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3 NeutralAbout bangbummbang
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airstrip + military buildings (tower+prison)
bangbummbang replied to bangbummbang's topic in Suggestions
I guess this voting is on a different website. I checked if it is in the list of existing ideas here. Feel free to share the link of the vote for this idea. otherwise your post is pretty useless. Greetz @the other two guys: i agree, there are different solutions for this issue. What i like about mine is that it is quick and easy PLUS you can later build on this improvement (eg. create a better building by adding interior and textures) as it is work which would be needed anyway However, if they would quickly implement another solution i would be satisfied the same way :-) -
Hello, first this is not meant to be the 'optimum solution'. We all know about the glitch room problem at airstrips and military bases (tower, prison). As these locations are kind of the key areas for many players, there should be a quick fix. In general we know that the aim is to programm a code, where it is simply not possible to go through walls or look through walls. But this will take time and in the meantime it will remain a very bad problem for the game experience. So my very simple solution for this: make every room in these two buildings enterable (<- hope this is an existing word ;) ). As i said, there are other important ways to fix the glitches, but this wouldnt be a waste of time. I am sure you would prefer to only have buildings which can be fully discovered. And I assume it isnt much work to remove two or three doors and add an empty room. Then you would have improved two of the most improtant buildings in the game. Two buildings which are found all over the map (copy&paste). You want to make the big solution? Well you can later still 'fill' these rooms with nice interior, loot and fancy textures AND work on the code solution for fixing glitch bugs in general. Greetz
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yes, maybe. but if thats the reason, wouldnt it be better to simply add a separated post underneith correcting the mistakes? The reason i tried to explain
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uhm. So? I think you didnt get the point. I am talking about the changelog. What you guys tell me is that the stuff is in the GAME. You are right. But it is MISSING in the CHANGELOG. That is why i called it incomplete. And for other things it is the other way around. Town, russian hat --> in the changelog, not in the game --> ''wrong changelog'' *edit: maybe this post sounds impolite. wasnt intended
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Yes you're right. I forgot cause i mentioned some of the points in the feedback topic. As far as i know and experienced: Wrong: - Items: Tracksuit Jackets and russian officer hat configured and added to loot spawns - World: New village ''Karmanovka'' has been added Missing: - Item zucchini added - Gear: 1911 design changed (or added other variant) - Gear: 1911 mag design changed I didnt play that much, so I assume there are some more things. Plus, there are a things (eg. fireplaces, pistol, akm) which were announced for an update ''sometime this month''. I think there are people like me who thought that this stuff might be implemented even though it isnt in the changelog as the changelog is already incomplete and wrong in some cases. Cheers and good night
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Dear forum team, please correct the changelog in this forum. It is incomplete and in some cases simply wrong. I do understand that the devs are facing unforseen issues and that this sometimes means that 'promises' or announcements cant be fullfilled. Although in my opinion the community management definitly needs improvement in this regard. I already posted this request in the 0.44 feedback, but obviously i failed to get attention or you dont want to correct the changelog. The latter case, I think, would be poor as wrong changelogs lead players and testers to spend a lot of time in looking for some new content which isnt in the game. Hence they get frustrated... they express themselfes in the forum... they will probably be requested to ''stay on topic''... they will get more frustrated... well i think you know this cricle So, please correct this changelog and the following one if wrong. It can be done in 5 min greetz
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Could not find an answer to this. Is there other stuff added which is not in the patch note? And can you pls complete it? (plus delete the town if its not there)
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Hello, i tested the new version for 10 min and found a zucchini as well as a 1911 mag with a new design. Did I miss it or why cant i find a word about that in the changelog? And if they forgot it, did they also forget to write a note for the akm and p1, which was "complete and configured in the game" two weeks ago?