harvest (DayZ)
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6 NeutralAbout harvest (DayZ)
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Rank
Woodland Warrior
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Gender
Male
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Location
sweeden
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Missing Weapon Attachments after Patch
harvest (DayZ) replied to Srsbsns (DayZ)'s topic in General Discussion
Yeah that was too bad, compensator and PU/LRS missing for Mosin. But hey, I thought there were going to be an character wipe due to update. Anyway sucks for you guys that had rare attachments :( -
Sanity Check - Does ATLAS Bipod exist in 0.53 stable?
harvest (DayZ) replied to Jabberwock00606's topic in General Discussion
True, I found a damaged one. Don't remember what building though :( -
Thank you sir for letting me know regarding my english, feels good I must admit :) I don't roleplay myself, I have done it IRL in my youth though. And the players I mentioned aren't really my 'friends', they are actually randoms I met around servers and forums so I don't have that much experince in that regard. Anyway I got the feeling that those I talked with, advocate 3pp prefer the scene that situation builds, situations that can be viewed as it was a "stage" somewhat.. if you know what I mean? More like watching a play or something. In that regard it naturally should make it less immersive, but isn't that a subjectively feeling or task that lies on the player? No I'm not a film maker, and I do prefer 1pp vastly, but I do have a 3pp character aswell when I feel like playing that :) I just wanted to chip in some opinions for preserving the 3pp, even though I don't play it much. I think it have it's place in this thread where there are many posters that heavy advocates for 1pp only...
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Well first I guess still it's a subjective matter, most RPers I've chatted with prefered 3pp, of course these people are just stating their own personal opinons and so am I. And secondly, as english is my 3rd language and I'm poor at it, I tend to fail explaining myself properly. But as I can see in my first post in this thread, I haven't said that 3pp nor 1pp is easy-mode/brutal. I just pointed out that players need to adapt their gameplay to what restrictions/liberties each gamemode has to ensure their survival. I have been killed so many times when some player was 3pp viewing over a wall or behind a corner. So i started to take my time, observe, listening, moving in cover to look at different angles at those spots that players could easily hide, before moving into areas that could attract survivors. But hell I'm pretty sure every poster in this thread is more successful at surviving than me, so I don't need to tell others how to play the game. But neither do I cry "exploits" or want to deny others the 3pp gamemode that is prefered by so many players in this community.
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It's good as it is already, leave 3pp and 1pp as it is. Both gamemodes has it flaws and perks, and it's up to the players to use it to their advantage and knowing/calculating how to execute actions safely to guarantee ones survival in a given situation. If one fail, so be it ... see ya on the coast. If I would be a roleplayer, I'd probably would hate to see 3pp vanish, as the 3pp camera gives the option to observe the situation/scene in multiple ways. I really don't get this urge to take away the 3pp for other players just because yourself are a hardcore 1pp player. Denying players in the community their (maybe) preferable gamemode. I just don't get it.. Is it a fear of 1pp servers dying due to less populus? There are better ways to ensure its survival. Just on the top of my head: Make 1pp cheaper to rent than 3pp. Allow 1pp servers to have more players on a server than 3pp - Or just maybe let players step up their game for themselves, to start playing 1pp and get better at DayZ. Afterall, those are the players we want on 1pp servers for getting quality gameplay and interactions. I am not saying that it doesn't exist on 3pp servers, but I am adressing to those who want to deny community members of the pleasures of 3pp.
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Thanks for the quick response and the link. I'm sure Odin knows what he is talking about, but in my case it has nothing to do with "I can´t play the game". I didn't mix up servers, those servers are added to favourites since 0.51 without any problems... and I did try to rejoin after spawning on coast, several times. So there is probably some server issues with loading character info, no problems... I tend have short lifes with my characters :) Just wanted to share my experiences in case there was a problem for others...
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Don't know if this is the thread to mention this, but After every server restart (4 restarts), my character resets and I spawn back on coast. Two different .SE servers public/non persistant.
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Huge FPS Issues ~ Despite high spec?
harvest (DayZ) replied to Senrab1996's topic in Troubleshooting
I think it´s a Arma thing, those games has been poorly optimized throughout the series even though one have a good rig. It is a very demanding game, but in defense it is very pretty and a big world that has to be rendered. As for your rig it seems really good even though I have no recent experience with AMD stuff. I myself run a i7-4770k 3,5ghz with a Gefoce 780 and it gets real bad especially in towns. I followed this guide, now this youtuber uses Nvidia but I guess there is equal settings in Catalyst Software for ur GPU. With his settings and configurations in CFG I gained +25 fps. https://www.youtube.com/watch?v=ZWGwM-SOQvY Good luck -
That is so legit. I hope it will be possible to gather seeds from fruit and veggies one loot and the ones harvested.
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Yeah would make it easier. Devs better include a opium-pipe as loot ;)
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Yeah, apples and zucchinis can be cultivated in Russia, it would be great to collect those. Bananas and oranges would probably need a giant tempered greenhouse with support lightning to work in that climate. Meadowsweet is also a herb that can be used as aspirin, well we use it where I´m from anyways. Edit: There are pinetrees everywhere. One could use the shoots, green pointy (sorry don´t know the english word) for making a multivitamin tea. Well Vitamin C at least :)
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Cool ideas, I support it. They could at least make the pumpkins eatable and add those dang berrys to the shrubs that are placed all over chernarus.
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Well Papaver Somniferum is a annual herb where Morphine comes from. You could collect them and make a tea from the flowers when cooking is added to the game for fixing broke legs and such. But I cannot think anyone would go through the massive work to make some morphine-tea, or keep the needed items in their backpack to prepare it. Better just use some morphine injectors, even though it be a cool feature to collect medicinal herbs. There are too few illnesses (is it really called that? :)) to make it worth the while.
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I like it, good upload :)
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bad patch is bad and slow and dumb
harvest (DayZ) replied to Jumbaliah's topic in General Discussion
:thumbsup: