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Kaboki

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Everything posted by Kaboki

  1. Kaboki

    haow long more i have to please wait...?

    What timing. It works like this, I join a server but it bugs out with a grey, or black screen, I have to restart the game, and that damn timer is punishing me because the game crash. And it happen a second time, the timer count gets even higher it's annoying. And in this early state of the game with all the freezing, crashes and bugs, it doesn't punish server hoppers, it punish normal fair players.. When the game is stable and finished I wouldn't mind even a 15 minute timer to really punish server hoppers, but now the whole system it's just a joke....The server hoppers thrives as they always have and I sometimes have to use 15 minutes just to get into a server... Who gets punished here really?
  2. Kaboki

    haow long more i have to please wait...?

    I wish they removed the timer from the alpha, because the game crashes all the time and we are getting punished for something we can't control. Right know the timer is more annoying than server hoppers, and lets be realistic, even with the timer people server hop anyway. Server hoppers don't care about a 2 minute timer when they can save hours of looting anyway by jumping onto an emty server(haven't seen any decrease on the phenonomen after they added the timer).
  3. Kaboki

    Mod is still better than the SA

    Well well, they will eventually get there I guess, Im just a impatient son of a bitch :blush: .
  4. Kaboki

    Mod is still better than the SA

    Im not missing any facts, ease up man. But I still think the zombies should have been getting most attention from the beginning instead of dozens of clothing and new cities, that could have been added after the zombies was in order. My opinion and mine alone, just respect that other people have other opinions than you. Im not, I know it's gonna be the best zombie/survival game whenever it's finished, I just think zombies should be number 1 priority from the start so we could have fun and a challenge beetwen the bugs and KOS'ing..Afterall it's a zombie apocalypse, but without zombies it's just like the wasteland mod. Please just throw us a bone while we wait...And I don't see adding a boonie hat or police caps has anything to do with core gameplay, I would rather say zombies are part of the 'core gameplay' much more than just some new clothes that really doesn't add anything to the 'core gameplay' other than making your char look cool. Or atleast spawn more of the zombies you already got until better zombies are finished. I just want to see and fight more zombies and not just other players..
  5. Kaboki

    Mod is still better than the SA

    Maybe not, but asking for more the devs to focus on zombie development rather than just add new clothes and gear or cities all the time is merely a suggestion to make this game more fun and challenging than it is bitching and whining. I think that dangerous zombie hordes should be their number 1 priority, and give us the rest later(clothing, new weapons, cities, cars). It would be good for Dayz and would get more people from the mod back into SA and it would stop alot of "bithing and whining" and also would keep people intrested.. And it would be less boring. Everyone understand that this is alpha, but that doesn't mean it can't be a fun and challenging alpha, wich it's not at the moment, and if the same priorities stay, it would take years before we see the apocalypse and zombie infested towns... I don't need more gear, new cities at the moment I need zombies, better AI for zombies, and a helluva lot more of them...after all Dayz SA is just like Arma3 wasteland at the moment. I bought the alpha to play a zombie apocalypse and not wasteland. There should have been a warning that said, "there are no zombies at the moment(very few), it's more like a wasteland sandbox, don't buy it yet if your looking for a zombie apocalypse atleast wait 2 years"
  6. Kaboki

    Mod is still better than the SA

    Yes I agree, the inventory system is alot better, also alot more buldings to go into, but at the moment it's all about clothes and gear and weapons and KOS, no survival element at all, and the zombies are non existant, rarely see them and when I do they useally spawn out of nowhere 3 meters from my character. So I think BI should throw us a bone soon and really put all the other development aside and get the zombies right first. Then concentrate on gear, diseases and more cities after that is in place. That would atleast give us a feeling of apocalypse and a challenge and not just a PVP KOS-fest, where everyone is geared up in 15 minutes..Looting is just too easy because there isn't a single zombie around in most towns, and when there is, there useally just are 3-4 of them in bigger cities if your lucky, and you can just fist fight your way out of that situation...You can just run around everywhere without having to fear nothing but other players. If SA had zombies like the mod, that would keep me occupied atleast for another year and I couldn't care less about a new hat, new jacket, cars or new cities and small stuff like that. It's more like a clothing simulator at the moment than a zombie/survival sim...
  7. Kaboki

