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Everything posted by UltimateGentleman
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Put in Helicopters, Humvee's with grenade launchers, and mounted machine guns
UltimateGentleman replied to over9000nukez's topic in Suggestions
That only happens right now because guns aren't set up properly those kind of shots won't be easy to make in the full release at all. Plus you'd have to be very experienced to pull it off and if you miss the driver once they're going to zigzag there's no way you can be so good that you can consistently do it so for most people they're going to be almost unkillable unless in an unarmoured vehicle. -
Learning, and an Incentive For Real DayZ Fans
UltimateGentleman replied to pale1776's topic in Suggestions
Prototyping as I said would do for that, the game would know you learned how to make the thing from the book because you made it. I agree if you could learn it all from with one life and then forever know it what would be the point? Nobody would bother, just Google a tutorial and you'd face no issues. One thing though, these books shouldn't be scattered everywhere considering a lot would be needed. A few here and there but I think you should be able to search bookshelves for them. "There wasn't anything useful" "A medical book!" Etc Would be great for things like botany, you could just have a picture book until you know what herbs and things are safe and/or useful, that's something your character shouldn't immediately know about. These and a progressive skill system would be great, more time you spend flying helicopters the less jerky they are, time driven = better handling and braking speeds. I really don't see why people are so hostile towards ideas like this. We don't want dual wield, infinite sprint and find more ammo perks just realistic progression and knowledge gathering tools. -
Put in Helicopters, Humvee's with grenade launchers, and mounted machine guns
UltimateGentleman replied to over9000nukez's topic in Suggestions
Because how wouldn't it if they can shoot out of it? If they're adding cars they can't not add that feature otherwise there's no point. With a car you can just run people over or have your buddies shoot them, what can a fresh spawn or someone who just found a Mosin or something do against a group of guys who're probably geared to the max from searching for parts? Depends on the armouring too if you can cover the windshield at all people inside will be a bugger to shoot. Not to mention even if you headshot the guy driving the car racing towards you...car isn't going to suddenly stop unless they're far away you're most likely dead. And if not the others in side will get out and wreck you. -
Put in Helicopters, Humvee's with grenade launchers, and mounted machine guns
UltimateGentleman replied to over9000nukez's topic in Suggestions
Yeah they could be used to help people, certainly. But more often than not they wouldn't be, ferry people? More like run them over. Even if people had noble intent nobody would go near them anyway unless they thought they could take the guys inside out. I don't believe anything that gives a group of people such an extreme advantage should be added, playing in a group is already a huge advantage over just a single player no matter how geared. I would appreciate the danger of course, to often I can play for hours and hours and encounter nobody but there's still little chance of encountering them if there's 1 per map. Those big military trucks should be operable at best as well as regular cars, that's all we really need from vehicles plus the ability to armour them with scrap metal. Nothing with functional weapons. -
Learning, and an Incentive For Real DayZ Fans
UltimateGentleman replied to pale1776's topic in Suggestions
Yeah boosting your efficiency in things through usage and learning would be great. Everyone should be able to do everything but it should be easier for the skilled, the longer people survive the more accustomed they become to surviving there's no reason why it shouldn't work like that in the game happens in virtually every zombie movie/series that lasts an extended period of time. People who've bandaged a lot of wounds or read how to do it properly should have access to a mini game kind of thing where they put it in the right place and stop bleeding faster for instance as well as reduce the risk of infection. But everyone else should have the option of press F to bandage, quick use essentially but not the instant cure like it is now. It's bad enough that with no explanation as to why we can all do things not everyone in real life knows how to, there needs to be some learning curve to it else you can't really call this hardcore survival at all. It's just press this to do this and be fixed or fix something, you don't need to know how to at all. Heck some learning in the game might even be educational to kids who think they're a hardcore survivor due to playing the game as it is. -
Put in Helicopters, Humvee's with grenade launchers, and mounted machine guns
