My first time posting on this forum, however I have played Dayz for quite some time now. I was trying to think of a way for Dayz to become a more social game whereby players actually help eachother survive. Afterall, if a zombie apocalypse were to happen I'm pretty sure any survivors would work together to try to survive and keep mankind from extinction. Atm everyone is simply playing as a solo PK wannabe and it's completely killing the feel of the game. So to the OP of the thread, nice idea but as the post above mentioned you wouldn't be traumatised for killing another survivor, however you would more than likely feel extremely guilty for doing so. So here is my proposal, a guilt meter. If you kill another survivor for whatever reason, you should be wracked with guilt, Your hands shake almost uncontrolably, you become hungry and thirsty faster, you are more suseptable to disease from drinking pond water and damaged foods and recovery time (healing) is doubled for a 3 hour duration. Therfore you must decide wether killing another survivor is really worth it, Would it really benefit your own survival? However if the other player hits first then you should be able to kill them in self defense without penalty.