    Mod is still better than the SA

    I perfectly understand the OP. Im starting too grow a little impatient myself and think the development process is way to slow. I know the team is small and all, but with 2mill copies prepaid they should hire more people and speed up things ASAP before everyone starts to loose intrest and by the time the game is finished only a few hardcore players would be left and and there would be alot of empty servers... Atleast give us challenging zombies and concentrate on clothing and other stuff when we have some challenge in the game. I just want more zombies like in the mod and the AI from the mod where you could use sneaky tactics to avoid being detected by them. Why not use the zombies from the Mod as placeholders until they have rewritten the SA zombies?
  8. Kaboki

    Mod is still better than the SA

    There are still some good servers left, but your right, they are only populated a certain times of day so it's alot harder to find a good challenging server these days that has people playing. What happend to all the 'hardcore' dayz mod players? Are they vanished, because in SA there also seems that 'regular' servers are most populated and it's almost impossible to find 'hardcore' servers with nightime that is populated....Everyone seems to like the arcadish 3rd person view servers these days:(
  9. Kaboki

    Mod is still better than the SA

    Well that depends entirely on wich server you choose.... In it's current state the mod is 100x more chalenging because the zombies are much more a threat.. But Im sure SA will be alot better than the mod when it is finished. There's alot of things that's already much better in SA than the Mod. I just wish they could prioritize the zombies so we can get hordes ASAP so SA becomes more challenging, right now the players are the threat, the zombies are harmless. I have been playing the Mod lately because it's just more fun and challenging than SA. SA at the moment is just like, gear up in 15 minutes and then go kill other players....I know alot of people that have gone back to the mod just for the same reasons. I still play SA occasianally to test out new stuff they add, but the mod is what I play most these days.
  10. Kaboki

    Seeing at night

    Are you kidding, the best PVP type play happens at night.... :D
  11. Kaboki

    Seeing at night

    Well maybe you should have phrased yourself better because, "Man, another bug I didnt' know about. I may have to use that one" sure sounds like you would use it for abuse if it was possible... But I actually think you miunderstood how the bug works,,,and I misunderstood what you ment:p. It's like this, you turn on your flashlight you can see the person infront of you, but he's got the bug where he can't see your flashlight so for that person you would be impossible to see but you see him just as it should be...So you could(im not saying you would) just use your flashlight but there isn't any garauntee that everyones got the bug, most people will see your flashlight:p. Offcourse if you have a friend with you, you will know if one of you got the bug, so you could use that to 'cheat' knowing that one of you is invisible to other players even with he's flaslight on...Im not saying you cheat, but that one sentence made me think you would "use that one" too your own advantage:p Sorry for misunderstanding you
  12. Kaboki

    The Woes of a Long Survival

    When you have reached a point where it's to easy to survive in the mod, why didnt' you start to play on Namalsk, the xtreme version with earthquakes, bloodsuckers and freezing cold, where you would have to make campfires all the time just to stay alive and also take cover in houses when the earthquake sets in? That would have given you more challenge.
  13. Kaboki

    Seeing at night

    Hmm, have yet not expirienced being killed at night, but had a few close ones and Im not using the gamma trick either, just makes the graphics look like crap and ruins the immersion. I do the opposite, I turn the gamma settings down a little just to make things even darker. Have been killed plenty of times in daylight... Somehow I feel more safe in the cover of darkness, even if I know there are a few gamma cheaters out there, but have yet to encounter them... I have had alot of fun sneaking up on people around campfires and eavesdropped on their conversations without even killing them and sometimes made contact and chatted alittle, and then moved on into the darkness. Only times I encountered people try to kill me is when I use the flashlight or set up a campfire.. About banging in a wall you cant see, that's what you got the flaslight for, being able to 'see' in the dark:p They way I put up with gamma cheaters is just 'pretend' they have night vision googles like people had in the mod. So there was always a chance to bee seen in darkness using the mod too, that extra risk even makes it more scary... So just move about just as you would in daylight, avoid open spaces as much as possible and be sneaky. Nothing feels more rewarding than being able to see the sunrise and be glad you just survived another night in the apocalypse:D.
  14. Kaboki

    Make mics a requirement.

