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22 NeutralAbout fuke (DayZ)
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Helicopter Hunter
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Two of those bad boys really would have come in handy during the last flash mob I went to. I only had one drum mag but ended up being the sole survivor of the overwatch squad, killed around 12 players (6 armed hostiles, 5 bambis who went into psycho killer mode after we got raided, and 1 friendly fire [he aimed his rifle at me even after i'd stated my position so i had no choice, made up for it later by giving him my makarov]). Went through 200 rounds and had to take out my drum mag to reload repeatedly. The armed players only took about 30 rounds total to kill, most of my ammo was expended on the fast-moving bambis in close quarters, where I didn't have the opportunity to aim careful shots and was just trying to save my friends and myself from getting knocked out and/or axed. One bambi at the end surprised me trying to knock me out and I wasted like 40 rounds putting him down. I'm amazed that I survived but I am definitely finding a second drum mag to bring to the next event or PVP situation I get involved in.
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I read the respawn/disconnect thing the other way .. to me it sounds like if you respawn, your character doesn't get saved when you disconnect. (rather than what most people think, that if you disconnect, your next character will not get saved). It makes more sense that if you respawn, it doesn't get saved because it thinks you are on the same "life" that died ... but if you disconnect you should be safe because you are opening a new connection with servers/hive. Has a dev clarified this anywhere?
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Can someone explain the character reset situation?
fuke (DayZ) replied to karlkurtz32's topic in General Discussion
This is NOT the thing about disconnecting after you die in the changelog. That's something different. I lost my geared character and then my new character from server resets last night, and I didn't die. And yes I made sure I was on public hive. -
Rocket said that this is not going to be addressed for a while because sound is relatively easy to do and they want to leave sound stuff until the end and focus on harder stuff first (fair enuf). I hope they deviate a bit to fix this though, if they are going to bother with stuff like the mouse acceleration. Hearing those sounds kills my immersionz.
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I wasn't comparing the two so go look for straw men elsewhere. My point was that domestication of animals preceded modern civilization, so their use would presumably continue if civilization were to collapse.
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Cannot find certain items for the life of me!
fuke (DayZ) replied to Ugly (DayZ)'s topic in General Discussion
I can not find binoculars in experimental for the life of me. -
More struggle than maintaining a car with an automatic transmission tho? We did domesticate their wild ancestors at a time when most humans were barely surviving through hunting, gathering and subsistence agriculture.
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In my case it's usually a combination of: impatience, frustration with the perceived cowardice of my teammates, urge to avenge fallen comrades, and faith that the desync gods will let me shoot my opponent before he can even see me standing in front of him.
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Hacker on ENTENHAUSEN server right now
fuke (DayZ) replied to bogwalrus's topic in General Discussion
Battleye will probably ban him within a week or two, but until then, he gets to ruin the game experience of dozens if not hundreds of other players. Even if admins see him speedhacking and noclipping, they aren't allowed to ban him. This is why I and several other ex-server owners I know from the mod have no interest in renting/hosting a server yet. What's the point if we can't even ban hackers? -
Getting punshed, knockout immediately & melee weapons all the same dmg?
fuke (DayZ) replied to Ragnarrok98's topic in General Discussion
The hard hat is the knockout-proof headgear in my experience. I walked up and down the coast with one of those and I was the undisputed boxing champ. No one could knock me out (until I got shot). -
Wait, the RIS handguard? You can put that on the AKM?!
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I think the worst subculture in the game is the Bryan Silvas (Bryans Silva?). A few weeks ago every bambi I ran into would say "That fufu lame shit I aint wid it, I send some shots at yo fitted, GRATATA." There aren't many of them left now but I keep my finger on the trigger just in case..
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When I log out in the woods I usually stay in my position for over a minute to make sure no zombie is following me. It can get tedious after a while.. I wish it were optional to wait out your 30-second logout period ingame for this reason. (like if you could wait the 30 seconds in game for an instant logout but if you alt+f4 or logout immediately your character would still be there for 30 seconds)
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Yes, I know. Why do you think I said private hives wouldn't be a complete solution on their own? They would however solve the main form of ghosting, server-to-server ghosting, and a lot of other issues with player bases.
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Pretty much this. Wouldn't completely solve the ghosting issue though, you can still have time-travelers who sneak into the base when everyone is offline, logout, then log back in at peak time and shoot everyone in the back.