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kryvian
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Everything posted by kryvian
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you need to SAVE the tent once you're done putting stuff in/taking stuff out.
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My thoughts on 1.7.2.6 - TY Rocket & Devs
kryvian replied to JADNOne's topic in DayZ Mod General Discussion
WATCH AS WITH ONE WORD I MAKE YOUR ARGUMENTS INVALID REGARDING TENT CITIES, HACKED IN WEAPONS DISAPPEARING AND WHATNOT! DUPING -
Being a hero versus being a bandit
kryvian replied to The_Dude (DayZ)'s topic in New Player Discussion
:| I once found a dude passed out in the streets in elektro, I dragged him in the office and morphined him, he woke up, I say goodbye, 30 secs later I hear a bullet go past my head, I run and circle around him/building then wasted a mag in his chest. You choose the weak minded path, you choose to kill like animals? suffer solitude and misery ^_^ -
got chopper need help to loot camps
kryvian replied to Texas Ranger's topic in New Player Discussion
meh why not, got nothing to loose atm, think I have 2 jerry empty jerry cans on me. -
beans.
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Hai
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Tro lo lo lo
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I would just force myself to spawn on coast. >MFW you actually ran for 2 hours.
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1.Teleported by hacker. 2.Profit???
kryvian replied to Plzwait1sec's topic in DayZ Mod General Discussion
gratz. -
You were kicked off the server Battle eye: script restriction #90 what I didn't even have fraps on. I'm not here to QQ, just asking what exactly did I do wrong.
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fixing by removing is the lazy way that destroys games. no. tweak to work like tents/cars, 2 options: remove wire/save wire
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imho barbed wire should work like cars or tents, if not saved for over X days *preferably 4*, so that camps and fortifications are kept over restarts. ofc. ideally they should go away forever as soon as you remove them.
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that's nice of you. TOO BAD I HAVE CAMPS EVERYWHERE. good luck to the beginners. ^_^
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[Video] Kamenka Loot Route Tutorial - Before you jump off that lighthouse, consider watching my route from Kamenka to Zelenogorsk.
kryvian replied to livbythegun's topic in New Player Discussion
kamenka ~ zeleno equipped me multiple times with generous gear. <3 -
... That is not why you spawn on the coast. It's be...actually fuck it. find out yourself why.
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This game was designed to be an experience, not BF/CS/CoD. It is by all means lawless and that is what makes it unique. If you would browse these forums more you'd see group ups here and there, and most ppl in the medic team's teamspeak that aren't TMW team up just fine. I've had a lot of good experiences with strangers I've met only once or twice.
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Can't get myself to buy it for one reason
kryvian replied to Danjel's topic in New Player Discussion
well thing is they were a LOT faster and glitchy, in fact today's zombie is child's play compared to say a month and a half ago. Also it's perfectly acceptable to not buy Arma II for dayz when you have info that DayZ stand alone will come out. imho if I knew about the upcoming stand alone when I first walked by these forums I wouldn't have bought arma II. Then again you're missing quite the experience. The alpha players will cherish the standalone tenfold... or cry about it since there won't be any exploits left. Also they're INFECTED, they're still living beings... sort of. Their speed is motivated, unlike the walking dead *zombies* that barely stand up. -
Found first creashed helo YESSS! Empty WTF !
kryvian replied to bridges1's topic in DayZ Mod General Discussion
dissapPointment is the shattered hope. it's okay tho, if you found it by coming from popular spot X to popular spot Y, odds are many other came before you and taken most of the worthy stuff -
I've lost absolutely everything. [OPERATION VANQUISH NOW]
kryvian replied to Inception.'s topic in DayZ Mod General Discussion
so I lost 8 choppers in a week, didn't bitch once. REVENGE ME! KILL THOSE HACKERS/BANDITS/FREDDO! GO! THE GLORY OF THE SKIES AWAITS YOU IF YOU ARE VICTORIOUS! -
same goes for tank traps that can be used as support beams, and maybe introduce rusty metal sheets or something of the likes to make walls. also would be epic to have ghillie net to throw over vehicles/tents/buildings/whatever. , should be like *covers an area of 6x6meters or something, so like for an ural you'd need 2~4 nets. also re-usable.
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bases/fortifications/latrines/garages/whatever you want. if you come with the saying *it is easy to spot* >ghillie like net. it's already in the game @ balota tents, elektro *I think not sure atm* and berzino base. to a game currently in alpha I'm sure it's not that hard to make out some sort of way to cover an object. Doesn't need to be a dinamic object that falls over another and changes shape according to the latter, sort of pre-determined: on car X it has this shape over it, etc
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so in communist cernarus where there are no golf courses or anything remotely similar you want golf cars? They don't fit in.
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last I checked sandbags are: A unreasonably rare B removable with bare hands/w/o toolbox also last time I checked if you keep any multiplayer game the same it will die. Time to come out of your shell and shallow vision. Srsly it's sad when people do not want any change because of fear. It's an alpha stage game for christ sake, now is the time to suggest everything.
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it is quite loud.
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:> smartass #325478923123453 or lowquality troll #34768765324 #1 point was one could build more things out of already available items, just give more building options for them #2 like all smartass 12yo you look at the pic and quickly type to show your smartness, probably didn't even read the rest. #3 you actually can sit down, as you can salute. " ' " and " ; " you're welcome.