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Your DayZ Team
instynct
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Everything posted by instynct
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fixing zombie&wall bugs require complete new remodeling of the map right?
instynct replied to bioned's topic in General Discussion
Most likely it won't happen due to engine limitations. At least there probably won't be a large improvement. -
Well This Is Interesting, Another DayZ Spinoff?
instynct replied to leefriendfield's topic in General Discussion
My lord... they can't even make a proper kickstarter page. Whoever donated to this project deserve to have their internet access revoked. -
This game won't be nearly stable in another 12 months, maybe in 2 more years it might be decent, despite the engine rendering problems they won't be able to fix.
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Greedy as in they make millions and refuse to hire more developers and fix core engine limitations before releasing a game (*COUGH* Arma 3)
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You're better off not playing at all instead of that resolution anyways. Unless you like 10 fps.
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Welcome to the crap engine of all arma games, enjoy your shit fps and never expect it to be fixed just like arma 3 and arma 2.
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Because the dev team is too small and bohemia is greedy and they are using an outdated junk pile of an engine. Those are basically the reasons why this game is in such a state.
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Don't even expect it to get any better, in fact expect worse when they add more. If we've learned anything from Arma 3 and the other arma games is exactly this. The engine suffers performance limitations that would require a massive amount of work and highly unlikely it will be fixed.
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Rolling Changelog: Stable Branch: 0.32.114557
instynct replied to rocket's topic in News & Announcements
At this rate the game probably won't be stable for another 2 years. Stable meaning client performance, server performance and networking. -
Rolling Changelog: Stable Branch: 0.32.114557
instynct replied to rocket's topic in News & Announcements
So Alpha is an excuse for half assing everything? Yes it's an alpha, an alpha they are SELLING. You'd expect them to verify the updates they do to the game, instead of blindly updating and pushing it out ('must be fixed because I did it!'). Did they hire nothing but modders as programmers or what? -
Rolling Changelog: Stable Branch: 0.32.114557
instynct replied to rocket's topic in News & Announcements
Do they not test anything when they release patches? Something like night time on every server should never happen... and this is the second time. I wouldn't mind it if night time on this game wasn't so dark you can't see your own character. -
Rolling Changelog: Stable Branch: 0.32.114557
instynct replied to rocket's topic in News & Announcements
Sounds like poor coding... 'If hive connection times out then spawn new character'.... This is why they need to release server files. So people who know what they are doing can setup their own servers instead of relying on devs. -
I have a $4000 rig with an i7 4770k and 2x GTX 780 Ti and I get down to 30s in cities... Don't expect the game to get anymore optimized either, it's the engine and not much can be done, look at arma 3 for example. Everyone thought it'd be better in beta, but NOPE
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Rolling Changelog: Stable Branch: 0.32.114557
instynct replied to rocket's topic in News & Announcements
Still not one word to be said about the performance plague of this engine that never gets fixed every single game bohemia releases. -
Rolling Update Rev. 0.30.114008
instynct replied to Hicks_206 (DayZ)'s topic in News & Announcements
Because when people like you server hop you're basically exploiting a broken feature. You are not playing the game as it is meant to be played. Plus you're just hurting yourself, losing immersion and at the same time when they do finally fix server hopping you will be bored out of your mind. -
Rolling Update Rev. 0.30.114008
instynct replied to Hicks_206 (DayZ)'s topic in News & Announcements
Just no... I have a i7 4770k with 2x GTX 780 Ti, can't get more then 30 fps in cities. -
If it's not optimized for performance in cities in alpha don't expect it to ever be, look at Arma 3 as an example.
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Rolling Update Rev. 0.30.114008
instynct replied to Hicks_206 (DayZ)'s topic in News & Announcements
High priority fixes should be: 1) Rubberbanding/Desync 2) Combat Logging / Server Hopping 3) PERFORMANCE in cities etc -
Rolling Update Rev. 0.30.114008
instynct replied to Hicks_206 (DayZ)'s topic in News & Announcements
It seems like after they got all these sales the developers decided to slack off.. What ever happened to hiring new people. BTW it seems very unprofessional for rocket to take another 3 weeks+ off. I guess this is why you shouldn't hire a modder to lead your game project. On another note why does it seem like most of what they claim is fixed isn't really fixed (zombie animals, respawn button, inventory delay, magnum spawns (too common), rubberbanding, player spawns). Sure it's an Alpha but does anyone confirm it's fixed before pushing the update? Seems like someone is just blindly pushing out updates. -
Rolling Update Rev. 0.30.114008
instynct replied to Hicks_206 (DayZ)'s topic in News & Announcements
Why does it seem to me like they still only have a max of 5 devs working on the game and only 2 programmers? Also why does rocket take month long vacations? At this rate the game will never be completed. -
Not sure about the UDP but did you make sure you didn't have your filters set wrong?
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Did you guys try logging out by each other then reconnecting?
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everything is zoomed in and to the right
instynct replied to triggermajik's topic in Troubleshooting
Post a screenshot of what it looks like when not in windowed... -
Stuck on "Please wait..." screen after "Wait for host" screen
instynct replied to ChadPlaysDayZ's topic in Troubleshooting
Did you try please waiting? -
Make sure the mic is set to your default device in playback options. Also connect the device to your computer (lol)