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Everything posted by doctajones
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High Pop Servers = People at Berezino for PvP Low Pop Servers = People at airfields and military bases for looting It's all about the 20-30 range in my opinion. I have found countless friendly people all with different agendas all over the map. But as mad wookie said, as you continue to play, favorite the servers you like so you can always easily get back to them.
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I like having them around because they don't take up much space, and when I meet up with a fresh or near fresh friend I can arm them immediately. It can also help to hold onto a sidearm if you don't have much ammo for your primary.
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Does AKM have toggle option for single fire?
doctajones replied to Apom's topic in New Player Discussion
It thought MP5 had a single shot mode. Either that or my mouse glitched? -
What is nice about the portable stove is you can have the 2x1 stove, a 1x1 or 2x1 gas canister, and the 2x2 cooking pot all assembled together in just the 2x1 stove inventory space. Then when you want to use it, you put it on the ground and turn it on, then put the meat in. Actually cooking the meat takes a while, I got impatient after 5 minutes and said screw it, but I've heard it only burns the meat anyways, but I cannot confirm. Edit: Oh, a frying pan works too if you find that rather than the cooking pot.
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Experimental Branch: 0.47 Discussion
doctajones replied to SmashT's topic in PC Experimental Updates
Maybe this has already been mentioned (not looking through 25/29 last pages) but did zombie attacks get buffed? I feel every hit draws blood and damages or even ruins clothing. Ruining a shirt in 1 hit so often, its ridiculous! I'm not really bothered with the movement nerf, at least with fighting zombies in melee. Simply only raise the axe to swing then immediately put it down. It feels almost the same as before, but just adding 2 pressings of spacebar. Not a big deal. What is a big deal is the terrible hit detection. Is that lag, or are others experiencing this quite commonly too? I will swing right through a zombie and miss at point blank, but when I run away he can hit me from 5-10 feet away... -
I seem to find MP5Ks in stable all the time. Maybe a week ago I had even posted a pic of one run through an unlooted svetlo, yielding 3 MP5Ks and 1 15 round magazine. They almost exclusively spawn on Police Cars, svetlo is a good place to look because there are 4 or 5 police cars around, then also the small chance of them spawning in the station. Novo is also good, with I think 4 cars, but they are more spread out and Novo is usually more dangerous. Out of the maybe 8 MP5s (estimate) I have found, only 1 was actually inside the station.
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Does AKM have toggle option for single fire?
doctajones replied to Apom's topic in New Player Discussion
Obviously there are times where full auto is great, but do you really need a button to single fire a gun when you can do it manually? Keeping it in full auto and manually single firing is better, anyways, as you can also fire bursts or full ammo at will, without pressing a button to do so -
I am sure there is an abundance of food at the moment just so people won't die often of starvation, leaving them to test and play everything else. Once the game hits, I am sure food and drink spawns will be turned down massively. As for your suggestion, it is a fine idea, but I just don't really see it as necessary. At least not yet. I think when a stamina system comes into play, eating "good" may help increase your stamina temporarily or permanently, but at this point in the development I'm gonna have to say the system is okay as is.
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How many bullets constitutes of a 5.56 stack these days? I remember a time where you could get stacks of 60 from unloading the mag, but I think they removed that. I just logged into an old HC charter of mine, and I have 230 rounds, and I have some 40 round stacks B)
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Does AKM have toggle option for single fire?
doctajones replied to Apom's topic in New Player Discussion
Just click your mouse rather than holding it down... Just because it is full auto doesn't mean you HAVE to shoot it full auto. -
Run towards cities, look at their names via the signs at the major roads leading in/out. Then once you find that name, consult a map, I recommend http://dayzdb.com/map/chernarusplus. If you can't find a city and you are inland, look for an overall downwards slope in the land. This should take you towards the coast more often than not. Once you hit the coast, it's quite easy to find your bearings. Ocean on your left means you are going South/West, ocean on your right means you are going East/North; it simply depends on what part of the coast you are on. Always be using ALT to look around. If you are in the middle of a forest, just run straight and you will eventually hit something, but if you happen to see a settlement while looking around, run there. It's pretty intimidating in size at first, but the more you play, the more you will familiarize yourself with locations around you, landmarks and the spawns. It just takes time. Take me for example. After ~150 hours (my current play time), I can navigate around Chernarus without even using a map with great confidence in me finding my way to whereever I want to go.