    I agree if that's the only thing they could do and also let them remove the aimdot that's it. I don't want them to be able to have higher loot, 1000+ vehicles and sidechat and being able to spawn all the gear they want just to rule the server and make SA into what the mod become...
  15. Kaboki

    Make mics a requirement.

    If you had payed attention I have changed my view on the whole matter and come up with another suggestion on hardcore servers, it may contradict what I said earlier but I think its a good idea or maybe not(only my subtle opinion). I have always liked how Arma engines have made nights, so more realistic than any other engine where you can see everything like you have some invisible night vision googles on. Walking around in darkness without seing shit without a flashlight I find more immersive than any other game out there that has night in it where you wouldn't even need a flaslight, and it's creepy and scary. Also if one doesn't play at nightime you loose all the cool light effects(wich I think arma engines do better than most other games out there), also the creepyness night add to the game, and the mad screaming axe killers lurking in the dark woods just waiting for you to turn on the flashlight or light up a campfire. It also makes zombies more dangerous if you do not have head-lights or a friend lighting up the zombie while you kill it.. It's tense, it's dark and I love it:). Too bad we are so few hardcore night players. Just turn on more brightness and gamma if it feels to dark, heck you can turn the settings so you see everything if you prefer, just please join us and come kill me at night. I would appriciate it:)
  16. Kaboki

    Make mics a requirement.

    Well, the fragmentation gonna happen sooner or later when private hives and modding gets into the equation and that's gonna be alot worse than having just 3 options or max 4(if you wanna split regular). So for the first time in this thread I actually agree with you to some extent. I hope we never get private hives and letting server admins get too much power, but I do think the playerbase is big enough to sustain the 4 server options without any problems. Having only public hive and no sidechat and no high loot servers is one of the things I like in SA compared to the Mod. But lets just agree to disagree, nobody is probably listening to my suggestion anyway and it is what it is, I'll guess just have to live with the 'texters' and mutes. Lol, are you reffering too what I said? If so, it's not about forcing you too do shit, If you don't wanna talk thats fine. What I would like to see removed(as and option and not by force) is people being able to text. I won't repeat why, you can read all my post in this thread. With my suggestion you would still be able to join a text/voice server for whatever reason you may think of(deaf, dont have mic, broken mic, lack of social skills, social angsiaty, authistic, asberger, schizophrenic or that you just hate the idea of having voice only servers:)...).
  17. Kaboki

    Make mics a requirement.

    We have paper and pen in the game and some gestures so they could use it like they would in a real apocalypse, write a note and wave in a friendly way, or they could just join the 'text/voice' option and play with booth deaf and non deaf players as much as they like(there won't be a segragation beetwen no deaf players and deaf people because theres always someone who prefer not to use mics). And I and others who think texting people from a far distance is immersion breaking, and also think using text allows people too "talk" without worry having their location revealed would be happy. Why make it into a 'war' for nothing, everyone would find a server that has what they need,,,reallly what is the problem here?
  18. Kaboki

    Make mics a requirement.

    Hahaha tought so, maybe you also could end up dead, because I KOS anyone that doesn't respond to me on voice quickly in that scenario:). Often in scenarios like that it could be a win win situation for booth parties involved to be able to walk outta there alive with good loot;) But I totally agree on, not forcing anyone to have a mic to play the game at all, that would be cruel. But make it an option(1 more hardcore server category, real hardcore) so people that don't want to see immersive breaking texting on servers and are more into using what you would be using in real life, your voice. Wether you use it or not that entirely up to you. You could still play on that server just not be able to text or you could play on a normal hardcore server where booth texting and voice is an option along with the other mute people. If my real hardcore suggestion would ever be invented.They could play on servers that allow them to use text/and voice and choose not to play on servers with voice only. Having more options, but not too many would be good for all type of players and everyone would be happy, well almost everyone.
  19. Kaboki

    Make mics a requirement.