UltimateGentleman replied to over9000nukez's topic in Suggestions
It's not a god damn war game why do you need these things? It doesn't matter if they're hard to maintain they're pointless 'cept for being swaggy and blowing people up, for lols? So yeah pointless. The only thing they would ever actually be useful for is clearing out a horde but I struggle to think of any situation where you would even need to. Besides if they spawn at your base suddenly but hopefully that doesn't happen(probably will for a while when they're still setting it up) Grenades are enough already we don't need something that effectively makes a group of dickbags invincible if you think people would get these things to help people you're deluded, maybe one in a million. Cars will be dangerous enough we don't need actual armoured military vehicles. -
Learning, and an Incentive For Real DayZ Fans
UltimateGentleman replied to pale1776's topic in Suggestions
I think most books should basically be "recipe's" on how to make certain things, things you can already make but don't know about. For instance rags + stick = splint Everyone can do that but not everyone knows how to, I'd rather learn it from the game than looking it up in Google. And then there could be books that boost your efficiency in creating some things or allow you to create some more advanced items. So like with rags you could learn how to better place them on your body so as to not get infected, or maybe you could tear clothing in to smaller pieces that do the same job, so you get 1 or 2 more. I don't see how learning things from books is "artificial" ...isn't that how you learn most things in real life? It shouldn't be like press G to learn and suddenly you can instantly make a laser rifle! Or anything extreme like that of course, basic but useful stuff. OR you could have to "prototype" a thing, so instead of just find the book and learn you have to find the book, then the materials and then once you've made the item you know how to do it from then on. Allowing you to do whatever you want with the book, be nice and leave it out in the open or dump it in a river. I agree, it can be very hard to get loot now with persistence but just finding a bunch of stuff doesn't suddenly make me want to survive. A trained up character that took hours to gather knowledge would be much more valuable to me than loot, you can get loot from anyone, friends or just random suckers that weren't paying attention. It would be an ongoing goal too. Once you get geared up...then what? I don't have much interest in PVP and when you're geared up surviving is a cake walk so what do you even do? -
So with the new loot system it's extremely hard to find an axe unless you happened to be there at a restart and got lucky, which means it's very hard to get a decent fire going and it's just as hard to find a good jacket and get warm. So we need things like already made campfires, old oil drums to chuck paper/books in, the ability to burn useless clothes perhaps even bodies, flint to make sparks maybe even magnifying glasses for extreme desperation. None of these should be both reliable and safe, if it's an oil drum or campfire it's a static part of the map anyone might visit upon seeing the smoke, same with bodies etc. Flint would obviously be a hard way to get a fire going and magnifying glass even more so, but still possible. Or perhaps scope lenses instead of magnifying glass. Lighters too as a godly item, with rare fuel but still useful without for the sparks. It's either some suggestions like these or make axes/firewood absurdly common so there are fires everywhere and nobody need ever worry about hypothermia.
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That would be great, there's many more uses for fire and other ways to create it have various uses too. Flint especially I feel is an essential item to scavenge. As long as a proper log fire is always better it wouldn't make it too easy fires made with sticks should only last long enough to get you warm and cook some food no longer. But beyond that I don't find myself having any need to make a proper camp fire, in a place I'm not going to stay for a long time it feels like a big waste really, for all the items and space it takes. Yeah that's what I was going for with oil drums, trash cans too anything you could feasibly make a fire in but of course there shouldn't be too many options available. Perhaps with both they could randomly be filled with trash, so if they're not you need more burnable items to throw in like books, rags etc? That way they don't have to suggest there's only 20 bins in the whole landscape or something. All the ideas need are some more negatives, perhaps if you're burning trash or bodies in a static area you risk zombies smelling it? If they don't just get attracted to the smoke the smell of bodies burning should interest them. Flint rocks could maybe break occasionally too or have a % to signify them chipping away to the point of uselessness.
