Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sadhima

Members
  • Content Count

    1
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Sadhima

  • Rank
    On the Coast
  1. Sadhima

    My experiences so far.

    5/25/2014 I LOVE the concept of the game. I've been waiting for a zombie apocalypse / survival / MMO for a long time now! Here is my experience so far, on the first few hours of gaming, and bulleted for convenience. -killed a zombie with camo and he disappeared immediately after he died -cant you have at least -something- as a weapon to start off (switchblade, brass knuckels, or something else crappy)? made 3 characters and was immediately attacked with no way to escape, and nothing to defend myself with. pretty frustrating. -zombies charge very quickly at the character, and then spend 5 seconds trying to turn around to get you again. ultra-dumb zombies. -zombies do not open doors/smash through them, they simply pass right through at full speed, making door-closing and fence-hopping pointless, and do not have to crawl to pass through very small wall openings. -will we ever be able to use environmental objects to block doorways? -too many controls. i love options and diversity, but there are simply too many, or do not have a more intuitive funcionality. fluidity of controls has a huge impact on how much i enjoy a game, and im sure im not the only one -confusing interface. i was holding a pickaxe 'in my hands', and saw it waving around on the screen, but when i hit the attack button, nothing happened. then i realized that i had to enter attack mode to raise my pickaxe even higher for it to do anything. -hopped over a rail in a building that was maybe 10 feet off the ground and broke both legs. i've seen parkour videos on youtube where guys manage to land more like 15-20 feet without a problem. waaaay too much falling damage (unless you wanted to add item weight and a backpack full of spaghettios) -after breaking both legs from falling damage, i quit and wanted to start over, knowing that i cannot jump from very high. i realized that i cannot start over again until i die (very irritating), and when i joined back onto the game i left, a zombie began attacking me, so i started crawling away. the zombie stayed put, attacking the 'air' in the place where i had spawned, with no lag or latency issues, as if i were still in that same spot. -equipping container items is confusing. i'd rather just right click and 'equip' a 'container', and have all existing items in the 'container' that is being replaced automatically transfer. SOOOO much easier. -music, of course (im sure i didnt need to say anything) -sneaking around and stealth takedowns would be really nice (and thrilling to me personally) -in order to kill any number of zombies, all you have to currently do is keep strafing sideways, because they cannot hit you -zombies will often clip through walls -zombies spot you from an insanely long distance -a dead body seems to be impassable. very irritating if it is in a doorway -blood loss apparently never stops? -more of a suggestion than anything, but character mobility is very limited, and cannot make use of surfaces, or ledges a little higher than you are -wonderful suggestion! click on character status effects (wet, broken leg, thirsty, etc), and have a tooltip appear that gives a description of how the ailment effects you, and some suggestions on how to fix it) -a stamina indicator of some kind would be nice -i unequipped a pitchfork and broke my legs (and darn, no zombies around to end my misery) -cannot climb stairs with broken legs, at all -able to open and close doors from a floor higher than what the door is on, and behind a wall -being underwater: >sound never changes >can still see rain falling all the way to the bottom of the body of water -zombies do not roam at all -footsteps are very loud -too laggy to actually fight a zombie effectively -would be nice to have SOME kind of character backstory, instead of just being plopped down in the middle of nowhere Overall, the game is just unplayable to me right now. I'll check up again every now and then to see how things are doing. I'd REALLY love to see this game come to completion, because it's a game that has needed to be made for a long time now, and I'm thrilled to see it coming true.
×