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1 NeutralAbout SuperFjord
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On the Coast
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Just add the wildlife suggested. Bears could maul you, and badgers could scratch you. Imagine being at a campsite, when suddenly a hungry bear sneaks up on you...
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Evidence of Military 'Defense' in Cities
SuperFjord replied to gesundheitk's topic in DayZ Mod Suggestions
Have you been to Cherno? -
Help - DE 1626 Hosted by PG-Server.de - Can't open pitched tents, duped Ural
SuperFjord posted a topic in Mod Servers & Private Hives
I can't access my pitched tents on this server. Does anyone know why? There is also 2 Urals on this map. Saw both, one was almost fully repaired. If this isn't in the right place, please let me know. If you can pass this info to the server admins there or direct me to them that would be great. -
What area would you secure and make a base out of?
SuperFjord replied to lugaru's topic in DayZ Mod General Discussion
Would love to work together with an entire server/forum/clan to keep Cherno safe. Secure all entrances, loot squad with hatchets running around slaying all Z's inside, men and women on the walls defending from any attacks. Hey, a guy can dream, alright? -
Who would figure out that flashlight - batteries + gum = fire.
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(SA Concepts) "Character Hub". Replace inventory with a character hub. (LOTS of pictures.)
SuperFjord replied to colekern's topic in DayZ Mod Suggestions
Great work, there's got to be alot of effort behind all this. Looks awesome. With that said, you might want to change some of the text into icons instead because of localization and ease of use. For example inventory could be a backpack icon, crafting could be a duct tape roll, etc. -
Holding a key to raise weapon? Your thoughts
SuperFjord replied to Clumzy (DayZ)'s topic in DayZ Mod Suggestions
Clicking RMB to bring up weapon, double click for sights, hold to zoom could work. -
(Search bar gave me nothing.) So, how would you like to actually be a person in the apocalypse, not only a washed up army bloke on a beach? Considering everyone is called "survivors," wouldn't it only be logical that there would be policemen, farmers, doctors and mechanics walking around too? Think 'The Walking Dead' on this. There's a slim chance of your character spawning at a different place (along the coast?) with a different skin, with other items in your inventory. With that, you could also have short backstories/tutorials using the instancing mechanic they most likely are going to implement in the SA. Like a policeman waking up at a hospital and have to find your way out. (Rick from TWD) Default loadout when spawning is painkillers, a bandage, a coyote backpack and a flashlight. Cop - Revolver (no ammo), no bag Doctor - Bloodbag Nurse - Morphine Mechanic - Crowbar Of course, there could be alot more of these. Just my two cents.