Yeah, the problem though is that few other games give a greif killer the same level of satisfaction as this game does. Killing someone in Call of Duty is not the same as killing someone in a game where you know they spent hours collecting the gear they just lost to your hand. I am sure I am not the only one in Dayz who have been killed multiple times without being looted (coming back to your corpse finding your NVG's and other nice items still on your body is pretty much proof of that). The only time I get random player on player cooperation these days is when I am freshly spawned and meet other freshly spawned people - simply because you have nothing to lose.