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A look at one of the new zombie models
UltimateGentleman replied to haknslash's topic in General Discussion
Doesn't mean that in DayZ you'd have to be happy about killing child zombies. It could cause a moral dilemma for some and others "it's just a game" and for the faint of heart...they should just not be playing the game anyway. No reason to hold back content because it might offend or frighten people it's a mature game. Course if they made a homeless black guy zombie which was the only black model in the game, then that would be an issue. I would appreciate the ability to kill child zombies because it's so rare a thing, it's just annoying playing so many games like GTA where there just are no children ever, in GTA now there are dogs and stuff but no children... It would add greater realistic depth to the game world and while I find most kids irritating as fuck no I'm not going to import an M16 and shoot up a school. Anyone that would again shouldn't be playing the game as they've already lost touch with reality. In a game where you can torture people and force feed them disgusting things I don't think we need to be babied. Anyway some more variation, awesome. Wonder if there'll ever be fat ones? Be it just a fat person prior to becoming infected or fat like that one in Walking Dead who ate Lori(best part in the series) Some starved looking ones would be cool too. -
Was just up and couldn't be bothered going in to more of it, can't deny it's a good point though Ubisoft are lazy as heck. Yeah I'm not arguing that PC gaming doesn't improve and that console gaming does but it's not all about hardware and specs is it? Bottom line is a game has to be enjoyable. I think the main thing most PC gamers forget is that console gamers don't really give a shit about using the newest GPU's etc if it doesn't have that console gamers don't instantly regard a system or game as awful because it's "not up to scratch" The hardware can't improve, so the games have to. Since getting DayZ I've checked out some PC games and I can not see what all the fuss is about at all it's mostly MMO's that are all pretty much the same people seem to play or multiplatform titles that look unnoticeable better unless you obsess over every detail. I'm not seeing where all the "better" games are the whole argument pretty much is hardware and specs, which isn't what gaming is that's jacking off over technology gaming is entertainment so ask console gamers why they enjoy consoles? "Because it's fun" And then people try to deny that fun with "the hardware sucks!" for people with overly high standards, acting as though everyone should feel the way they do and bitch whenever something doesn't run perfectly. My here point is inferior hardware doesn't mean inferior games. To bring that back to the hardware of the new consoles again PS3/360 were grossly inferior to PC hardware and were still enjoyable and big competitors because they can make games look great if they don't get lazy, if you showed Ubisoft dev's games like The Witcher 3 running on PS4 and asked them why AC can't the response would be awkward silence. The consoles haven't even been out a year yet it takes a good while for the ball to get rolling and has done every time, it's just that with the advent of PC gaming gaining a lot of mass people are more quick to jump on it and act like this will always be the standard. And yet the PS3/360 didn't even though PC hardware massively improved while they were running? That doesn't make sense. Because you're a PC gamer, obviously. (suppose we should get back on topic) DayZ on PS4...yay! Jk I wonder if they're going to stick with a single purchase and continuously feed off PS+ revenue or just make it free to play? Sure hope not if they do a good job I want to give them yet more money, as well as not have to purchase DLC unless it's new lands and stuff. Some DLC I would like though, extremely minimal DLC though like character features for example scars on faces etc. Anything related to spawning in stuff, big fat NO.
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Seriously? You're going to base it off of Ubisoft? When they say "can't" they mean "we can't be bothered" Look at Watch Dogs, they don't know how to make games on consoles, I would argue they don't know how to make games at all even. There have been 1080p and 60FPS games on the new consoles just most developers have been rushed to get games out right after the release or they just get lazy anyway, Phantom Pain looks phenomenal due to actually being a well crafted game and they've outright said they're making it look better on PS4 than any other system so there's no "That footage was on a PC!" argument. Yeah, to the next console. I don't see how better hardware is worth it at the cost of some good game series.
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Not like they have the worst specs there's plenty of worse PC's mine is shite and it was £600 last year or so, the consoles are good enough and they'll make their own titles look good enough.
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Yeah but the limited hardware forces them to optimize games incredibly well if they don't get lazy. As always compare the first games on last gen to recent ones, consoles get better as they go along happens every time no reason why it wouldn't this time.
