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Your DayZ Team
arvinzd
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Everything posted by arvinzd
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Eh ada orang indonesia, gua jg main dayz sa, kapan2 main bareng.yok( my steam id is arvinzd
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Eh ada orang indonesia
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Looking for people that play around SE Asia
arvinzd replied to hacksh0t's topic in Clan / Group Recruitment
M an asian player, i would like to group too my steam id is arvinzd -
Asian based friends/group wanted
arvinzd replied to warmonger917's topic in Clan / Group Recruitment
Add me bro. My steam id is arvinzd. -
I'm an asian player,im looking to play with friends. My steam id is arvinzd
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Confirmed by dean hall:All upcoming updates content for this year
arvinzd posted a topic in Suggestions
Just want to let you dayz player know what dayz will become in coming updates,for you who dont know and thinks that this alpha game no future. BUT IT DOES HAVE here is the video link of dean hall presentation about the Updates roadmap. http://www.youtube.com/watch?v=es42HrtPB3I. As you can see in the video ,that dean hall will only add content that purely related to "survival" for this year. CONFIRMED FEATURES:(source from steam dayz community who sums up roadmap updates of the video) Highlights for next update More robust process for testing / deliveryBow and arrow / crossbowFireplacesNetwork optimizationsNo spawn penalties for joining same serverWhen ? Best case: two weeks Worst case: end of AprilFireplaces Can cook things!Crafting fireplacesUpgrading them to ovensRespawning Loot Prototype World divided into quadrantsQuad resets when empty X timeIncludes resetting doorsDoor state randomly set on world startAccelerated Time Removed as part of lag / desync fixConfigurable by servers adminsUp to 64x faster day / night cycleRules for Hardcore t.b.d.Throwable Items Everything that can be held in handDifferent materials react differentlyUses "Bullet" physics SDkCalculated on serverPlayer Controls Mouse Acceleration issuesDexterityFreelookPhysics based movementJumping considered Short-term (Q2) Ragdoll Nearly functionally completeBased on "Bullet" physics libIncludes falling charactersThe future?Dragging unconscious / bodiesBlended body injuriesNew AI pathfinding Animals and ZombiesTechniquesVoxelizationWalkable polygonsNavmesh optimizationObject AvoidanceFirst iteration nearly completehandles interiors, small objects64-bit Compiling!Server can use more memoryHelps withPhysics integrationVehicle physicsNew zombie AIPossibly much morePrototype Animalst Prototype implementationAllow player "hunting"6 new animal typesStarting from scratchWanderingPersistent Objects All objects or just some?Save state of everythingDecide which to permanently useAdvanced weather effects Snow and FogWeather will affect playerBallistics affected by weatherWorld Containers RefrigeratorOvenCupboards Medium-term (Q3) Multi-thread / Multi-core Multiple threads on Multiple coresMore zombies...More players...More animals...Probably more server focusedAdvanced Animals Hostile animalsNeutral animalsCompanion animalsNew Zombie Behaviour More responsiveRedeveloped "agro" systemMore benefits to stealthCentral Loot Economy Control loot numbers centrallySet for all servers per hiveBarricading Physics based constructionMainly focused on existing buildings.Basic Vehicles Small VehiclesBicycle / Motorcycles / ATVPossibly includes small carCustomizable / Configurable-like weaponsPhysics based ("bullet" Physics SDK )Modding Support Probably tied with private hivesFull support for modsSteam Workshop integrationPlayer Statistics Steam AchievementsDatabase interaction API for developersHorticulture Growing plantsPersistent to serverPrototype to come earlier Long-term (Q4/Qx) Advanced Vehicles Cars / Trucks / Planes / Helicopters / BoatsUpgradable componentsSimilar approach as weapon attachmentsExtended barricading Existing barricading to full constructionAllows players to create new structuresPersistent to that serverAdvanced Social Mechanics Faction identification methodsSpawn systems tied to controlled locationsBetter UI support for trading.1 year = 12 months Q1 = from January to march (included) Q2 = April to June Q3 = July to September Q4 = October to December -
Collection of Interestin suggestion from this forum and my suggestions(only reaslistic things)
arvinzd posted a topic in Suggestions
You better se this thread first before seeing this , http://forums.dayzgame.com/index.php?/topic/186711-confirmed-by-dean-hallall-upcoming-updates-content-for-this-year/ I WILL ONLY ADD REALISTIC FEATURES SUGGESTIONS COLLECTION:from some of us -Global objectives that would give purpose in surviving(credit to vonhabdekeiten) http://forums.dayzgame.com/index.php?/topic/179094-global-objectives-that-would-give-a-purpose-in-surviving/?hl=%2Bglobal+%2Bobjective#entry1843264 What he means of global objectives is not "objectives" that usually seen in many games or what we perceive(like there a huge word in our screen telling us what to do and what to see,nope just not,what he means is simply to add action, to do things after we "survived"(fully weaponized and much of can food)(like fixing power generator,repair a broadcast radio tower,then we can finally barricade and plant seed in areas(confirmed features)and make a large community in the dayz game which will make a good motivation to not to KOS as the author of the thread already said -able to guitar ,drinking,smoking(not a fan of drinking nor smoking though in real life)(credit to Anddos) http://forums.dayzgame.com/index.php?