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UltimateGentleman

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Everything posted by UltimateGentleman

  1. UltimateGentleman

    Tired of spawning at the coast

    Not really though it would be deathmatch at it's finest. There needs to be dangerous people, and there need to be rational people. On the coast you have basically no chance of encountering someone friendly and that's fine because elsewhere you know people might just not shoot you instantly or the first chance they get. I doubt anyone but people who are already friends would join forces when crazy bandit type people were around every corner, too risky. It's a huge risk now even. All people spawning all over the map would achieve is forcing people to lone wolf it, the game is already way too focused on that nothing about the game at all makes people inclined to work together when they really should. Plus it gives groups of people a target, if they want some PVP they can go be heroes or whatever for noobs on the coast instead of just aimlessly wandering hoping to find a challenge. No matter where people spawn they're still going to head to the same locations be it the coast or the nearest airfield/military base eventually.
  2. UltimateGentleman

    Animals on Skalisty Island

    I think it would be great for clans really nobody can get to it without being noticed so as long as someone is on watch all the time it'd be very safe...until the clan had to go eat dinner or sleep and everyone raided the base... For a sizeable clan where someone is always going to be online it'd be good. Or if you could dig a hole and hide all your good shit in it before leaving. All those would be great, I'd love to see a building system similar to The Forest so we could make some traps to catch rabbits, fortify a garden or something with wood and leave them there to breed like...well, rabbits. Of course any kind of breeding would have to be accelerated to a silly degree but there's no way 50 people would kill every animal in an area the size of Chernaus in a matter of days so breeding should be a thing although I can see them having an offscreen spawning thing to pretend that they bred.
  3. UltimateGentleman

    some ideas for hunting

    I think most of these suggestions are planned anyway, not sure about trakcs or blood trails though it might be a bit too taxing on the engine and servers to have every animal making tracks constantly. I'd like to see animals adapting to the landscape in the cold, going in barns and things for shelter since they mostly don't have to fear humans. Blood loss/eventual death needs to happen they shouldn't have a health system where it's like 3 shots to kill them, 1 shot to the heart area like you said should have them falling down in a couple of minutes or less, shots elsewhere a lot longer. Limping would also be cool. Not strictly hunting related but imagine you could shoot pigs in the legs maybe with a .22 so they limp then catch them, take them to your base somehow and breed them after fixing them up. That would be awesome. Screw your militaristic killing each other bullshit I want to be a farmer :P
  4. UltimateGentleman

    Tired of spawning at the coast

    Nah I like the coastal spawns I think they should stay that way, it's fun to just go a little crazy and run through Berenzino on a high pop server, seeing how long you can dodge KOSer's or if you can take any out with your fists. Or just fight random people. It also gives them a place to congregate insted of infecting the whole map, if you want to play the game and survive, go inland, if you want to play the game and just fight constantly, stay on the coast. Also if the people who play the game like that are only spawning near places like Berenzino they'll thankfully just stay there. Plus as said spawning further inland just makes you get closer to military bases and such, it'd be extremely unfair for someone to spawn right next to one and get looted up in seconds. It can be annoying getting a shit coastal spawn but there aren't many where you couldn't survive if you head inland. I think the only adjustments needed for spawning are how big an area you spawn in, multiple times I've spawned in right next to someone having clearly spawned in seconds before or after. How would it? Coast spawns give them a place to fight. The mentality is already there just because people wouldn't spawn in Berenzino so much doesn't mean they wouldn't go there since it's a very loot heavy town. All it would do is spread KOS all over the map instead of a few key areas which would be annoying. People who want to play the game like a survivor rather than someone playing the game can go away from the SWAG zones and make bases or explore cool places.
  5. UltimateGentleman

    The Rest Of Chernarus

    I would rather they make another map, like an African kind of area that would be cool, intense heat, dangerous animals, zombies, water in scarce supply. I think the map we have of Chernaus is big enough...they just need to stop adding towns if you run along any road for 10 minutes you end up somewhere to get food provided it's not been raided, would be better if hunting animals was a necessity.
  6. UltimateGentleman

    The future mod of Dayz SA that will become the new SA

    Fuck yes! Ghouls, Super Mutants, Centaurs, Chinese Officer swords, Plasma/Laser rifles in scarce supply, fucking Fat Man's and mini nukes plus some destruction. Someone better make something like that. Even if it was just single player.
  7. UltimateGentleman

    Animals on Skalisty Island

    It'd still be fun to try though especially when we get traps imagine having to defend your base against a clan? Even if you failed it'd still be an epic experience to take them on and if you won, all that loot to run away with and bragging rights! With persistence leave a few notes around detailing their noobish skills, for when they inevitably come back in force. It's not something you could sustain forever on one server but it'd be fun to try or at least I think so. I made a topic of my first visit to it in the gallery a few months or so ago. When/if boats and heli's are added though it'll probably be the number one base location, so it would be fun until then. I hope they make it so it's only survivable for one person, two at best. Then clans have to leave for food instead of being set for life.
  8. UltimateGentleman

