Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

arvinzd

Members
  • Content Count

    96
  • Joined

  • Last visited

Everything posted by arvinzd

  1. arvinzd

    Chambering rounds using "R" key,

    I have expected this response ;)Please check the link i gave especially the last 5 post on the last page. there's a why i didn't want to check the inventory tab (backpack)while combat,except it's a long range fight covered by building. And yes,the gui covers up too much vision, Unlike real life we can just see surrounding without looking my ammo in pocket,cause i already organize it. (you should definitely check the link i gave if you didn't understand) It should have been reloading though if you want to debate when we can't see surrounding ,but this thread is not about it, and i don't mind if when im reloading I still can see surrounding
  2. arvinzd

    Chambering rounds using "R" key,

    The gui covers up the screen too much that is my problem. Good idea too. Maybe "r" key is load ammo The "t" key for eject(if there is still an ammo inside/mags) and for opening the chamber! Recap: You first need to press "t" to open up your ammo chamber then press "r" to load the ammo!, still fun and not overly realistic The "t" key is just an example.but it's The closest one to "r" It's kinda weird though But what do you think?
  3. arvinzd

    Being able to tuck pistols in pants?

    1+ good
  4. arvinzd

    Sprinting cool down

    1+ no need reasons to vote on this one
  5. arvinzd

    Chambering rounds using "R" key,

    Spam-firing?Sporter 22 and carbine are supposed to be "you called" "spam" firing weapon, And with the delay animation it's still won't be "spam" firing weapon no matter what,unless(again) you have the mags. And not only ammo/rounds that supposed to be in your clothes pocket,to allow load ammo using "r" key,mags too,and by then people must have cloth that can contain 2 rows size items to fit a mags even 2 mags And beside all of that, You do understand that in dayz, mags and even ammo are kinda hard to find? And do you realize this is a a still early developing alpha zombie survival game? Once zombie behaviour more intelligent, and new infusion engine implemented,that allows many players and zombies hordes in the server. Zombie will become crucial part of this game,zombie will be more responsive when a bullet is shot.there will be more players so that loot items will logically be more scarce. We will think twice before we even shot,not to mention spam firing. If you have the ammo to spam-firing after all the engine change, intelligent zombies. I will be surprised And talking about "it supposed to be hard and need caution and focus" thing sometimes its hard to get both, good Size cloth and mags. Now clothes are much more vulnerable to be ruined by zombies and currently rain. So your playstyle will be much more cautious, since reload only be able do if you put it in your clothes, and that clothes of yours that contain ammo and mag will be easily ruined by the 2 things i mentioned. Don't get me wrong I do like the current reloading system. Its fun to load the ammmo to your shotguns or double rifle, felt great, i understand. But there are downsides -Sporter and carbine(any low damage weapos that only chamber a round)are rarely used because of this.Unless you got the mags and its very rare -People who found only the correct ammo and weapons of sporter 4 times (i did) Will be finally forced to bring this weapon cause got tons of ammo of it With only a low damaged shot per use. You will brought the hostile impression when you carry sporter,but easily beaten,when in combat situation You will simply run after you take a shot -Your way seems unrealistic, taking ammo from backpacks while running.not realistic. There is another way to promote good inventory management system,see this thread http://forums.dayzgame.com/index.php?/topic/202421-view-backpack-contents/?hl=backpack And make sure you read latest 5 posts on the last page. This will even more promote good, realistic inventory managing Than what you said
  6. arvinzd

    View backpack contents

    So people can feel the gameplay difference Between bags and clothes pocket! EXACTLY MATE!
  7. arvinzd

    View backpack contents

    1+ good idea, So you should prepare and arrange to emptied space for allowing new items fits in your back pack each time before you want to go to big cities. But maybe some of you ask "So we have to put the bag in the grounds each time you want something fit in your backpack?? Boy, i could have put my backpack a hundred times in just one city!" Well theres a solution for this problem You will need to use the take "item name" action instead of pressing "tab" key each time you want to take something to your backpack. So you dont have to put the backpack a hundred times in a town. Then maybe you asked "then items will be automatically/wildly arranged in your backpack?" That is exactly the point! And it's realistic! We just throw the item to the bag,and keep taking item fast as it was,while the backpack still in our back! Scenario: You have to prepared empty space before looting then use the "take item" action instead of use tab repeatedly. Then if it's full or the arrangements in your backpack is not your taste Then put the backpack in the ground After you done looting. effective, playable, realistic At the same time! The sorting and automatic arrange in dayz should be improved first though 1+ vote for this idea, again
  8. 1+ Simply good idea
  9. 1+ for people that evading zombies by walk directly beside zeds position
  10. arvinzd

    Best ideas

    Cool 1+ vote fir dis
  11. arvinzd

    put the CAMERA

    Cool
  12. arvinzd

    SMERSH. this is how it works

    1+ this please,but if only weight system has been implemented
  13. arvinzd

    Duct tape (Mute player)

    1+ for bandit lust
  14. arvinzd

    New Character Traits

    -1 people should have traited themself ny their own
  15. arvinzd

    ArmA 3 Stances in DayZ

    1+ for people who do "helicopter" in dayz tried to shoot while still mostly covered
  16. arvinzd

    "Safe" zones

    1+ what op meant is just a location/town city that have been cleared from zombies by us players. faction can claimed it(already in dean hall roadmap)zombies wont spawn inside the zones.. But there will be no definitive Zone/city(like ctapoe always safr zones.,nononono) that safe, so all bandit can group to that town before the not even started.
  17. arvinzd

    Nuclear area

    1+
  18. arvinzd

    Lethal Creatures

    1+ for someone who thinks theyre safe in the woods
  19. arvinzd

    More complex buildings?

    1+ more complex and variation map for place in a game that clone almost every block?? This is a good idea A Larger realistic complex building that differentiate each building/town, With the "right" environment.(After chaos condition,dayz dev should do both of this) Will definitely add horror atmosphere,that dayz lacked off
  20. arvinzd

    The Curse of Green Mountain SUGGESTIONS!

    1+ now there is a point why dayz is "horror" survival simulator
  21. arvinzd

    Seasons

    1+ even h1z1 has this....
  22. arvinzd

    Green mountain!

    1+
  23. arvinzd

    Player activated environment sounds

    1+ all great ideas... Please add this to dayz
  24. arvinzd

    Blocked Off Rooms - Breaking in Rare Rooms

    1+ tried to axe blocked police door for 5 minutes in second floor,just to see zombie attack from the back
  25. arvinzd

    Interaction with objects

    1+ find 8 giant rocks 3 woods in a living room, wtf, better to unmount things to get material
×