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LondonHyena

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Everything posted by LondonHyena

  1. LondonHyena

    Radiation

    No thank you, bored of people suggesting ways to make the game even harder. What we need is suggestions to make the game even better.
  2. LondonHyena

    Minutes for murders! Solving the "shoot on site".

    So because I think its poo I want to deathmatch everyone in sight? Well, I'm not very good then as I've currently got near 300 zombie kills and only one murder. Please don't make such silly statements without basis in fact. People need to understand that PVP is a part of the game, it has always intended to be, and it has been stated its a core part of the gameplay. You cant punish people for playing the game as it's designed to be played.
  3. Lots of threads about this already, have a look in the suggestion board if you think you have an idea about how to help stop it.
  4. Obviously that is a worst case scenario but in all reality it could happen. The best thing I can think of is a dynamic spawn point such as 300 meters with player proximity detection. Honestly that would solve any of the current issues with the spawning exploits. Agreed.
  5. I wonder if it would be possible to give people a grace period of a few seconds when they first log in where they are essentially invulnerable. Not long, just 5 seconds at most, just long enough to start running if you end up near people, and long enough for them to get an eye on you.
  6. It does, I've shot zombies through wooden scaffold at a castle before now, and fences. Just you need a higher caliber weapon.
  7. LondonHyena

    What do we call our undead friends?

    Zoombies, love it.
  8. Sorry, don't mean to sound like im ripping your idea to shreds. I like it, just figuring out the worst points before working on the better.
  9. Wouldn't say over dramatic, just pointing out a big flaw. What you might consider to be a safe zone, could actually be a nest of bandits or push you just close enough to a little farmhouse in the middle of nowhere to log in to your face being chewed off. A compromise would be that it would only move you on detection of players in proximity. For instance if you log in and the game figures out you have people around you it sends you a couple of hundred metres in another direction, but not as far as 800. Thats enough distance for someone to not be completely lost, but not be up in your grill either.
  10. Ok matey, personally I just think you're trying to look a big boy. If you get off on being condecending on message boards thats peachy, i'm trying to do you a favour and stop you from getting in trouble. What you seem to think is a highbrow show of intelligence is what us less-educated beings call being a 'smartass'. I wash my hands of it, have fun.
  11. Hold on a minute though, there is usually a few seconds when you first log in where you are visible to the world but are still loading up, if you had a good guard set up you wouldn't have an issue dealing with someone popping up in your building.
  12. Problem is, if you force people to move to outside buildings on spawn if its pissing down with rain you could end up with a cold or worse. Plus theres the off chance you'll spawn into a pack of Zack. I dont think the solution is moving the player, but it would also be unfair to announce to the world that someone was spawning nearby. I get a feeling this is just something thats going to happen.
  13. You can use all the fancy terminology you want in an attempt to belittle my argument, no skin off my nose. Point is still valid though, you'll get over it Freek, or keep baiting the Moderators to the point where you end up in trouble. I wouldn't go into someones house demanding to know who when and why, I'd just be a good guest and go by the rules.
  14. I see why you suggested it, but I dont know... for example I've not logged out in a base or anything no way near anyone so why should it move me? Besides, what if you log out in the middle of a forest, and end up spawning either out of the forest in the open, or in a completely different part of it and become disorientated?
  15. LondonHyena

    Player Classes + group perks

    Really wouldn't want to see 'classes' in this game. Makes it less survival, more MMO.
  16. where are the dead woman bodies? and kids? :huh: Where do you think all the beans come from? Certainly don't taste like Heinz.
  17. Why is it on every forum, when new mods are in place, there is always a small cadré of people who go out of their way to try to make them look like power-mad despots? The truth is, people on this forum are used to having no real moderation so of course are getting a bit bent up because people are doing what should have been done in the first place. You'll get over it.
  18. LondonHyena

    Minutes for murders! Solving the "shoot on site".

    Why should people be forced to sit there taking longer to respawn just for playing the game in a way its designed to be played? So basically every time a Bandit dies they will have to wait 10 minutes? Not very fair when you consider that Survivors tend to shoot them on sight.
  19. LondonHyena

    First kill... hated it :( Thanks the devs!

    The guilt leaves you little by little with every kill, as your soul slowly slips away into oblivion.
  20. LondonHyena

    Urination & Excrement

    I do not want to play a German scheiße movie.
  21. I say nothing, I see no glory in boasting or taunting. It's... unprofessional. Target, fire, loot, run. No sound, no mess.
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