Chims
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2 NeutralAbout Chims
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On the Coast
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Competition: Best DAYZ joke will be put onto a one-off hoodie and given to the winner
Chims replied to DAYZ Store's topic in DayZ Mod General Discussion
A survivor-manned quad flying above a bridge with the caption: "There is no need to be upset." -
To those who actually play DayZ: Why are you hung up on your skin affecting "realism" and "Immersion" when there are far more pressing issues that affect the realism and Immersion than cosmetics: I.E: proning over a rock will break your legs SO REAL, or doors can kill you instantly THE IMMERSION IS INTENSE, or the lake behind Factory sucking players in and not spitting them out QUICKSAND RIGHT GUYS, or the extreme hacker problem WHAT HACKERS I'VE NEVER SEEN ONE. This is a game about surviving, not a fashion show. If you can't get yourself immersed in the game's survival atmosphere PLAY A DIFFERENT GAME
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You are a bioware level diva about what your character looks like. There are currently 4 skins to choose from, all of them extremely generic player models with soulless eyes and 0 potential for customization. If you are that obsessively neckbearded about what your character looks like, go play wow or something. A game that actually has OPTIONS to customize your avatar. You are pushing for something that, frankly, cant exist, and wont exist. Because the majority of the players are more worried about finding a good sniper rifle than finding a small piece of frill that will make them a more attractive target to whoever is scoped in on them. And then you go and say "I havent actually played the game." Why are you on these forums attempting to argue for changes to a game you dont even play?
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US 503 Seattle All players teleported and killed
Chims posted a topic in Mod Servers & Private Hives
7:17 Am Central Time. Just happened. Was teleported along with everyone on the server to a castle location surrounded by beartraps where we were slaughtered. The runners were re teleported. Please address this. -
Bumping this. It needs hotfixed asap.
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It would only work if it was extremely difficult to kill with the melee weapons. Like 4 or 5 swings per zombie. Or a fatigue mechanic where your swings do less and less damage the more you swing. Ultimately though, it wouldnt add anything to the Day Z experience.