Hi all, I've been thinking what could be good improvements in order to make the game more realistic (survival), so, here are my suggestions: - Rest/sleep attribute. I believe it would be good to add rest/sleep stat to the character. The need of rest will introduce some great variables. - Penalties for lack of rest/sleep. In order to make it more real, the lack of rest, could result in a decrease of the performance of the character, like, run less than usual, or slower than usual, or worst aiming. - Ability to lock/secure doors/flats/houses/whatever. The need of rest will make us search for appropiate places to spend some time. For that reason, the ability to lock and secure this space will be primordial to avoid zombies or other players (with diferent levels depending on your gear). I´m not talking about base-building. - More detailed cities/towns. I think it would be great to have more detailed cities/towns to maximice the options of finding a spot to hide. - Interaction during rest/sleep periods. For example, and I know it will be hard to do it due to server slots, but, if you put your character to rest when you log out the game, I think it will be interesting that the character don't disapear from the server, just get a different kind of slot (¿?). The point is the interaction between people, if you are such a bad boy, and spot some guy that is going to be, maybe you will want to break in and steal some of his stuff (if you have appropiate tools to break the lock). That kind of possibilities will make players more cautios and the game more realistic. I know it sounds crazy, and maybe technically unrealistic, but I like it. That's it for now. Thanks for your time.