Terrorfex
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Everything posted by Terrorfex
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If I have very little blood left should I just suicide?
Terrorfex replied to HedonismBot's topic in DayZ Mod General Discussion
Cooked Meat gives you 800 blood, Cans of food gives you 200. I will just suicide when i'm with little blood left, broken bones and no one to help me. And if i'm going down, i'm going down in a blaze of glory OR will broadcast my position so a player can loot me. Dont let all that loot go to waste. -
So, i'm not a huge ArmA or FPS fan. I love DayZ because it's a nice sandbox with a nice theme and some nice gameplay features. But as a Sandbox fan i have some suggestions to make. Mostly i've been playing EvE, Mortal Online, Darkfall and some older games. Even played some Wurm back in the day. Also, english is not my first language so sorry for anything. 1. Goals and Objectives When i try to introduce DayZ to a non-sandbox player the first question i have to answer is: What is the goal in this game ? Well, for most of us old school gamers the goal is to have fun. But some people need to have a mission, something that they should strive for. But searching for loot and killing zeds / players can be kinda boring after a few weeks. Right now i can get really well geared after 4-5 hours of gameplay. How to adress this ? Everywhere around Chernarus there are ruined towns. What if players could actually fix them ? After a few fixes zombies might stop spawning there and it could be a safe haven for players. Loot will not spawn there, and players will have to find stuff in the world to reinforce them. We already have barbed wire and sandbags around so we might just need to find some gun emplacements, maybe from heli crashes. What willl those towns become ? That's up to the players. If a group of bandits fix Balota, it might become a safe haven for bandits or a group of survivors might create a town for trading and protecting new players. It's all up to the players. That's a sandbox. Why is this important ? This will add more depth to the world, and make it more like a real living organism instead of: zeds in town, loot it, leave it. Also it gives the players the option to do something different. Maybe even restoring the entire world. It could be fun if every hours a zombie horde would attack the new town and players need to defend it. I don't know how limited ArmA engine is to do this. 2. the Wild, Wild Chernarus Right now players spawn in the coast and most of them run to Cherno / Elektro to get some loot. They should avoid those places like the plague. Really, the biggest cities should have LOTS of zeds. Right now i find harder to infiltrate a small town than a big one, simply because so many people are going into Cherno / Elektro that the zeds usually are already busy chasing someone or killing someone. Make medicine more valuable, make special loot only avaible in the middle of those cities and spawn a huge horde on those spots. Players would need to group up to kill the infected and get the best loot in those towns. No military grade weapons in those spots. But special tools and medicine. Radios, antibiotics, blood packs, GPS and everything that can be really helpful for survivors. This will add a really good PvE aspect to the game, and will also add more realism to it. And it will spread people more through the map and not only in Cherno / Elektro. Once again, i dunno how the ArmA engine will work with this, but if it's doable it would be awesome. 3. Weapons & Mods Dunno if the ArmA engine supports this but it would be awesome to be able to find mods for weapons. No stupid crap like they have in CoD, but let's say you found a AK74. Later you find a Kobra sight or ACOG, or even a Silencer. And so on. This will add more replay value, more things to look for and more options to customize your gameplay. 4. Customization of your Character Right now you can use some camos. Let's expand that! Add new ones: Spec Ops clothes, different civilian clothes and so on. Damn, you could even add some stuff like cop clothes, medic clothes and so on. 5. New maps ? I know that ArmA 2 uses Chernarus, but OA has some different maps. It would be fun to have DayZ on the desert or something like that. Things for the future thou. And that's all for now. Might add more later. Thanks everyone!
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Suggestions from a Sandbox MMO Player.
Terrorfex replied to Terrorfex's topic in DayZ Mod Suggestions
Oh, and the Idea #1 should be server based. Right now we have just one reason to stick to a server: tents. And a lot of people keep server hopping looking for loots. If we could add player created settlements and more persistence to the world people would be more encouraged to stick to a server, creating a better community. And that would also help with the KoS issue. Right now people just shoot everyone because it's kinda hard for the guy who you just shot will find you again, if you had to play on the same server - and had just ONE NAME per character - then people would be less hostile to avoid being hunted by everyone. -
DayZ 1.7.1.5 review and thoughts
Terrorfex replied to Genki Dama's topic in DayZ Mod General Discussion
About the zeds aggro range, i was kinda used to the super aggro radius of the latest patch, was getting used to moving in prone and avoiding to get too close. I don't think they needed to be nerfed, maybe their weird spawn rate. -
Got a M4A3 CCO, 2 AKMs, AK74, PDW, M9 and a AKS74 in a few hours of looking for Deer Stands. I start near Kamenka and go all the way to the ones near Stary. Takes lots of time but t's safer than going to the airfield or military camp in Stary sobor.
