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Boxer23
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Helicopter Hunter
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what do you think of the current inventory block system?
Boxer23 replied to Wookieenoob's topic in General Discussion
The blocks are two big they should be smaller brake the blocks into 1/4 and make them fit the shape of the item so a box of matches is not as big as a can of beans a axe can be 3x2 for the head of the axe and 2x20 down for the handle that will make inventory management more important to your survival -
For those of you that have lost faith in DayZ...
Boxer23 replied to pabloottawa's topic in General Discussion
Good job portraying yourself as one of the only people that knows how to play the game and dismissing the opinion's of so many. i was thinking the point of the Alpha release was for the players to help find the bugs and improve the game and the point of the forums to discuss the topic's to find the problems the players have with the game. But no it seams the point is for a select few to point out how wrong everyone is that do not experience the game the way they do damn them for not having your PC's and or internet connection. -
For those of you that have lost faith in DayZ...
Boxer23 replied to pabloottawa's topic in General Discussion
it might be a early access but that dose not mean i do not get to play it at all and that dose not explain why there was no warning before or explanation after when it happend and why did you not answer in my message is it so you can delete this post ? -
For those of you that have lost faith in DayZ...
Boxer23 replied to pabloottawa's topic in General Discussion
i payed money for a game that supported xbox controllers it is a alpha so i was expecting bugs and other problems it was advertised to run on low end computers just like the first game witch i played and had no problems running on my computer but with every update for this game i was getting less and less FPS then xbox controllers stopped working for the game and there were no warnings before or explanations after and now when i turn on the game it looks like a ATARY game and i am only Slightly exaggerating the problem. the DEVS for DayZ SA do not look much different than the DEVS for Fighter Ops from where i am. -
is side chat going to be added that was a good thing to have in the mod some of the mad shit that was being typed passed the time on a long run they can even give the op to turn it off for the hard core types
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After the last up date my xbox 360 con stoped working i do not know if they are fixing the controls or if it is just broken in the game i downloaded xpadder that was €12.00 you can set the controls. it works but it feels like there is a delay and the dead zone is to big or you can try Pinnacle game Profile that was free not as good as xpadder
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use the trucks and cars from the game SPIN TIRES type it in to youtube to see
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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
Boxer23 replied to alexeistukov's topic in Suggestions
gun collectors will have a lot of muskets old shotguns and odd guns there can be craftable lead bullets at the fire and you can get flint from rocks -
you should be able to combine frying pan's to cooking pot's using rope to save space and you should be able to put any gear that will fit in a cooking pot not just meat and you should be able to turn items on there side to fit them in odd shaped slots like a knife is 2 slots vertical so you can turn it horizontal to fit it in your gear
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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
Boxer23 replied to alexeistukov's topic in Suggestions
there will be less of a problem with more ammo types when they add ammo to the gun spawns finding a gun with no mag's or ammo is unrealistic you should at least find a empty mag in the gun and there should be ammo in the vicinity maybe next to the gun of in the next building or in the same town the more powerful guns should have less ammo and more widespread and i know the M4 is in game but it can only be found at crash sites i was showing that the russian army use it so it should be found at bases -
The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
Boxer23 replied to alexeistukov's topic in Suggestions
guns that should be found in the game Russia AK-74M AKM AK-105 AK-103 AN-94 rifles in service with specialised units OTs-14 Groza (special forces) SR-3 Vikhr (Spetsnaz GRU) AK-9 (Spetsnaz GRU and other special forces) AK-12 (Spetsnaz GRU and other special forces) 9A-91 (Spetsnaz GRU and other special forces) VSK-94 automatic (Spetsnaz GRU and other special forces) VSS Vintorez automatic (Spetsnaz GRU and other special forces) PP-19 Bizon (Federal Security Service units like Alpha Group or Vympeland military special forces) M4 carbine (Alpha Group and Vympel) The M4 should be found in small numbers at military base's Russian Vepr Rifles : STEYR AUG A3 SA NATO The STEYR AUG/A3 NATO is the civilian Version of the world-famous STEYR AUG that accepts standard NATO magazines.It is a gas-operated semi automatic rifle with a picatinny rail (Mil. Std. 1913 rail) which allows quick attachment of various optic devices. The rifle comes standard with one standard NATO 30 round magazine. Caliber .223 Rem / 5.56Action Gas-operated:Gas regulator with two action settings for firing.Trigger Synthetic (except for springs, steel bearing pins and catch holdingopen)Fires semi-automatic.Magazine Detachable, synthetic (transparent window) staggered box type30 roundsSafety Lateral push-through type, locks triggerBarrel Length 16" (18.375" with flash hider)Chrome-lined bore including chamberOverall Length 28.25"Weight 8.15 lbs. with one empty magazineStock Synthetic black the STEYR AUG A3 SA NATO is in russia and can take NATO AMMO and mags and for a craftable in the game convert a semi auto steyr aug to full auto - IRELAND and some other countries use the full auto steyr AUG 1 in the UN + the civilian version that is sold in russia so it is more likely to be in the game -
EDITED - PETITION: Should a sound be made when we log on and off?
