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Everything posted by nemorus
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Character Not recognized as dead after death
nemorus replied to Batman696969's topic in General Discussion
If its happening on every server then purge dayz (settings as well) from your drives and then install it again. Just to eliminate (already low) possibility of corrupted files. Also create a ticket on feedback platform (link in a top menu). -
You have not presented any data. Your pc - what is it? The game - is there any information or is it just closing itself immediately? Dxdiag - stuff like that.
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Create a ticket on BI feedback platform - you can find the link to it in a top menu. You need to have some sort of info though - a way to recreate duping for instance. Otherwise its a hearsay and pure speculation. And yes - there are ways to copy items. Many of them were stopped but some linger still.
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How about oldest method? Testing server with the very same setup (minus regular players). Let testers play and see if results are the same - if so then its all about turning off mods one by one and testing each time until getting what youre looking for. Also it might not be a mod from the list youve provided. Any change in vanilla setup is considered a modification. And this game is very special when it comes to setting interpretation. Finally don't forget about cache. Some settings will not change just like that - administrator must also delete cache. If not then the game will ignore new directions.
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Well that's true. These things were reduced into "get a piece of paper". Seems like Bohemia's people don't like to read :).
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Books were fine. I still remember youtube vids with rp based on books. Stuff like this:
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Character should be stored on the server itself - so its servers owner job to delete that data.
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I Can't Connect to Any Server Official or Community PLEASE HELP
nemorus replied to FrEeZiE PoP-6e37e44bd2671284's topic in Troubleshooting
I'd say "get in line" but its not that easy. https://feedback.bistudio.com/T163465 This is quite a big deal - some people say its applications fault... Vpns, chats, recording software... Other say its steam authentication (hence time outs, authloginstate errors) and some are saying that different computer might work. Years ago i've tried a lot of things; In the end i have changed everything: network, computer, fresh installation on completely different os (linux). And that helped. I'm seeing timeouts/authloginstate/stuff like that occasionally but honestly it happens very rarely - its almost non existent issue for me now. Don't know if its some kind of files that game produce each time its being switched on, if its steam, battleye or something else. But what i do know is that this mess starts by itself. Its not something that people like us should fix but there is no other way. I'd start with reinstalling steam into different ssd, purge game folder from appdata - basically start from scratch. Because normal reinstalling/verifying leave a lot of garbage behind. And of course write official ticket so Bohemia knows. The more people will let them know - and they know... - the better. -
One cannot climb any ledges during swimming. Even smallest obstacle seems unreachable. I suggest to change that. To allow people escape from murky waters. Right now we have hands but these are for decoration only.
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Official steam descr. starts with: "DayZ is a hardcore survival game(...)". Make wildlife (deer, boars...) more intelligent. Right now its a fantasy that have nothing to do with how animals behave. To the point i suspect that whoever scripted them in the first place have never seen real animals outside of TVs dramas. I'm not saying to turn them into hypersensitive bots but believable npcs at the very least. These creatures also try to survive - death is a big deal. Why would animal sell its position to potential predators by constantly roaring when player is close enough? How DUMB is that? What? Poor armed to the teeth players need help? They're starving? - Its a "hardcore survival game" - your own words, Bohemia. Currently game is giving items on a golden plate. Let's forget about peeled potatoes that randomly spawn everywhere - for that is even worse. Animal stops its concerto when player is even closer. Is that your "hardcore" element, dear developers? And lets not forget about prey that runs away - but not to the opposite site of potential threat but towards next patrol point. These things are spawned in certain places and can only move between them. They're not living - they're patrolling. That's why every map has their precise locations available. There is no hunting in this game. Its just collecting. Roars should be simply rare, locations fluid, no indication where - these guys should also make their journeys across the map. Animals are born survivalists. Stop pampering players and make them dull with "you go there, you shoot, you loot". Otherwise what you're telling about your product is no more than lie. Hardcore survival? Vanilla? Does that mean that most people are morons?
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VAC likes to ban lengths - its not very precise. Either way you can only ask them and it won't be easy or fast - unless you sue them. For defamation.
