thealgerian
Members-
Content Count
116 -
Joined
-
Last visited
Everything posted by thealgerian
-
"Bandits" A rant about certain people
thealgerian replied to TheRedScare's topic in General Discussion
That's called being a mindless deathmatcher. And the game was so much more interesting and intense before those guys came around. -
While i agree zombies should be feared, I completely disagree with your suggestion. Zombies should not be tougher IMO, quite the contrary, they should go down easier but they should also be more lethal, they should: 1. Have the ability to strike while running and not have to stop before they do like it's currently the case. 2. Kill in one or two hits. Make the first hit like a 50% chance to die, and even if you don't die from it, this hit should infect you, your character should get sick, until the point he dies and resurrect as a zombie while the AI takes over and you have to restart the game. But to balance it out, they should still go down easier. It's a bit of a joke that we have to dance around them striking them a hundred times with a wrench before they die.
-
So, I can tell you guys went with google translation for the french version, it's horrible and often doesn't even make any sense. Is there any way I can put it in english? There's no such option when I right-click the game in my steam library. EDIT: Nevermind, it's in the options. You shouldn't translate your game at all if you're going to use such horrible translations, though.
-
Getting infected + healing with antidote
thealgerian replied to edsim's topic in DayZ Mod Suggestions
I like the idea. What they should do is: - 1 scracth/bite and you're infected. But on the other hand balance it by: -Reducing zombies' speed -Reducing resistance. -And get rid of their bionic eyes and make the detection system mostly motion based. -
-Make people choose between Bandits and Survivors when they start a game, and give them different skins. -Bandits would be authorized to kill anyone they want but be themselves fair game for anyone. -Survivors would get a penalty if they killed someone who wasn't a Bandit, like the kind of shaking you get when you need painkillers, except nothing could cure it. I know all about how you tried to make it like The Walking Dead in the bar when Rick guessed the guys were bad, but that doesn't work in a game, it can't. What you see in the game are not real people, they're just 3d models. There's nothing you can read either in their face or in their eyes, or even their movements. And also when they decide to shoot you their weapon are already drawn and pointing at you, you can't count on your advantage if you're quicker than them because both characters have the same abilities.
-
Simple idea to fix mindless deathmatching
thealgerian replied to thealgerian's topic in DayZ Mod Suggestions
I'm guessing you don't like the suggestion because it would require you to grow some balls instead of just shooting people who could have shot you first but didn't because they were decent people. Don't bother, I have nothing else to say to you or anyone like you, quit wasting my time. Ok, let's just let the game in the state it is now and let it slowly die. Which is gonna happen, the intial interest of the game is gone since now we all have to shoot on sight and it's anything but interesting. When I first heard of the game I was told there were bandits and survivors, that's what drawn me to it. Now? Nope, there are only bandits, everyone shoots everyone because there are no other choice, it's another virus spread, the deathmatch virus, people shot grew tired and started to shoot on sight themselves. Makes no sense to me, people go on and on about IRL, but let's be serious, when you've been shot, you're dead IRL, you don't come back and decide now I'm shooting on sight too. -
From the mod "Invasion 44" http://youtu.be/v_ZSCpulo-4
-
Vaulting animation Day Z could use
thealgerian replied to thealgerian's topic in DayZ Mod General Discussion
You're going to need a Jerrycan with that. -
Vaulting animation Day Z could use
thealgerian replied to thealgerian's topic in DayZ Mod General Discussion
What expense? All it would take would be be to ask I44's devs if we could use their animation. Maybe I'm wrong though but that doesn't seem any harder to me. -
Vaulting animation Day Z could use
thealgerian replied to thealgerian's topic in DayZ Mod General Discussion
NO! "DayZ was designed to be impossibly cruel' date=' dark, and brutal. It was not designed as a game, it was more of an experiment. I prefer the term 'anti-game'." - rocket [/quote'] Okay, but was it designed to be stupid as well? I'm ok with the cruelty of it as long as it consists in like making zeds 500% stronger. Not so much when it lies in stupid stuff like "I broke my leg because I closed the door behind me" or in this instance "I have to stand perfectly still and be 1mm close to a fence to vault it" -
The reason why it's "shoot on sight"
thealgerian replied to SillySil's topic in DayZ Mod General Discussion
-
Enjoy (or don't, what do I care): http://www.pcgamer.com/2012/06/22/day-z-arma-3-interview-on-left-4-dead-skyrim-player-emotion-and-in-game-disease/ EDIT: Part 2 http://www.pcgamer.com/2012/06/23/day-z-arma-3-interview-optimization-map-design-radios-porting-day-z-into-arma-3/
-
PCGamer: Day Z + Arma 3 interview
thealgerian replied to thealgerian's topic in DayZ Mod General Discussion
Part 2 is right here: http://www.pcgamer.com/2012/06/23/day-z-arma-3-interview-optimization-map-design-radios-porting-day-z-into-arma-3/ -
About the bear traps, I hope there will be a way to disable it. The unvaultable barbwires are BS enough to begin with.