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That Elder Scrolls reference though...
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Trouble adding clip to Amphibia S
doctajones replied to ClintonJames's topic in New Player Discussion
Is it the 10 round .22 pistol magazine, or the 10 round .22 rotary magazine for the rifle? you need this -
An alternative to alt tabbing is using the steam overlay via shift tab. This way you still have minor vision of the game, yet full sound. I used to do this when I didn't have my second monitor, but now I don't bother at all after learning the map.
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Set up a little armory at the police station with all the weapons I found around the block... 3x MP5 3x Shotgun 1x CR75 1x Amphibia 22 1x Mosin 1x Splitting Axe 1x Hacksaw Also found an MP5 15 magazine, but thats for me. Hope somebody found it!
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It isn't helping that DayZ crashes when you leave a server
doctajones replied to TheWizard14's topic in General Discussion
My DayZ luckily rarely crashes, but a few of my buddies I play with frequently crash a lot, whether they be logging out of servers or just running down the street. Never used to happen really until this most recent patch. -
Set up an armory outside the Svetlo Police Station
doctajones replied to doctajones's topic in General Discussion
Two of them were on top of police cars, along with the CR75 and 22 pistol also on top of the cars. Make sure to check that out rather than only the trunk. Countless times i've found weapons, even magazines on a police car which has already had it's trunk looted. -
Try it then let us know
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heard someone talk on global,, what's going on?
doctajones replied to commanderbash's topic in General Discussion
You can check their pulse to see their name directly. Otherwise, if you press P i think you can see a list of all players, but of course it doesn't say who are where they are. -
Anyone Find the Engraved 1911 HandGuns?
doctajones replied to Deathlove's topic in General Discussion
I usually find them at schools or fire stations. Seen 4 or 5 I think, have one currently in experimental with 2 mags -
heard someone talk on global,, what's going on?
doctajones replied to commanderbash's topic in General Discussion
I am sure, but not sure his reasoning for communicating. I don't know what other privilege's admins have, but anybody can see player names. Maybe he was near the guy and knew his name, but forgot he was admin chatting not player chatting? Who knows? -
heard someone talk on global,, what's going on?
doctajones replied to commanderbash's topic in General Discussion
Admins can communicate globally. -
Where did everyone on Hardcore Experimental go...?
doctajones replied to Grimey Rick's topic in General Discussion
I don't know if I was just unlucky, but I decided to play hardcore experimental again yesterday and found two things. 1. My frame rate was terrible, and I'm not exactly sure why. Is that normal for first person to be worse? I get a lot better in third person, at least in this experimental build. 2. In 30 minutes of playing I went through 3 fresh spawns, and was killed on sight each time. In regular, at least in experimental, people seem much friendlier and willing to adventure together to check out the new things experimental has to offer. -
Suggestion: zombies don't attack when spawning in
doctajones replied to ColonelBurton's topic in Suggestions
I think the absolute simplest solution would be to have the 99 second timer if they decide to keep it, do whatever they need to in the please wait screen, but NOT SPAWN YOUR CHARACTER. When everything is ready to go, a "Play" button appears, and that is when you 'black in' to your character, wherever you left off. There is absolutely no reason for your newly spawned body to be in the world before you are, leaving you helpless to any immediate threats. Seriously ridiculous nothing has been done about this, it could be fixed so easily. -
This is kind of the point of the idea. You put things you need easy access to in your pockets, like ammo and bandages, while your protector cases, food/drink, etc go in your pack. The one problem I see with this, though, is the hotbar. If you have a pistol in your back pack but have it on your hotbar, do you still pull it out automatically? Or do you have a double animation of looking through your backpack to grab the pistol, even though you never actually queued the backpack action.