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Except that no game uses 8 cores anyway they have plenty hardware to use. How were last gen consoles using high end parts? Are you seriously saying they were as good as PC's back then? Because the PS4 has like 32x more RAM than the PS3, that's a massive improvement. The rest of the hardware is great too games consoles can push the hardware to the limit to get things looking good. Ground Zeroes on PS3 and 360 still looks amazing, due to the FOX engine. So again it's up to the developers if they cut corners and can't be bothered designing new engines, games gonna look shit but if they put the work in they can as near as makes no difference match PC's. They may have less power than some PC's but not all of a PC's power is dedicated to gaming.
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Do you want pooping in this game?
UltimateGentleman replied to Jumbaliah's topic in General Discussion
That doesn't explain away why you're character hasn't pooped in 50 hours though they're going to be speeding up days soon so 50 hours is probably going to be like, I don't know a week in game? Who knows but it will be even more ridiculous. A lot of people go to hospital or even die from constipation after camping because of the change in diet(unless they're "camping") and holding it in so they need doctors to take fistful's of it out in hospital. I think diarrhea is a step too far, it would just get annoying and they definitely would need to add toilet paper then. -
Do you want pooping in this game?
UltimateGentleman replied to Jumbaliah's topic in General Discussion
Well there's not an infinite supply of rippable clothes is there? Though they could be re-usable for that purpose I guess. -
Do you want pooping in this game?
UltimateGentleman replied to Jumbaliah's topic in General Discussion
Exactly why hold back changes because people who shouldn't even be playing the game are doing so? "Someone took their baby in to the restaurant, looks like we can't sell alcohol any more" that's about as much sense as it makes. Poop is actually useful though a survival tactic is pooping in a plastic bag and holding it, since it's warm, if that sounds childish it's you who's childish not the idea it's something soldiers and whatnot actually do because they have to. And you could use it for fertilizer nobody wants to handle their own poop but that doesn't mean the stuff isn't helpful in various ways. Does it REALLY matter if people would use it in immature ways? This is a game where you can force feed people rotten fruit and poison them with disinfectant as well as inject them with strange substances, it's not like it would bring a new level of immaturity to the game it's already there. In game I would rather have poop thrown at me and be left to live than poisoned or just straight up shot. The main issue is hygiene. Do they add toilet paper to go with it or what? Because if not we'd need to be able to wash ourselves or it would be pointlessly dumb, what use is fabulous looking pristine gear when you've got heaps of shit sticking to your butt hair? Suppose they could add a type of leafy plant to harvest leaves from? Which could also double as kindling for fires so it's not merely the arse wiping plant. -
Common items you've never seen.
UltimateGentleman replied to leviathanapsu's topic in General Discussion
Can openers. Though only recently, or did I have a fantastic dream about them ever existing? Combat knives, specifically ones that aren't damaged or worse... -
Do you want pooping in this game?
