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Everything posted by degude
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Thought exactly of that. Additionally a spoon or fork could reduce food spilling, especially when it comes to beans :beans:
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Adding more zombies and increasing spawning frequency
degude replied to timofei123r's topic in Suggestions
Additionally it's already confirmed that zed numbers will increase by factor 5-10 -
In the new status report the devs explained how they plan to design the future crafting system: So with that information I'll update my suggestion about "crafting with books" 1.) Books could be used like a tool, so you'd need to hold them in your hand in order to craft some special receips or to craft "with better quality" 2.) Books could be part of the items you'd need to place somewhere in order to craft something 3.) If a book is among the placed items it improves the quality of the crafted object.
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
degude replied to SmashT's topic in General Discussion
Well, the answer is pretty easy, the noise comes from two sources, the explosion of the gunpowder and the bullet travelling faster than sound. The supressor only can supress (a bit) the sound of the explosion but the sonic bang will still be there, since there is no sub.sonic ammo (idk if that even exists for the AK) -
Sounds great. I don't think it needs the kind of balance you describe, since you will only be able to cook things that you can stick on a stick. E.g. you won't be able to cook rice or stews with this kind of construction, which is balanced enough in my opinion.
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
degude replied to SmashT's topic in General Discussion
Does anyone know how many zombies are currently in the world and if they already started increasing the number of zombies? -
Sorry but this is not the "Best suggestin list". I don't understand 1.) who is "them" 2.) ?? 3.) Has already been suggested http://forums.dayzgame.com/index.php?/topic/197054-what-about-really-using-the-fire-extinguisher/?hl=%2Bfire+%2Bextinguisher 4.) you missed #4 5.) What part? 6.) You mean fresh food? 7.) No, because this would make spelling names which are similar to words difficult. I think everyone might oversee a typo. 8.) No idea which place... Please put a little more efford in your suggestions. If it's hard for you to write in english, use google translate or ask someone for help.
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That sounds like a better idea, take my beans
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Besides the fact that this is not possible if the ground water level is very close to the ground, with the new update you can use any liquid storing container to store water. So with the jerry can you have an equivalent to 20 canteens which should be enough for your "base"...
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Two reasons why a definite NO! 1. No safe zones 2. The more zombies the better. There won't be the day when the "KOS problem" is "dealt with". KOS is part of the game and gives the game it's thrill. Imagine how boring it would be, if you know that the players you spot won't shoot at you anyways... Besides, a reason for the large amount of KOS is that we have NOT ENOUGH zombies. There is no real thread besides other players and shooting around has no consequences. What DayZ needs is more zombies and under no circumstances any safe zones. This just increases your "KOS problem". Captain obvious for haters: I have nothing against KOS!
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This is why it's already in the game with the terrain quality (grass) :P
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I just looked it up, boats are not included in the roadmap for 2015... :(
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http://forums.dayzgame.com/index.php?/topic/190937-companion-animals-endgame-mechanic/ Definetely, I will add this to the original post.
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THIS IS EXACTLY WHAT I WAS LOOKING FOR!!!! I'd love to give you more beans :P :beans: :beans: :beans: :beans: :beans: :beans: :beans:
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Exactly, that's why I mentioned the upcoming new animal AI. But for birds I'd like a simplyfied idea, so that the birds aren't treated as an anmial rather than an an animation which is triggerd by a player moving through the forests. Like I said in my original post, I'd love to see the trigger of such an event to be depending upon the player actions (movement speed, number of people, noisiness).
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Hi, I'd like to bring back this older post because I found a video which shows how an animation could like it some birds get startled. (of course without the shooting part) https://www.youtube.com/watch?v=UJCoEZ82BZ4#t=63 I think with the new animal AI coming up this would be a nice addition to this system. I found some other topics where this mechanic is also described: http://forums.dayzgame.com/index.php?/topic/212824-suggestion-bird-warnings-and-the-science-behind-it/?hl=birds http://forums.dayzgame.com/index.php?/topic/196896-fleeing-birds/?hl=birds And a general approach on triggered environmental events: http://forums.dayzgame.com/index.php?/topic/16342-player-activated-environment-sounds/?hl=%20bird
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Good to know :) Well I have no idea of weapon cleaning, where I live owning a weapon is a big deal :P So if you say it's very easy, weapon cleaning should not be affected.
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Didn't know that, I don't own a gun :P I thought because of the cleaning of the inner parts (if that is done when cleaning a gun) a more experienced knowledge is required.
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I like it, but what sould be the difference to an improvised courier bag? No rope needed?
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Beans for he pic :thumbsup: :beans:
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Thanks for the feed back but I think you missunderstood me a bit :) My english is not the best so I try another approach of explaining: The idea of a book giving a skill to a character has been suggested at least 5 times here in this forum. --> I don't want that (like you guys) My idea is that carrying the book with you or using it to improve gear could make the search for certain books relevant like LoveAffair described it. I removed method one from my suggestion, because it's too much like a skill system.
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I like it. Should require to find paddels first though.
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We had a truck a few days ago and were driving around at night. I dropped my friend off somewhere because he wanted to search for loot. I was waiting in the truck and got bored, so I decided to drive around. After a while my firend told me he was done looting so I drove back to pick him up. I asked him to tell me when he could see the light from the truck. Curiously he was seing the truck (during the night) before he was seing the light, so the distance for seing light seems to be pretty low. I think it has to do something with the quality settings "objects", which determines your draw distance for objects in the game.
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I agree on the realism aspect, and I personally like it. Yeah, I don't want to build houses, but I'd love to see turning houses into bases, and I think that's what they plan to do.
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It's your opinion and I'll respect it, but I don't share it. I want basebuilding :lol: In my opinion, most of the time this "information" won't give you any useful information anyways, if it's even ever found since the map is so huge. Nice feature but not important imo.