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Content Count
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13 NeutralAbout matejkvassay
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Rank
Helicopter Hunter
Profile Information
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Gender
Male
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Location
Slovakia
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Interests
Programming, reading, watching TV shows, gaming, gym, bicycle
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How will you play, Hardcore or Standard
matejkvassay replied to WashedUpPoet's topic in General Discussion
Fly helicopter or ariplane in hardcore mode? Hell yeah !!! -
shotguns are fine, they just need some improvement to become deadly close range gun
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I like that you cant just easily run and attack imidiately but it should stop after you kneel or stop moving for a while
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I think developers should implement us some diary to write where have we been, what have we do every day in the game and statistics how long we are alive so we can try to stay alive as long as we can :)
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If you love your equipment don't play today, game is crazy it can even restart your character. Lags everywhere problems with connections etc.
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I need some diary too so other player can read it if he kills me. Something like DAY 1: bla bla bla DAY 2: bbla bla - it's easy to implement and it would be great for roleplay players ! Of course not automated but written by myself.
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Remove or change NEAF and Balota. One military airfield is already enough. Too much military.
matejkvassay replied to St. Jimmy's topic in Suggestions
You can't legally own powerful guns as automatic rifles and guns with more than ten-cartridge capacity in Russia as a civilian. Civilian's guns categories usually are self defence - pistols, hunting - rifles, and sport guns. Other is police and military stuff. I would put small pistols everywhere; hunting rifles, bows, crossbows in countryside; police pistols and shotguns in police stations and automatic rifles, grenades etc. in military outposts, bases, crashsites but very rare. It would be more realistic for that kind of country. -
DayZ moving to new engine - ENFUSION
matejkvassay replied to nexventor's topic in General Discussion
I agree with this decision, in the end fixing of old engine would take longer than adapt new one which is better for this purpose. -
There's a rule that side that is attacking defending side should have twice as much resources than defenders.
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What about white clothes for keeping yourself cool and black will get warm faster - but they are better camuflage.
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No sarcasm there I really think that's an awesome idea.
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And one old bridge, massive PvP for bandits there and survivors need some boats to cross the river. I think that's a great idea !
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What's the current hacking status like in DayZ:SA?
matejkvassay replied to RadikulRAM's topic in General Discussion
Yesterday we killed 4 of 5 cheaters - unlimited M4 magazines and they were able to see thru walls - probably textures off. It took one hour to camp and fight them. It really destroys game experience. I don't care about unlimited ammo but looking thru walls or even turning of wall textures and be able to see thru threes houses and everything should be removed as soon as they can do it. Also they should add some door opening sounds. -
Chernarus idea for the devs (for final release not now).
matejkvassay replied to FrostDMG's topic in Suggestions
I agree with you the best idea is military loot only in north side of island - that is a must for this game, we have to move PvP zones out of coast. I would also love to see helicopters flying, I suggested it in one post too. But not sure if UH1, I would better like to see Mi-2 or Mi-8 in Chernarus. Maybe Mi-24 which would contain some special equipment. I totally agree with changing loot spawns, I ignore small buildings too and often find many items as helmets and some tools etc. that I don't care about because they aren't rare at all. That should be fixed, I want to be happy that I found some helmet. Casual clothes and tools for all but more useful and protective tools very rare I would suggest. -
That's interesting it may be reason my head is spinning after playing Battlefield 3 for long time.