/topic/183782-guitarssmokingdrinking/?hl=smoking beside relaxing just to have some fun with friends ,it's for us whom waiting for our recovering friend(fracture,sick)its not realistic after just a few morphine and painkillers or a sitck of wood your feet can run like having a marathon again in just 5 minutes,weird,at least a day or more maybe.of course we wont gathering around in an open road must be in a house or a building ,yes?,just to passing times yknow?,other than waiting for our sick friend ,for us to wait till the sun comes up again the morning while nighttime comes,of course you wont wandering around in an unknown/not cleared building or open road,we will mostly(not always for some of us who dare) just waiting in a safe room,just cooking, heating ourselves up,resting,and things the author already said(guitar.etc) while the zombies go aggroing and increasing in number while nighttime(Zombie goes agro and increasing a lot in night is a suggestion) -add action:suicide(credit to nitr0dux) http://forums.dayzgame.com/index.php?/topic/185216-suicide/?hl=suicide will dicuss it later on the thread -getting outta windows(credit to valtsu99) http://forums.dayzgame.com/index.php?/topic/184728-getting-out-of-windows/?hl=%2Bjump+%2Bwindows#entry1905508 (THIS topic will be edited for new suggestions overtime I remind you,and I would like to see response of this topic,if its good will keep editing this thread) My suggestions: -we are able to sleep (and in bed too)(black screen said you are asleep(like unconscious player,but we are able to wake up by our own will and get refreshed) I know kind a ridiculous just seeing a black screen for hour to get good status,but this action is not to be a trend in dayz. BUT it is even ridiculous to see our char,just crawling all over cherrnarus(not resting nor getting healed),and just wandering around without even able to get in to most house with tight door. and even ridiculuous to see blurry screen or blind after get sicken for houts(I have alredy been in these situations) the idea of the sleep is at least slowering the dying process and give us the chance to straighten our legs while fractured or broken while sleeping instead of crawling I was annoyed even at point where I sarcasm myself "there's a bed beside you why didn't you go sleep there""nah,il just prone beside it"(very unrealistic),(maybe even suicde if you didn't have any rare loot) and for some of us who just want to sleep to get a good effect like(refreshed,vibrant color on screen,emergized,jhealthy) you can but it will have great risk too so it wont unbalanced the game I think -able to sit on a chair and couch ya simle animation simple coding wont matter much but think it would be good -In addition to the "guitar etc ;thread" maybe add a boardgame or even card game(if you found it)like chess chess wont be suddenly become a strict mini game, the idea is to only allow players play this game while on first person viewing,and move the chess units on by one by our crosshair , and there wont be any strictness in moving parts or when to move parts ,its up to you,but the other player will get pissed off if you do that ,then a bullet in your will most likely to happen,so you have to know the rule of chess first (just like real life,without the bullet thingy though -Make the radio Interactable ,fck even looted,well beside the faulty walkie talkie which needs revisement,think there should a communication within each player in the cherno lands(miles away each town (no communication ?at least broadcast) the radio wont be just to be each 1on1 communication,it s for broadcasting a safety areas or something like that you know? -add curtain,and make it open/close-able to not let other players knowing where we resting in nighttime.so the chance for us to be banditted is reduced -Please let us hold a door from a zombie, to stay outside the room we entered and even maybe let us to put/push/pull things(tables,wardrobe,couch in front of a door) with the upcoming ragdoll physics which will able us to drag players why we couldn't drag things? -Able to distract zombie to other direction or trapped it to a room 2 things I said above is basically good for freshpawn who will encounter lot of zombies and stronger responsive zombies(confirmed features) to defend themselves bside sthealthing -Able to get fresh fruits in a trees (synergy with upcoming features(plant seed) its freaking realistic idont see why not?,this features will lead to a KOS or Friendly action(building community,maybe you thinks its not fair whom found the productive trees but of course we have other things to fulfill,you want camp forever near that tree trust me,even for freshspawn)they don't even have backpack you know? -Please improve the first person viewing experience(if i remembred correctly dean hall already plot for this update with 1:2 mouse movement if i remembred it correctly) I know its still alpha,but at least make the mouse movement more accurate and responsive.,i mean accurate,is not to overact our mouse by looking to much the left or right(you know what im sayin) I just want to let dayz early adopter know that , dayz is actively developing ,not just stopping and make little changes, THE community of dayz forum and it developer have been very good in developing this game by creating many good ideas in the forum and in update, IF you see the video link,you will see that dayz will implement massive updates,and its not even stop there yet,with the sales expectation from our dayz devs fullfiled and even make a crazy surplus,undoubtly they add updates features based on some the suggestions this forum. SO DONT LOSE HOPE IN THIS GAME ,AND KEEP SUGGEST A GOOD AND REALISTIC IDEA MY FELLOW SURVIVOR (THIS topic will be edited for new suggestions overtime I remind you,and I would like to see response of this topic,if its good will keep editing and updating add visual example of what I'm talking about this thread)THANKS!!!!!! :) :) :) :) :) note(is this post better that the previous one?) -
Collection of Interestin suggestion from this forum and my suggestions(only reaslistic things)
arvinzd replied to arvinzd's topic in Suggestions
is it better??? -
Collection of Interestin suggestion from this forum and my suggestions(only reaslistic things)
arvinzd replied to arvinzd's topic in Suggestions
Thank you for your response i will revise my thread as soon as i get to my computer.ASAP