-
-
The ONLY Realistic Way to Prevent Deathmatching: Make DayZ a Living Hell
thealgerian replied to Time Glitch's topic in DayZ Mod Suggestions
@Orbital, It's not some generic shooter, I don't think it should be about what the "majority" wants (or as Georges Costanza would call them: "bonehead mass audience"). The game was never supposed to be a big deathmatch feat zombies. I say make the zeds 50% slower but 500% stronger, because anyway in those situations, you've seen it in every movies, when you're bitten/scracthes, you're finished. -
No, I'm based in Europe (France) just like you.
-
When the servers are saturated and it's next to impossible to find a slot, often you suddenly see 10/50 people in the horizon, it's like seeing an oasis in the desert, you're not quite sure either this is real or if you're dellusional due to dehydratation. You get a closer look.... yep, it's a 3DP OFF server :( There's a reason those ones have always some slots available, might be the same reason I'd rather wait for half an hour for another server to join.
-
No PK server: * The League of Extraordinary Gentlemen *
thealgerian replied to Ghandi's topic in DayZ Mod General Discussion
Thanks for the tip Captain Obvious :rolleyes: The best way to combat this is actually to improve the mechanics, the game still being in Alpha and this strict "no humanity/bandit skins/downside" policy not doing any good to the experience at all. -
No PK server: * The League of Extraordinary Gentlemen *
thealgerian replied to Ghandi's topic in DayZ Mod General Discussion
I don't mind bandits, deathmatchers are a whole another story. I wasn't playing Day Z either the minute some morons just hop in and shoot everyone on sight for the sole purpose of racking up cheap kills on unarmed people, because "Hey guys I love MW3, but I hate armed enemies shooting me, let's go find some game where people doesn't shoot first!" -
No PK server: * The League of Extraordinary Gentlemen *
thealgerian replied to Ghandi's topic in DayZ Mod General Discussion
I was on this server tonight, it was nice not having to worry about deathmatchers and not being forced to murder anyone you'd meet without even knowing their intentions. There are hundreds of Deathmatch servers, what the hell is it to you that one of them forbids PK'ing? -
[DayZMod] The Dayz Statistics thread!
thealgerian replied to Ander (DayZ)'s topic in Mod Announcements & Info
Horrible, horrible most awful idea ever. Please keep K/D out of the game. Deathmatching is already ruining it as it is, no need to encourage it further. -
1.7.1.4 still drops FPS like a bag of dirt
thealgerian posted a topic in DayZ Mod General Discussion
Hi everyone, At first it seemed fine and finally fixed, but it's finally not, I know I'm not the only one since some other guys mentionned it in the server I was earlier. You might want to check this issue again, you tried to fix it 2-3 times since 1.7.1, so maybe either your fix didn't work or you identified the wrong problem. I don't know I'm no dev by any mean or even good with computers. The game was running at 30 fps all maxed out in 1.7.0 but in 1.7.1 to 1.7.1.4 updates when I reach some towns crawling like a parasite to find stuff and there are zeds around, it drops to 9-14 fps and it stays there even if I set all graphics to lowest. EDIT: Oh and also when monitoring during these drops, GPU usage is virtually non-existent and temperature very low. (Note: I'm just reporting, not complaining or demanding or making "I'm leaving threats" like anyone would miss me.) -
PCGamer: Day Z + Arma 3 interview
thealgerian replied to thealgerian's topic in DayZ Mod General Discussion
I don't usually read the whole stuff when it's that long (especially if it's in english), but yeah, I read every word. I wished they'd ask about ArmA III optimization's though. -
How Do You Pick Up Backpacks (1.7.1.5)
thealgerian replied to phienyx's topic in DayZ Mod General Discussion
That's what I was trying to do, not 10 minutes ago, but my inv was full so I had to ditch things around and come back. During the process I broke my stupid leg just by getting stuck in a doorstep.