UltimateGentleman replied to Jumbaliah's topic in General Discussion
But then you can't see if anyone or a zombie is coming at you...unless while you're pooping you become invincible XD It would be a cool thing to have, how many games have pooping? Imagine stalking people, waiting for them to poop and then either holding them up or just running in and stealing their stuff. There's no reason not to add things like this and sleeping it's a survival game, it's not like it's Resident Evil where you find magical herbs and ammo boxes everywhere it's supposed to be a gritty as real as possible survival experience, what's real about never pooping or pissing? Especially since days are going to be shorter eventually, meaning if you survive 30+ real hours that's many days in the game without any waste disposal, that would cause serious health problems. A lot of you bitch about very minor things "killing my immersion!" but not needing to use the toilet doesn't? I guess it's only immersion killing if it's not convenient huh. For as often as you'd have to do it it'd be fine to have in the game. You could even try find a house with an outhouse and make it your base so you have freedom to poop and piss as much as you want. Not sure if people against it just don't want a challenge or don't understand how ridiculous it is for a game like this not to have it, not to mention the severe health issues the player definitely should have. -
Nah some people can handle the killing I don't think it should be like that, nearly being killed often should do it if you're acting like you're in some intense world war it should have a negative impact on your health, bullets whizzing past you constantly and hitting you sometimes. As well as many attacks. Sanity would be cool so long as you slowly recovered from it if you avoided combat situations, talking to people and being normal should be the best way to recover but if you just relax it should fix itself, encourages co-operative gameplay but doesn't force it so people can't complain(though they would still do so)
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haven't seen a police car since 0.49
UltimateGentleman replied to claws4life's topic in General Discussion
Yeah I noticed that, must be reworking the loot that goes in them since it was usually good stuff. Although I found a shotgun in a random car the other day so it's not like police cars are the only good ones. Perhaps they're figuring out where else to put them? It is kind of dumb for them to all be lined up outside of stations, since the police would no doubt be called out when the infection hit they should be in fairly random areas. I'd like it if they made them spawn randomly since I guess they should be almost guaranteed to have good loot unless already taken they should be a semi-rare find, less rare than chopper crashes but not like everywhere. -
Yeah people don't seem to get that no games really use the hardware high end PC's have and that the reason a lot of "next gen" games look like shit is because they've been either bad ports or lazily designed, not that the hardware can't manage it. They've only scratched the surface with the new consoles it happens every generation, the first PS2/Xbox games are uncomparable to the last ones, PS3/360 same deal. The first games on any system always suck except maybe a few. It's all up to the developer.
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It's not full of tension of all how often do you "meet" people really? You encounter them and pretty much always get attacked in some way if you or they don't have a mic. Encountering people for me just gives me a *sigh* feeling since no fucker can be more civilized than a caveman. And no there is no possible way to plan ahead for everything and not get killed unless you move at a snails pace and get lucky nobody is watching you creep around like an idiot. There is no way to defend yourself against people on hills waiting to snipe you it's not possible to cover every hiding place. I wish people would stop acting like every time you get killed it's because you're not skilled enough, just isn't the case. Skill plays no part in someone you couldn't see without looking at them and seeing them move shooting you from a distance, or someone too far away for your computer to even render. Survivability in this game is almost entirely luck based, beyond the chosen few who have no strategy to their movements and just run everywhere. Anyway, that's off the point. No. Morality would just be annoying, I don't like people and don't want to interact with them in positive ways, if I need something then yeah I'd trade but with this games community, not worth the damn risk unless it's set up on here so I'd rather just avoid people, in real life it wouldn't bother me at all. If the world had ended and I was alone and had the option to have any creature be my companion it would be a dog or something not a person. So why should I be forced to be nice to people who probably won't follow the system anyway? Along this lines though if done properly sanity would be kind of cool, the first human kill you get should have some kind of affect on you and being constantly attacked by zombies and players too should mess your character up a bit, shakes and stuff. This would be good to encourage people to step back sometimes, constant near death experiences would make anyone go mental so it'd stop them from their MLG CoD rampages constantly, they can go back to it of course but it gives other people a break for a while at least.
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Make more zombies but remove their ability to run.
UltimateGentleman replied to magafe's topic in Suggestions
Slow zombies would be cool if they were only in hordes or very rare. Perhaps the zombies could be like 28 Days Later where they eventually starve to death, slow moving ones haven't had a good snack in a long time and have some sort of pack intelligence to try get food better, Other than that we need zombies that won't be able to chase us for miles and miles, their stamina and hawkeye vision is insane, if you keep running sure they slow down but it's more like they get bored than anything else if you stop, even when they're a tiny dot on your screen, even if it's when you're zoomed in they'll run at you all that distance. It's kind of silly and unreasonable that this messed up infected creature could have infinite stamina when it's body shouldn't have the energy to run so much. Certainly hope they don't plan on leaving zombies stamina the way it is, a healthy human being should not have issues running away from them.