Payment Model: Either free to play, or game purchase only. I really like the f2p model, if done well (Tribes: Ascend). But I don't see it working well just like that in something like Dayz. Seeing as with a free to play system, people expect some long term persistent reward for their hard earned money, which is kind goes against what this mod is about. If you find a way to properly implement it though, all the power to you. Community developed or studio developed? Definitely studio developed, I do, to a certain extend believe in firm game design where a certain development route is decisively taken. Too many different ideas by too many different people mostly ends up being a product which does a lot of things, but none well. That don't mean you don't got to listen to your community at all though. Full extremes are rarely the way to go. Community or studio servers? or both? Community hosted servers. Kickstarter? or not? No Kickstarter. Not a fan of it, I'd like to have at least some footage or preferably a playable release before I put my money into something. Been screwed over by broken promises a bit too often in the past. If you decide doing this on the same engine though, that's enough proof for me. There are plenty like-minded people who haven't played the mod and don't own combined operations though. I'd love to see this being part of Arma 3 in one form or another. But I don't know how welcoming you and Bohemia are to that idea. The engine is a big part of what makes this mod so great for me.