    So you have never had anyone spawn 5 meters away from at you in a hotzone?, if so you probably just KOS'ed the guy and that's fine, but some people don't like to kill if they don't have too, then the mic can be very useful. I've played Dayz SA only 100' hours and using mic have saved me alot of times....offcouse I could just KOS without comminicate first...but it just aint my way of RP. Also saved me in the MOD, don't even know how many hours I have spent in it.... So it may not work for you, but so far it have worked fine for me. Im also a lone wolf sometimes and only observe players from distance, but even a lone wolf gets lonely sometimes and just wanna be social and have a short chat with a fellow survivor and the risk of doing that is just thrilling. Sometimes I also play as bandit and it's just more immersive yelling at the guy you rob/kidnap and hear he's prays for mercy...if that guy doesn't speak and is typing text I just kill him right away, because he's ruining my immersion so I just switch and roleplay an asshole against such individuals(Sorry to all you mute/deaf people and those that can't 'afford mics', nothing personal)
  20. Kaboki

    Make mics a requirement.

    Well if we have three main categories it would serve everyone. Everyone can play on regular servers and they seem to be the most popular anyway(so we wouldn't loose players). I also think only seperate 'hardcore servers' into 2 categories would be enough and satisfy most peoples needs(one with text/voice and one without text and only voice ' remove the aimdot, it would not force anyone to get a mic or headtracker). The way you suggest would divide people way too much, just like what happend in the mod where there was simply to many options and finding a server you like was hard because it would only have 2-3 players on most of them, in short I hope private hives doesn't become an option. To many people would just choose the 'easy' way and only play on servers that have 200' vehicles and high loot. Been back into the mod lately and sadly almost no ones play hardcore anymore. And nooooo, don't reintroduce sidechat, never make that a server option again, we have these neat 'walkie talkies' now and they are way cooler than people typing shit in sidechat, and occasionally some turd alwasy seems to love farting into the mic and ruin the immersion on the servers, and it's like when one first start it spreads like an infection and lasts for minutes. Increase the range a little more on the walkies instead, having sidechat would also make people never use the walkies and they would stay as a gimmick forever. Please take alot of control of what servers are allowed too and don't go back to the way it was in the mod.
  21. Kaboki

    Make mics a requirement.

    Well, I have another suggestion. Why not remove texchat only on 'hardcore servers' and while your at it, remove the stupid aimdot on these servers and let all 'us' hardcore players really play 'hardcore'... So can the people without mics, trackir and mutes/deaf play on regular server... Or better, separate the servers into 3 categories where you keep 'regular' and 'hardcore' as they are and call my new suggestion 'Real Hardcore'. Problem solved..
  22. Kaboki

    Seeing at night

    How do you use it? The bug just happen randomly, so you would never know if the player your approuching doesn't see your flashlight..... unless he's your friend and you communicate. And BTW, just because there's are alot off hacks, bugs and stuff doesn't mean we have to 'cheat' because some people do. I never exploit wall gliching, gamma or any other hacks. Doesn't get killed to often either and I like to think 'most' people play fair and they do. Script kiddies will always be there and thank god not everyone is cheating just because they can.... Also, many times people claim to be killed by hackers using aimbot, but really they sucked and just met a better skilled player...My friend is really skilled with weapons in Arma engines and always gets blamed for using aimbot. And I played the Arma 2 Dayz MOD, Life MOD alot and I rarelay come by any hackers so the problem isn't as big as some people want it too be...In dayz SA I have never encountered hackers. In GTA5 Online I see them every time I play..
  23. Kaboki

    Seeing at night

    Yeah, I have seen this bug when playing with a friend too, could also explain OP's question... Ah, that explains it, thanks for the info :)
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