gacsibeni
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Everything posted by gacsibeni
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Hello! I just bought Arma 2 Combined Operations to play some DayZ mod. I installed the 2 games, and DayZ mod from steam. When I join a server, there are no buildings, only dirt roads everywhere, and when I stumble upon a player they are just standing still. Any help?
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Hello! Currently I'm on a mission of trying to make a ghillie suit. However, I don't really know where to exactly look for burlap sacks. I've made my way from Cherno to Kamenka and north from there towards Zelenogorsk, only to find 1 burlap sack in the industrial shacks of these premises. Is it only me, or are Burlap sacks this hard to find, or is it just bad luck? Where do you find your burlap sacks? Thanks!
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When can we expect animations for opening cans with baseball bat or knuckle-duster?
gacsibeni posted a topic in General Discussion
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When can we expect animations for opening cans with baseball bat or knuckle-duster?
gacsibeni replied to gacsibeni's topic in General Discussion
Neither did I. But the fact that it gives 30% / 12% opened cans got my mind going like how the hell would this even look. :D -
http://www.izurvive.com/#c=74;-68;6
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The Novo car wreck hint is spot on. I immidiately found one on top of a red Skoda. I have found 3 in a 1-hour session: I spawned in Svetlo, so I took it up north. I found one in one of the rural villages that have no POI buildings in it, in the medium sized garage-like barn. I found the second while going to Svero in a small industrial building. I will check out the inland villages that nobody gives a shit about now, and will report back. Writing this from the Steam browser with my mosin pointing at the door in order not to get fked again.
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Well, I'm gonna check it soon, but when I alt-tabbed out to see the replies I might have gotten rekt, because when I alt-tabbed back to the game I was unconscious, so now I have to get decked out first. Damn.
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Why is pvp and gunfights so bad in stand alone?
gacsibeni replied to gibonez's topic in General Discussion
I love the gun sounds and the feeling that when people shoot in this game it says 'shit's going down'. -
Yesterday I got one-shotted by a zombie on a hill while sniping in prone. They are fine as they are. Their every 2nd hit basically leads to bleeding.
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The possible spawns are the following: - Svetlojarsk - South of Svetlojarsk on the coast - Berezino - Solnichniy - Three Valleys - Krutoy cap? The new TDM map is Berezino.
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Dayz Keeps saying Error shader model 2 isnt supported anymore? How to fix?
gacsibeni replied to Dragabody's topic in Troubleshooting
I think you have and outdated video card that doesn't support Shader Model 3.0 or higher. -
OFF: 'Sup Udyr? ^^
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Can Nothing be done about MetaGaming in Dayz?
gacsibeni replied to yorkmorgan's topic in General Discussion
1. There is no way around it. 2. Is solved. 3. I don't really care about it, I like TPS vision, you and your enemy both have this advantage. I like realism but I wouldn't enjoy the game in FPS. -
The problem with Prigorodki / Cherno / Elektro / Zeleno spawns is that Balota is too close while gearing you up 100%.
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Hello everyone. I think regaining blood in its current form in SA is way too hard compared to DayZ Mod. It requires a lot of items that are not easy to find (it might just be me though) and the reward is not really great either, thinking about the 500 / 1000 HP regen of the seline / blood bag with a 5000 HP pool. We should not forget that compared to the Mod food does not replenish blood either, and IMO this system needs to be looked at. I'm curious about your opinion. EDIT: When I made this post, I wasn't aware of the fact that blood can be replenished from being energized. Sorry.
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I'd like to share my opinion about the game's current state. I bought this game on 11 April after I read that the price would go up later. I was introduced to DayZ by my friends and we have had so much fun playing the Mod, so I thought lets see the SA. All the things I missed from the mod are present in SA, these are: Extended clothing, you have actual pieces and can mix them to your likingAll houses have interior that can be visitedOld buildings reworked to have more accessible rooms (e.g. hospital)Weapons can be customized -> Visually (painting) and by attachmentsEating / drinking reworked to have more meaning (being energized increases your blood, etc.) Of course the mod misses a lot of things for it is only in pre-alpha, we will have vehicles / tents / wildlife etc. later. All in all: The game will be awesome, has more potential than the mod, more support, better graphics (the engine needs tweaking though). Personally I purchased it to see how it is going and to try and help the creating of the game. Plus I want to have a solid knowledge of the map.
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I hope I won't come to that. EDIT: Know that I am aware that you can regain blood by feeding, it's a different story. And we must also take it into account that when the game will be 100% and everyone's going to have a base of tents and loot, it will not be that hard. Good ol' days in the mod when we were carrying 5-6 bags to every loot run just in case... Literally you could only die when somebody emptied a clip on your back.
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Have my beans Katana67, I did not know that I can replenish through being energized. I started the game today and honestly I have this feeling that when the final product will come out it will be epic like the Mod was, but on a higher scale.
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FrankieOnPcin1080p is very entertaining to watch, he is skilled in DayZ and is a very cool mate.