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Do items respawn by themselves?
Terrorfex replied to despair (DayZ)'s topic in DayZ Mod General Discussion
Yep. But i believe you have to leave the area for them to respawn, and it takes a few minutes. -
DMR and M27 can be found on Deer Stands. Found a M27 yesterday.
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It's totally difficult to download 4-5 files, unpacking them and pasting them on DayZ folder. Like... 2-3 minutes ? Yeah. Your friends are just lazy.
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I never seen a female character in this game. My body is not ready for the gay apocalypse.
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To many Bandits? Suggestions for Co-op.
Terrorfex replied to Dexadrine's topic in DayZ Mod General Discussion
Do you really think that if faced with the choice of letting you die and looting you or helping you people will actually chose the first? No, they wont. I have found people that i can trust, even managed to get a few transfusions from strangers but most of the time you have to kill before they kill you. Specially if you have some good stuff. That guy with a Makarov / Winchester will not avoid killing you for your AR. -
I feel sorry for those guys that keep going to Elektro / Cherno for loot, getting killed and complaining. Soh much easier going inland and looting Story Sobor, Airfield, Deer Stands. Actually managed to get a Coyote Backpack, AK74, M1911 and lots of food, ammo, medical supplies and tools in less than 3 hours of game by avoiding Cherno and Elektro.
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DayZ 1.7.1.5 review and thoughts
Terrorfex replied to Genki Dama's topic in DayZ Mod General Discussion
lol Im glad i managed to steal from 3 tents before this update. -
Infected Detection behavior is not as intended
Terrorfex replied to rocket's topic in DayZ Mod General Discussion
Thanks Rocket :) -
Stealth / Zombie Dynamic - Constructive Criticism Thread
Terrorfex replied to mtuckner's topic in DayZ Mod General Discussion
It's simply not fun now. You are slowly walking around and aggroing zeds from out of nowhere. -
I find lots of guns on them. But i cant find a single can of food. Never. And i dont have a knife now. I guess i will starve to death again or just head south to start my personal bean war.
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I just did my usual farming run of Deer Stands and here is what i've got: Found an Ak47 + 2 mags, M9 +3 mags, M4 +2 mags, AKM +1 mag, Assault pack, 2 cans of pepsi. Yesterday i had a M16A2 + M203 and a M24 but i had to leave them.
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I'm also an EvE vet. Trying to find the "perfect" sandbox for me. DayZ is amazing because i can simply be a lonewolf stalking the woods or just hunting other people. Sometimes i group with a few friends just to kill zeds, we move in a town, aggro them and kill them all. Once everything is clear we move to the next and so on. That's why sandboxes are amazing.
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The sound / vision icons are working really well before the patch. I was able to sneak past them when they were not looking. Now it seems they have their zombie sense tingling.
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Im kinda afraid to play on this patch. Tried for a few minutes, was walking crouched through the woods when from nowhere came 2 zeds. Killed both. Two more came. Killed them again. One more came. Killed him. Everything was quiet. Just moved to a better spot and left the game.
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That bottom right spawn info should be removed?
Terrorfex replied to Oliva's topic in DayZ Mod General Discussion
So, i have a weird client bug. I've never seen that text. Never. Usually injust search for train stations or transit signs. And i never had problems with that. If it was up to me i'd remove that text. -
Becoming attached to your character/loot
Terrorfex replied to slappyham's topic in DayZ Mod General Discussion
How did you die, bro ? -
20 words or less: Spawning without a weapon
Terrorfex replied to rocket's topic in DayZ Mod General Discussion
For the first time in a few weeks i've managed to team with other survivors. Best change so far IMO. -
DayZ and Basic Human Nature
Terrorfex replied to CopperBarron's topic in DayZ Mod General Discussion
I cant kill another player for no reason. Just today i was crawling through the woods and saw some guy near a lil' town. He had a pistol and was slowly creeping towards a barn, i had him on my AK sight. But i simply could not kill him. He had nothing i needed. A few minutes later he killed me. I felt kinda bad but that's life. The only time i kill other players is when i know they are bandits or server hoppers. -
The Best Loot You Have Ever Found
Terrorfex replied to kyleeffect@yahoo.com's topic in DayZ Mod General Discussion
Found a AK47 once. Died to a sniper a few minutes later, didnt even see who shot me. I'm not really lucky and i need to stop trusting people on this game.