Jump to content

Duck -TG-

Members
  • Content Count

    15
  • Joined

  • Last visited

Everything posted by Duck -TG-

  1. Duck -TG-

    DayZ Fan Art Thread

  2. Duck -TG-

    Friendly in Cherno Graphic

    I have been playing this game for a while now and absolutely love it. So much fun. After seeing "Friendly in Cherno?" for the millionth time I decided to do a photo manipulation. Here it is and I lovingly call it "Friendly in Cherno."
  3. Duck -TG-

    Friendly in Cherno Graphic

    Couldn't delete the post, but I do not think it is a bother at all. Did the blown up version work better for you?
  4. Duck -TG-

    DayZ Fan Art Thread

    Awesome comic. I have had this happen to a couple of friends of mine as well. Luckily it has not happened to me. I believe if you are running the beta client you are able to wear the clothing, If you are not running the beta client you end up like the poor lad in this comic, in the ocean off the map. When it happened to a buddy of mine he said there were several dead bodies in the ocean near him so I am guessing it happens quite a bit.
  5. Duck -TG-

    Friendly in Cherno Graphic

    Absolutely not :P
  6. Duck -TG-

    DayZ Fan Art Thread

    This is just awesome, great work!
  7. Duck -TG-

    Friendly in Cherno Graphic

    I am glad that folks are enjoying the humor, that was it's intended purpose. Anything after that is just icing. ;) Sent from my SGH-i917 using Board Express
  8. I have seen one of these already somewhere on here, but here are the suggestions I have to add into DayZ that I think would be spiffy. 1. The one I have seen, Roaming Zombies. People feel a sense of safety when they are not near buildings because there are no zombie spawns (unless you are near a blind or whatever). I think a roaming squad of zombies would snatch that safe feeling away. Keeping us on our toes at all times. 2. Spooked animals. I think that animals should be spooked when you come across them and take off. This would make getting meat a tadf more difficult and add more difficult into obtaining raw meat. Plus some folks could enjoy the whole hunting aspect of it. 3. Free the zombies. Right now if you make it in a building you can be pretty comfortable as long as you are not making noise because zombies do not roam freely into buildings and they do not spawn in them. Let them roam freely into buildings. Yet another facet that would keep people on their toes more in my opinion. This game (to me) is all about being on edge, not knowing what that crack was in the woods, beads of sweat rolling down my forehead because I have zombies near and I saw some other players looting just a couple houses down from me. Love that feeling. 4. Let the zombies run in the house, even with scissors. Slowing zombies indoors really makes it much easier to cap them and get away. Let them run just as fast in doors. 5. Last but not least (I am sure this has to be around somewhere) let the infected infect. A fever, shock, hunger, thirst everything goes haywire until you get it all taken care of with antibiotics and the like. If you do not do so quickly, then you start losing health. It gets down to 2000 and you start the typical blacking out, then 1000 and you feel death grasping your throat, 300 goodbye cruel world -100 wait what? You are now a mindless infected hopping, crawling, and walking looking for your next meal. Think it would be pretty spiffy to be an infected, even with the disadvantages they would/could have.
  9. Duck -TG-

    a couple suggestions off the top of my head.

    Glad to hear it. Really liking the stuff I have seen that they are adding in the next patch. This game just keeps getting better.
  10. Duck -TG-

    Day Z Wallpapers

    I posted this in my own thread and it may not quite be large enough for a wall paper, but I will post it here as well in case some of you like it. A photomanip I did to poke fun at all the "Friendly in Cherno?" questions I have seen in my days in DayZ Thread is here: http://dayzmod.com/forum/showthread.php?tid=12271 But for those that are too lazy to go there, such as myself...here is the actual graphic. Hope you like it and I hope you are having a grand old time in DayZ! [/align][align=center][/align] Friendly in Cherno Friendly in Cherno
  11. Duck -TG-

    DayZ Fan Art Thread

    This is just awesome. Represents my thoughts exactly when I first jumped in game and tried to figure out my location. If you have more keep them coming!
  12. Duck -TG-

    Friendly in Cherno Graphic

    Adjusted the window a bit. As far as the sniper's hands looking off, I am unsure exactly what you are talking about there. Those are the guys actual hands holding that actual rifle. Not a drawing. The barrel of the rifle looks a touch off against the scene in the window. I will work with that a bit to see if I can get a better look to it. Once again thanks for the compliments folks. Had several people telling me that this is their new desktop background and that is just super spiffy.
  13. Duck -TG-

    Friendly in Cherno Graphic

    Thanks for the compliments folks and I noticed the far window (away from sniper) is tilted and will work on that later. Contructive criticism is always welcome. Also thanks to you folks for standing up to my critics too. Glad that is is liked overall and i really hope you guys are enjoying the hell out of this game like I am. You guys rock!
  14. Duck -TG-

    DayZ Fan Art Thread

    I have been playing this game for some time now and love it. After seeing "Frindly in Cherno?" more times than I can count I decided to do a photo manip. Here is what I came with which I lovingly call "Friendly in Cherno"
×