    Animals on Skalisty Island

    I would love it if there was just enough there for you to survive by yourself, until someone came over... Couple of greenhouses, river for fish and a few animals(hopefully breedable) It'd be a lot of fun to make a base there and try to survive as long as you can.
  9. UltimateGentleman

    YES, YES, YES, YES, YES

    What slow bastards lol they deserved that completely. Never put your weapon away when someone has one on their back...
  10. UltimateGentleman

    Rain water collection

    Would be cool if you could wring out your wet clothes and drink the water. It's not going to be tasty for sure, probably all salty and sweaty but if you were in desperate need it'd be dumb to not do something like that, were no cups etc available. If people will drink their piss in an attempt to survive things like that would be a great option, at least suffering the rain would bring you some solace once you got shelter and were dying of thirst. It'd also be cool if with barrels you could stretch some kind of fabric over them, to act as a filter reducing the need for water purification tablets but not completely. Those things will probably be like gold soon enough, I'd also imagine that with large bodies of water we should have to use multiple tablets so having your own water supply at a base would be very costly. If they add plastic sheets in, for makeshift raincoats and covering backpacks for instance one of those could be used like a funnel too. Or some tarp.
  11. UltimateGentleman

    DayZ PS4 Discussion

    Well they could offer alpha versions of mods as demo's to see if people like the idea I guess. DayZ can get fairly boring I don't doubt DLC mods with cool content would be very popular, I doubt H1Z1 will have them so that's one thing DayZ could one up them with. H1Z1 looks better, is free to play, looks more difficult and has building. Does it have dinosaurs or survival islands? No. Considering how unoriginal most AAA developers are it'd be good to let the modding community have a go at consoles and add some refreshing, fun content.
  12. UltimateGentleman

    Family of Zeds?!

    I know it's not actually a child but with the title of "family" it's like an actual family with a kid :P
  13. UltimateGentleman

    The future mod of Dayz SA that will become the new SA

    Dinosaurs! That Arma III mod looks awesome. Dinosaurs and zombies, and zombie dinosaurs. Imagine being chased by a horde of zombies and then a T-Rex shows up, zombies being hungry uncaring fuckers ignore you and engage in an epic battle with the Rex. Velociraptors stalking people and animals too, a lot more animals generally, tree climbing so you can actually survive outside of buildings. More heavy duty weaponry and ammo but in dangerous places in the wilderness, otherwise standard weaponry, barely enough to fight against dino's. I wish Dinosaurs were in more games there's a fantastic game just sitting there but nobody except mod makers really even try since Turok fucked up.
  14. UltimateGentleman

    Rain water collection

    I think we only really need the option to have a big bucket or drum full of water at our bases or wherever. Catching rainwater in a canteen is slow and annoying, but it should be anyway in fact it's a little overpowered really especially since it rains so much currently. It'd be dumb to build you base near a well or to have to run to a well for miles every time you need water, same with ponds people could just search them all. Being able to roll or drag a barrel home would be ideal, it's still going to take ages to build up a good supply but survivable enough in wet seasons.
  15. UltimateGentleman

    Family of Zeds?!

    I freaking love how it looks like there's a smaller, child one :lol:
  16. UltimateGentleman

    Game would be fun if they had a smaller boundry

    What do you mean turn it in to, it already is :P I hope a lot of things like that are made so that not every player is dangerous but you still have some danger, currently there's not much value in even attempting to make contact with people, especially not if they have guns. It'd be good if a lot of deathmatch participants migrated elsewhere but not completely.
  17. UltimateGentleman

    Game would be fun if they had a smaller boundry

    I would love it, as an option in the full release. Sometimes I feel like PVP but other times would rather avoid and pretend it's a survival game not Call of Duty: Mega Camper Edition. Would be better if there was just some kind of island made for it though. Perhaps something like that movie/movies where criminals get put on an island and forced to kill each other for their freedom, that would be awesome especially if you started with nothing and food etc was air dropped in for everyone to see. For the game to stay fresh I think things like that should definitely be considered, it would take CoD attention away from the main game since they can go kill everyone in their own area leaving people who kill for legit reasons or actually think about it beyond "let's kill everyone l0l"
  18. So when you overheat you need to take off some clothes to cool down but at any moment a server could just crash and it's hard to figure out what server you were on half the time since the list doesn't show what you were on last. Not to mention it's fairly inconvenient just having to sit there half naked staring at your gear until you're cold Meaning while trying to cool down you could lose a lot or even all of your gear. So how about being able to take your jacket off and hold it, put it over your shoulder or tie it round your waist? It's something I do all the time in real life, with hoodies mostly it's easy to tie it around and have your front pockets be at your hips. That would be great especially it'd be like having your clothes on heat and cool down modes essentially, without having to throw them on the ground or have them take up a silly amount of backpack space you might need. I realize they probably couldn't realistically flap around but it beats holding them like some static disc shaped item. And that wrapping your trousers round your waist doesn't work but just your jacket should be enough anyway, until it's summer maybe we'll need shorts to stay cool I don't know. I see no reason why it shouldn't be available in some form, who chucks their nice coat in the mud when they're too hot? Thoughts?
  19. UltimateGentleman

