts women, LFD has a fair few female players I'm told. But this thread is a good example of why I decided to not bring it up. -
Remove the pseudo-dynamic weather script
trauma.au replied to Achmed (DayZ)'s topic in DayZ Mod Suggestions
Yea I am getting pretty sick of it ALWAYS being foggy. I don't mind a bit of weather from time to time but that has to include clear skies and full viability too. -
So I've been trying for days to find a vehicle to fix up and I've had no luck. The only way I could become better geared in 1.5.7 is to get NVG, but that's rare. So I wanted a car (Not bragging, just been alive long enough). I feel like I'm stagnating a bit in terms of things to do, I'm stuck between gearing up and getting wheels. Now for some questions; Will broken vehicles respawn over time if the number of broken vehicles drops too low? How often does a full reset of broken and/or working vehicles happen? I get the impression that once a server has been up for say a week or two then all the vehicles have been claimed and are then hidden away when not in use. Leaving players like me in the situation of searching town after town and finding nothing. So yea whats up with this, am I too late to the party and do I have to start searching the wilderness on foot for player camps? Also as a side note I would like to see broken vehicles become more common while the parts needed to fix them become rarer, this would be more authentic imo.
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How I think we can implement humanity with the new skin system
trauma.au replied to Xx_KO_REY_MO_xX's topic in DayZ Mod Suggestions
Custom faces would prob override it. Sounds like too much work for too little gain. -
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Embarrasing Death After a Week of Surviving
trauma.au replied to I_Guts_I's topic in DayZ Mod General Discussion
I also set that to Vx2, set V to VON. Far less annoying step over animation when I don't need to step over anything. -
Stats for character 99538 Character owned by Trauma. Character is dead. Character has killed 460 zombies (345 headshots). Character has murdered 1 other characters. Character has walked 102.9km. Character has lived 9h 28m.
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Embarrasing Death After a Week of Surviving
trauma.au replied to I_Guts_I's topic in DayZ Mod General Discussion
Rebind Evasive left and right to Qx2 & Ex2 respectively and that won't happen. It will show red as it will conflict with lean left/right toggle but it does not matter as you can't lean when prone and can only roll when prone. -
Daytime servers are always overloaded.
trauma.au replied to DaPessimist's topic in DayZ Mod General Discussion
I would like to see a change here, I currently prefer night time but if I wasn't pushing my gamma up I'd prob get a bit tired of it, but I'd get tired of getting killed by bandits in the night much faster. The core issue really is the gamma/brightness stuff. If that can't be fixed then I'd say changing it so most of the game is played when exploiting that is not an advantage would get the best results. -
Its still too easy(also factions and quests=NO
trauma.au replied to oxysplatter's topic in DayZ Mod Suggestions
Lost me at "This mod isnt about factions and quests"... Not your decision.