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Everything posted by jokkl
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1.7.2.3 servers not running hive 0.6.2.1 or newer
jokkl replied to Ander (DayZ)'s topic in Mod Announcements & Info
Buying ArmA X was stupid of me... Should have bought it on Steam... but I love playing with a real map without all the loot on it... -
Same here. Could play yesterday now I am being kicked out of every game. @Gruelius I dont know what to say to that. Are you serious?! edit: BattleEye update fixed it. I didnt update both BattleEye folders.
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Why not make a real survey?
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This... Its the wrong game for that. A little bit more tweaking so melee doesnt feel so clunky and I am fine with it. Weaponspawns should be a little bit lower but for me its more about ammo. Let them have weapons but let every single bullet count. If you only have 1 clip for your sniper... why would you go and hunt fresh spawned players with it? But I guess that wont change anything as long as people can serverhop and farm spawns... edit: Why are people allways trying to make this mod into another game?
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This video sums up why the zombies in Dayz are NOT fun in their current state.
jokkl replied to jenson's topic in DayZ Mod General Discussion
Wow... thanks for bringing this up. Never thought about it and it never ever was brought up before ... oh... and thanks for luring people into watching a yogscast video... -
[Questionable] New military grade spawn area?
jokkl replied to wasrad's topic in DayZ Mod General Discussion
Yeah, so, when I swapped three+ different servers getting kicked for high ping, I rolled a 0 for zombies each and every single bloody time? Against a building that is apparently loaded with MILITARY SUPPLIES, hasn't been found and added to the maps, and no one is willing to screenshot? Seems legit. zombies dont spawn when you login at a lootspot... just sayin'... -
same here... for us its everytime the server restarts we get 3 or 4 tents and everything is gone what was inside. server restarts every 4 hours. this didnt happen a few days ago (last weekend). sitting on 12+ tents now... I think it started with the new betapatch wich i dont use cause of arma X.
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I have seen the light: Time to kill random strangers!
jokkl replied to CongressmanAlexShrub's topic in DayZ Mod General Discussion
He wont get shot in the north cause he just hammers alt+f4... seems to me that he is not fast enough to do it all the time... -
Primary target: Residential - Still finding food scarce
jokkl replied to Revy2k's topic in New Player Discussion
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What has BIS to do with that? I dont test Arma2 for them... I test this mod. The game was updated... the mod not. I dont see what your point is. The soultion should be 1.7.2 and not a fix for 1.7.1.5 cause we dont need it anymore. Has anybody even tried to play ArmA2 without the mod?!
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Its stunning that people cant read or dont even try to fix their own problems. It worked for 4 people now. I said it two times how to fix this. Maybe its time to get off the internet when you dont even read if someone has a solution. Why even post a problem when you dont try to fix it?!
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as i said... just patch it again with the last betapatch... works perfectly
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i just installed the beta patch before the new one from today(?) and it works again. edit: yeah... worked for me and a friend! dont update to the new betapatch for now i guess...
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Why are you still here?
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Too many watches, not enough compasses
jokkl replied to highwaystar's topic in DayZ Mod General Discussion
Dont forget where the "game" is set... do households over there have GPS around? Same for weapons. This isnt the US... just sayin'... -
Seattle 14 banned for touching clan's stuff
jokkl replied to rubiconnn's topic in Mod Servers & Private Hives
It's not? :o I wonder what this thread says: http://dayzmod.com/forum/showthread.php?tid=8029 Yea he was kinda right' date=' as it does not say it is bannable. Ander came into my teamspeak and told me not to ban, but kick for it. Johnny [/quote'] read through the whole thread, its there somewhere, i can't be assed to do it right now. as long as you find the time to insult people its all cool... -
Getting tired of the server nukes
jokkl replied to jbrodjeski@yahoo.com's topic in DayZ Mod General Discussion
thats a nice story but you missed the point. its not about some servercrashs... its about everybody being killed at the same time. be it from some nukes or whatever. -
To people blocking doors with tank traps
jokkl replied to slappyham's topic in DayZ Mod General Discussion
Perfect example of a good argument ruined by immature posting. Why can some people not present their arguments like a normal adult? Quoting the swearwords out of context will look bad of course... Get some thicker skin' date=' this game is rated over 18. [/quote'] wow... so being over 18 makes it ok to insult people left and right? -
i spawned in the debug wastelands. i read somewhere that you have to go east to reach the map again... how long do you ahve to go east?
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Yesterday... me pretty stoned... found an atv and was looting. parked somewhere outside... while looting found another atv so i drove it to a safe location. went back to the first one and organized my stuff while not even checking if anybody was there. suddenly someone wrote in the chat "i could have shot you a long time ago"... i was so shoked that i didnt know what to do... when he stood up he was like 5m away pointing his gun at me. end of story? i drove him near the other atv but couldnt find it anymore... way to stoned (this game is so fucking intense being baked). i dont trust anyone but i wont shoot people on sight. this game isnt about shooting everyone. he could have shot me more then once but didnt do it... fuck me for not remembering his steamname... his ingamename was Nate... if you are still out there send me a msg! allways looking for some people that are friendly. mostly playing on euservers with some friends. we are all germans and are not bandits... just stoners that are easy targets... if you want to shoot us go ahead... i like the earlygame!
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elektro/cherno intended to be manditory?
jokkl replied to wayne (DayZ)'s topic in DayZ Mod General Discussion
Never steped into either of those towns. all you need can be found in other places. medical sups can be a problem. but for everything else... there are enough good places to look for weapons and sups. cherno/elektro are deathtraps. -
der link is scheinbar nicht richtig gesetzt... vllt mal checken? ich schau direkt mal bei euch vorbei.
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Disconnected to avoid death US 132 (Veteran)
jokkl replied to muppet1856's topic in Mod Servers & Private Hives
we are still in alpha... i know it sucks everytime someone writes this... so we have to live with soemthing like this. it sucks but we have to live with it till something is done about it. just move on... it happend to "all of us". -
We had the same yesterday on some FR server... We just walked to where it happend and got all our stuff back... took us a decent amount of time (I was so stoned i switched servers and didnt realize it but lucky me i found an atv on the other server and could drive to the point and just switched over to the other server and everything was still there). After that there were some strange sounds (friend still stayed on the server) like "i can see you" and stuff like that.
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go outside... get your body down to the ground... crouching makes less sound then crawling. two feet on the ground makes less sound then your whole body. prone=less visibility more sound / crouching=less sound more vis. it makes no sense that you would make less sound when crawling through a field. Well to be honest that actually depends on the surface you are crawling on and speed in which you crawl. This being a video game and us all trying to help find a balance it makes perfect sense (within a video game). Plus if I am not mistaken in the game, the sound is still intensified by crouching over prone anyway. So even by your understanding it still needs to be tweaked, yes? The visibility check may end up doing the trick with all the visual/sound aggro woes. We will see shortly I am sure. That was just an idea of how it works irl. Sure the surface is what it comes to in the end but its a game... well... sort of. for me it makes sense that you "dont see" but hear someone crawling. we are survivors and not navy seals!