    Holding/shouldering/wrapping clothes round you

    Well I don't know anything about that but as long as it doesn't take up too many resources having things flapping about, awesome. They work but I just don't see why the best option should be to throw your clothes on the floor...
  20. UltimateGentleman

    Bang stick

    Now I don't know the right name for them or completely how they work but they've been in a few movies if my memory isn't corrupted. Most recently in my memory, The Grey. A Bang Stick is when you attach a bullet/shell of some sort to a stick so that you can stab with it and have the bullet/shell be fired. So how about Shotgun Shell + Duct Tape + Stick = one time use Bang Stick? It'd make for a great close quarters improvised weapon, either just to put someone down or when you're desperate. Again I'm not quite sure how they work or if the "recipe" I put up makes sense but it doesn't have to be like that of course. (not sure if this as been suggested before as I have no idea what the official name for it is)
  21. UltimateGentleman

    Bang stick

    To an animatronic doll, not a fleshy target. It should work with a nail then, right? I'd imagine nails will be added at some point for base building or at least they should be.
  22. UltimateGentleman

    Bang stick

    Well the legal ready made versions could still have their place in the game although I'm not sure why they'd be in the terrain, perhaps to kill livestock? Shotguns, shells and these things would make sense to be around farm areas. I think they'd be a cool weapon to use anyway.
  23. UltimateGentleman

    Clan/group/friend recognition

    So here's the dream, you form a group with some people and decide to take over a village, set up some fences, make a farm, have scav/hunter teams, patrols, scouts, guards etc You claim that territory and ally with those people. What I suggest is a visual recognition system, you see your friend a couple hundred meters away, you know it's them right? Sometimes it might be someone that looks like your friend but in the DayZ world besides the fact that currently all models of the same gender and race look identical, that would be a damn rare event. So what I'm suggesting is if you zoom in on someone 100m(this could be a different range) that you've grouped with, perhaps by handshake, you get a message like "That's definitely Paul" Further away they get or how much their clothing changes since you last saw them up close the message changes "I'm confident that's Paul" "That sort of looks like Paul" "I'm not sure who that is at all" This way you're not going to see Paul coming back from a hunting trip with a new jacket and immediately put down the poor bastard, doing your job as a guard. And it's Paul, he's not going to be aiming his gun at you so you don't have to shoot on sight to avoid risking your home, you wait until you can confirm who it is. So at distance you zoom in and get a message but distances less than say 10m you don't have to zoom in just look at a person for a couple of seconds and thus confirm who they are if you see their face, if you don't perhaps it could take up to 5 seconds. Now to counter inevitable negative responses. "People can just use team speak/Skype you fool!" Sure they can, wouldn't it be nice to not have to rely on mystical telepathy though? You don't have to be linked telepathically in real life to know your friend is walking towards you. "It makes it impossible to misidentify someone! That makes it too easy!" It doesn't though. Because Paul went off hunting and you, you evil person you killed him. What can you do now? Wear Paul's clothes. Guards are just going to get "I'm pretty sure that's Paul" when you're fairly close, to far to talk to and maybe the message says that because he picked up a new set of boots. If you walk through the village some people might not even realize they'll see you 20m and not give a shit because you must be Paul right? I think this would be great, it would improve co-operative gameplay a huge deal but also open up opportunities for epic infiltrations, kill a guy and wear his gear or just find similar gear to someone, sneak in and steal their stuff or just kill everyone, whatever you want. Perhaps you could even burn their farm or poison their animals. The strictest of groups wouldn't fall prey to infiltration of course but not every group is going to be perfectly co-ordinated, the ones that are deserve to take you down for being good players anyway.
  24. UltimateGentleman

    Wells not working? What's persistence?

    I haven't played on a non persistence server, why don't you try it and see if it works? I haven't been able to drink out of any wells either, haven't even been able to fill a canteen at them. Luckily it seems to be raining 90% of the time so all it takes is spamming "catch rain" like 16 times or something to fill a canteen. For once being hydrated has some difficulty to it...
  25. UltimateGentleman

    DayZ PS4 Discussion

    Not really on the track pad you can use multiple fingers. But yeah could have button commands and directions with the mouse. It needs to be more difficult than just press f to stop bleeding in seconds anyway, but this isn't the topic for that. Well maybe they wouldn't be classed as mods any more but does it matter? It would get Bohemia money, it would get Sony money and would give people some more content to play. If they do continually update the game adding games and whatnot it'll take forever for the console versions to get the updates so DLC would be great, they'd just need their own servers but PS+ and the money gained from DLC purchases would pay for that easily. So long as it's not like futuristic weapons mods that you can take in to the base game and annihilate people with it'd be fine, especially that Jurassic Park one, if that could work on the SA's engine anyway pretty sure it's on ARMA III so might not. Well, the PC version will no doubt be finished months before I'm sure it'll get plenty of attention on Steam a lot of people have decided not to buy it in it's alpha stages so there's plenty money to be had on PC still, I doubt they'd abandon it. It's not often consoles get things before PC anyway :P
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