BLAPPER
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what dayz needs and will probably never get
BLAPPER replied to BLAPPER's topic in General Discussion
do better as in?? make a better game? your right. i couldnt come close, LOL. that being said. this is 2014 and i feel like a game like dayz should be alot better and interactive than it is (or will be). this wasnt meant to just talk shit on the game at all btw. -
what dayz needs and will probably never get
BLAPPER replied to BLAPPER's topic in General Discussion
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its amazing to see the amount of people that get amped up and excited about the smallest little bs updates. crossbows,vomiting,new coats and pants. its honestly a joke. such small little updates that dont mean anything. a game of this caliber has so much potential but i feel like it will never get there seeing how its been this long already. what it needs - vehicles, wide variety. i want shit to break and i want it to take time and patience to have to fix certain issues with vehicles. not some bs like click of the mouse with a "repair kit".. make changing a wheel/tire a 15 minute deal not including running out and scavenging for one (if you can find it with the right lug pattern) gas also needs to be pretty scarce. -weapons, a huge array of weapons. and random features that arent on every gun. afterall thats what you would find in real life if you were raiding hundreds of houses for guns. not the assortment thats currently in game. m4's and acog's? really? an acog isnt a common optic at all. game needs ak's, semi and auto, rare 9mm pistols, lots of shotguns(most common gun in households), rifles with messed up parts that you have to source out. the whole "ruined, damaged,worn, and pristine" is a joke if you ask me. 22 cal rifles and pellet guns should be alot more available than a ak or m4. ammo. alot more scarce. at one point my buddy had over 1000 rounds of 5.56 on him. and that was just within a couple hours of playing. does anyone really think in real life you would just find that much ammo spread across your journey in a 2-3 hour time span? -base building, have certain servers be locked in for your base setup, and some just be server to server. can you imagine having a portion of the ship wreck for your base? or aviation tower at a airbase? possibility of real time gameplay thats always live. when your offline and not playing, your character is in your base sleeping in your bed. and could be raided anytime and have all your gear looted and be killed(stronger base setup the better). -different mission types/mods. think of a battle royale type mod on arma 3 ,60 player server where you and a crew of 2-5 people spawn inside a house and it would be just like it would be right when shit hit the fan. it would probably be hectic, mabey group up with the neighbors or go solo. all depends on the house you start in, some weapons might be in the house and mabey your out of luck. pack up all your gear and food and dip out or camp it out while the bandits do their thing. -weapon spawns and gear in more realistic spawns rather than just on the f'n ground. why cant i search through some cabinets for canned food? or under matresses for guns. or safes inside a house that have to be opened with a massive tire iron or torches or whatever the hell else you can think of. -no ghosting in on people, period. if your in a 5v5 fire fight and someone spawns inside your building that your holding down and kills half of you its pretty lame. sure you can hear the load in sound but anything can happen. i dont think you should be able to log into a server if someone else is within a certain distance. 20 feet and under? -more buildings and less open field. probably about 70% of chernarus is literally just open fields or trees, where pvp or confrontations RARLEY even happens. more city type enviroments would be nice -servers that are years ahead of others in terms of civilization. trading area controlled by npc's or players?, buy stuff or trade items with other players. gas, food, ammo, clothing etc. dedicated safezones, and not safe zones like warz where people just sit outside with snipers and kill everyone. possibly be able to just spawn in somewhere out of the safezone where you choose, mabey just one or two spawns out of safe zones per hour? i could probably think of alot more stuff but this is just what came up first. and i know what the majority of people are going to say to this is. "ITS IN ALPHA". yeah thats fine and dandy but i can almost guarantee you that this game will never be anything amazing. just look at the updates they are coming out with right now. throwing things,coats, binoculars,crossbows, and dont forget!! YOU CAN USE A CAN OPENER AS A WEAPON NOW!!!!!wooohoo isnt that cool?!?! such garbage updates its not even funny. didnt they sell like 2 million copies of this game? whats that about 60 million dollars? now sure thats not all profit. advertising,paying devs's, more advertising, testing shit, buying computers and mass amounts of other hardware, rental spaces and whatever else, those were just some random things i thought about when developing a game. im sure it goes very far in depth and i would have no idea about any of it. but i think its safe to say they are in the positive right? yeah i think they are WELL ahead... so why cant some shit be done on this game? probably because they got their money already and are ready to dip out. oddly enough, seeing how much i just talked shit about this game. i still like it alot and still play it. just wish it went alot more in depth