oldhairyone
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Scavenger
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No. If you go back to a Chernarus Main Hive server it'll still be there.
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Nothing wrong with you using it though. Not like you'll find any more ammo for it.
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Randomly running zombies
oldhairyone replied to RabidDiabetic's topic in DayZ Mod General Discussion
There was a player nearby, -
DayZ is a hack.
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Macbook 15inch i7 2011 Bootcamp DayZ
oldhairyone replied to sven9820's topic in DayZ Mod General Discussion
That video is a Mac, not a Macbook. OP, you'll have to let us know what hardware is in the Macbook before we can work it out. Personally, I very much doubt it. But if you have to purchase a second Macbook so that your Mum gives you the old one, why not just buy a PC for yourself? No need to bootcamp, and it'll be SOOO much cheaper for exactly the same hardware. You could even get better hardware to make sure you can play it well. -
I dont know if I did something wrong
oldhairyone replied to Filmmaster's topic in New Player Discussion
This happened to me. Rollback the Beta patch and it'll work. -
Is sneaking around zombies worthless?
oldhairyone replied to .martin's topic in New Player Discussion
Walls mean nothing to zombies. -
Wait 60 seconds after looting and equipping to log out. I read that the database doesn't save your player state straight away. Or, stop disconnecting to avoid getting killed by your victim's buddies?
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Don't like Bandits? Maybe you can do something about it.
oldhairyone replied to Techercizer's topic in DayZ Mod General Discussion
It really shouldn't carry over. -
Day/Night cycle - make it quicker
oldhairyone replied to oldhairyone's topic in DayZ Mod Suggestions
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Make it three hours for day, and three for night. This way, I can play the game on a server close to me without having to play at night. I don't get much of an opportunity to play during the day, and I'm sure many other people are in the same position.
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My suggestion is that you would spawn 'close' to your chosen player-friend. For example, if my buddy and I were in Cherno, and I died, I would spawn two grid-squares from him, using dayzmap.info's map.
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Kicked from server: Script restriction #16
oldhairyone replied to Hooves's topic in DayZ Mod Troubleshooting
I re-installed Arma II. Problem solved. -
Kicked from server: Script restriction #16
oldhairyone replied to Hooves's topic in DayZ Mod Troubleshooting
I came off Dayz after a lengthy session this evening, played mostly on UK101. I saw the new announcement thread regarding the imminent update, and installed the latest Beta patch as it suggested. I then tried to join UK101 again, and just as the audio appeared (sea, birds, etc.), an error box pooped up, stating "Battleye Script Restriction #16" and then I was kicked. What do? Happens on any server that lets me connect. Also, I've tried to uninstall the Beta patch, but I can't find it. I have the steam version of Arma II: CO