Boxer23 replied to Grimey Rick's topic in General Discussion
There is a glitch where you reset back about 20m or something like that when a player spawns near you i cannot remember exactly what it is but there is one -
EDITED - PETITION: Should a sound be made when we log on and off?
Boxer23 replied to Grimey Rick's topic in General Discussion
This is a game it is not perfect it is not going to be like real life there will be problems like first person limiting your view and third person giving you a birdseye view over high walls - like the edge of the screen being blurred like your caricature's eye's are fixed in his head and when you try to side step 2ft your caricature tries to run a marathon sideways. we need things like login logout sounds and a subtle sound like creaking floorboards in a house and cracking twigs in the woods are more real than your caricature spazzing out when trying to load a gun this is why players are so concerned about login-out sounds in the game if they did it right the first time moor players wood like it and it wood not be a topic. For the players who say they never were killed by a player who logged in to a house they just cleared good for you when you lose hours of playing after a player logged into your building with no sound then come back and say that you do not mind there not being a login sound that is a good idea but what about the player who is just looking for food he clears the building and on his way out the door he gets shot in the back buy a player who legitimately logged out a day ago not having the sound's is punishing the player who was on the server first and teams of bandits who server hop/ghost will take advantage of it buy camping the same building on more than one server all of them logging on to one server when one of them see a player in the building they are camping. stopping a player from logging in will let him know there is a player near the spot he last logged out giving him an advantage he can tell his friends who might be on team speak to go there. and teleporting him to a new spot X meters away will also give him an advantage where he can make his way back knowing there was a player X meters away from where he was meant to spawn + the server will not know if it is teleporting him right in front of a sniper who will be outside the X meters radios putting that player at a disadvantage and in danger. There needs to be a sound it should be a distinct sound one that is related to the location in a house or in the woods so you know if it came from in the building or outside it something that can be recognised as a log in or out sound and not mistaken for ambient sounds or other player made sounds the max radios that the sound can be heard should be not much more than the size of the average building 20m or 30m across the sound should fade buy 1/3 every 1/3 of the max distance so at the edge of the radios a player will need to be paying attention to notice the sound that will give the players who like to sneak up on others the chance to be stealthy. The time it takes to log out cannot be less that the time it will take for a player to hear you and cover the max distance of the log in-out sound's 20m or 30m to stop combat logging -
EDITED - PETITION: Should a sound be made when we log on and off?
Boxer23 replied to Grimey Rick's topic in General Discussion
the problem is not finding a safe spot to log out it is stopping players from spawning in a building you just cleared or letting you know that scotty just beamed someone in to the building -
EDITED - PETITION: Should a sound be made when we log on and off?
Boxer23 replied to Grimey Rick's topic in General Discussion
the devs need to make servers that use sounds and servers that do not use sounds. let the players who ghost kill each other on there own servers with no sounds to warn players in the building you just had scotty beam you in to. they can pop in and out of existence like magic ninjas all day and not one complaint about it from all the other magic ninjas that will play on a server that has no login sound. and i think they removed the sound because it was glitched not that it was a glitch i think they are fixing it or replacing it witch a new sound or sounds