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Does anyone know of a mod that uses alternate ways to open a key card door?
nemorus replied to ChicagoFaucet's topic in General Discussion
There is one that forces player into attaching battery (via metal wire) to the fuel distributor to give it enough jolt to actually work. There was also a lot of talking over the years about powering up codelocks with something different than "magic". I'm pretty sure there is a mod that does that as well. Haven't seen it in action though. Just heard the rumors. -
Yes. "DayZ 2" means the same as "waiting for Godot". It may never happen. I'd say that "ARMA" have bigger chances. Way bigger - because of what we already know about "Reforger". But DayZ is still a sidekick it seems.
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youll have to wait until "dayz 2".
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TheRunningManZ's open letter to the DayZ developers
nemorus replied to Kathosky's topic in General Discussion
Thats it! You're getting sick because you're overdosing chems. -
I mean - how many spam topics were created today? 700? C'mon! Someone will waste time to clean it up - unless some truncate action will be used. You NEED to have this place secure its your calling card for pete's sake.
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Also when leaning there is problem...
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You can sit but that is it :). I suggest to give different poses some flavor; make it possible to open equipment window, make it possible to eat while sitting (RP would love that) and of course to aim and shoot in the long run. It quite funny that those animations are pretty much death sentence currently.
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TheRunningManZ's open letter to the DayZ developers
nemorus replied to Kathosky's topic in General Discussion
Yawn... All i care about now is the thing with placing. Can't install items how i want them to be - because someone messed up collision and things are glued to each other. Even tricks ain't cutting it. There are million issues in/with this game - i just can't be bothered anymore... People are saying that in the future "DayZ 2" will be better. And that's bs. It will look different and it will also be another 10-year old journey of patching and modding all over again. -
In "DayZ" character can learn two skills - which is a leftover of some long forgotten idea. Maxed out threading a needle means that character can repair certain items more efficiently. Maxed out hammer means that character will get an additional wood during harvesting process. Both these are negating themselves - so if you repair your tools when harvesting wood you will lose progress from your previous work. Makes sense, right? I've built most ridiculous bases in my time - the biggest one had well over 200 gates and required more than 2000 of logs and about 20000 nails. And i have never maxed out any of the mentioned skills. Never. Even now, on vanilla + server, with 3 separate bases on one character i'm nowhere close anything. Because one work overwrites the other constantly. I cannot understand why is it designed like this... Especially since these skills are worthless for majority of people and their pvp meat-grinding playstyle. You lose these skills along your character - so why is it so hard to get any of them? Is that some kind of achievement for "DayZ"? I suggest to fully open this feature. Do something productive with it since its just lying around with no purpose. I know that modders are using this leftover for their own skills-based systems.
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Mooses are scheduled for this new dlc they're cooking up :).
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Can't tell - because i haven't got it once XD. But people on the internet were always saying same stuff about it. I've seen a lot of topics on that matter.
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If its private server then you can send that video evidence to the local admin/server owner; They will investigate that. If its official server then try with official support platform ("Feedback" option in top menu here, then you create an account and then a ticket). Try to avoid official servers - these are not actively screened for cheaters, at least not by humans.
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But i does work that way! You drop your pants, your shirt, backpack - quite a chance it will warp into ceiling, walls or beneath floor. Then real looting starts :P.
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- Plastic bottle sound is - like many others - too loud. It doesn't sound like player is opening bottle, more like player is twisting off bottles thread. Obnoxiously loud process. Shoes are other example of that problem - volume is way off the charts. It feels like we're having microphone attached to our feet. Its something that was bothering me for years. Using headset is only making it worse. The suggestion is to tone sounds like these down. - Holding item animation can be very silly. Best example of that would be recently added duffel bags. Why is character holding them with both hands? Handling it like common shirt would be way better. There are worse items though... Any kind of backpack - all of these have handles but our avatars carry them in most annoying manner possible - by blocking our vision, especially while crouching. The suggestion is to change/switch certain animations.