its there do i set my own user and pssword beacuse all i see is ;This is a comment;Comments above a certain setting will provide it's description ;The format for a setting is ;Variable = Value ;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default;To change from the default, simply uncomment the line and change the Value ;This configuration file should be placed inside your server instance's configuration directory (like cfgdayz) [Time];Possible values: Local, Custom, Static;You cannot use Static on OFFICIAL Hive, it will just revert to LocalType = Static;If using Custom type, offset from UTC in hours (can be negative as well)Offset = -5;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour toHour = 9 [Database];Hostname or IP of the server to connect to;If you leave this line commented or blank, HiveExt will connect to the OFFICIAL Hive, which requires registration;See support.dayzmod.com for more information on what OFFICIAL Hive means, what are the rules, etc.;If using OFFICIAL hive, the rest of the settings in this section have no effectHost = hive.hfbservers.com ;Currently, only MySQL is supportedType = MySQL ;Port to connect to. The default is the default listening port of a server of the selected Type;Instead of specifying Port, you can specify Socket and set Value to the socket namePort = 3306 ;Database name to connect to.Database = user- ;Username to connect withUsername = user-;Password to authenticate with (default is blank)Password = ;If using OFFICIAL hive, the settings in this section have no effect, appropriate layout will be used[Characters];The field name that Player's IDs are stored in (unique per game license);Some table layouts have this as PlayerID, and some as PlayerUID, that's why this is configurable;IDField = PlayerUID;The field name that Player's World Position and rotation is stored in;Enables you to run multiple different maps (different instances) off the same character table;WSField = Worldspace ;If using OFFICIAL hive, the settings in this section have no effect, as it will clean up by itself[Objects];Which table should the objects be stored and fetched from ?;Table = Object_DATA ;Negative values will disable this feature;0 means that ALL empty placed items will be deleted every server restart;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted;CleanupPlacedAfterDays = 6 ;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to [];Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors;You can find that file under the SQF directory for your server version;ResetOOBVehicles = false ;If using OFFICIAL hive, the settings in this section have no effect, it will manage objects on its own[ObjectDB];Setting this to true separates the Object fetches from the Character fetches;That means that the Object Table must be on this other database;Use = false ;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true;Type = MySQL;Host = localhost;Port = 3306;Database = dayz;Username = root;Password =