Gubbjeveln
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18 NeutralAbout Gubbjeveln
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Helicopter Hunter
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Experimental Branch: 0.51 Discussion
Gubbjeveln replied to SmashT's topic in PC Experimental Updates
Those Z´s have moved inland. I played a couple of chars in North Europa servers on Exp and 1pp. It has been exiting to meet Z´s in places never seen before, I.E. dirtroad crossing a forest. First I assumed that there are more ppl who enjoy herding them, I´ve done this for a time now and think that is amusing. But now I have seen so many, 8-12 in the smallest of villages so I think that their spawns has been changed. BUT, I turned to this forum in frustation. AGAIN I lost gear collected with sweat and tears, due to server crasch. Fiddling with my equipment and by mistake moving my protection case onto the ground for one second, BAM "session lost". grmble... The devs must understand that this is propably the most frustrating event to get ones gear lost.... pls pls focus on making the system more stable. Server shutdown HAVE to be pre announced, and crashes have to be more seldom. I am sory that I took my steam out in the thread. Otherwise the loot amount (scarse) and the increase in Z´s in random places+smaller towns made my game experience more intence. -
Experimental Branch: 0.51 Discussion
Gubbjeveln replied to SmashT's topic in PC Experimental Updates
I walked from the coast across the map to the far NW yesterday. SKS and weapons seemed to spawn where they used to (I never went to military places though) had issues to find ammo, mostly shotgun and .22, so I travelled with a shotgun but changed it to my favourite the Mosin as soon as I found ammo for it. I found several magazines for the so hated CR hunting rifle but no rifle. Found several Longhorns, threw them all out in the fields. About infected, there where plenty enough of them, only not in places I am used to. It might be so that there was one or two survivers ahead of me following almost the same path and they lured tham Z´s into spots not normally habitated by them. Nice and shocking to run into four civilian and one military in the middle of a forests dirtroad. I lke this. Usually I fiddle with other things when doing longer transfers and this woke me up for sure. Some locations was littered with loot, this was closer to the coast, then it was more normal inland. Three times i got those red letters no connection for xx seconds, this was the only thing that ruined my experience. I even spoke to two guys who where fullkitted and they did not shoot me. :o Alltogether exp is stable. Now to start searching for and testing what´s new. (exept cannibalism, it does not appeal me) -
Experimental Branch: 0.51 Discussion
Gubbjeveln replied to SmashT's topic in PC Experimental Updates
A propo cannibalism. http://www.scmp.com/news/asia/article/1623148/corpse-eaters-give-pakistans-lawmakers-something-chew http://www.nydailynews.com/news/crime/cannibalism-trial-begins-brazil-trio-article-1.2010422 "Three people charged with killing at least two women, eating parts of their bodies and using their flesh to make and sell stuffed pastries went on trial Thursday in northeastern Brazil." Reality is always worse than ones most horrifing fantasy. But I do not promote this cannibalism in game. If it will be inplemented it should bear severe consequenses for the cannibal, all kinds of deases and loosing the abilities to interact normally. Seeing ghosts, laughing/crying and such. My theory is that this is thrown in as to get DayZ on frontpages in media, so there will be more ppl downloding it = money. Also this is the reason for beeing no 1pp servers up, making it easier for the mass to roam around and feel like "home", for those used to pew pew games. But what do I know? -
Experimental Branch: 0.51 Discussion
Gubbjeveln replied to SmashT's topic in PC Experimental Updates
Dear Forum I have solved my problem, thank you. The clue was when above discussed that DayzExp has a NEW .exe file. One has to load - in the new experimental, then go to nvidia settings and search...and find the new .exe file. After that one can force the computer to use nvidia grafical card for the new game .exe file. It took me some fiddling (I am not working with computers inside on daily basis = novis) but now I got it working. This posted for those of you who need help in this matter. Now back to become whacked by Z´s and shoot on by bandits. :) Best Regards Gubbjeveln -
Experimental Branch: 0.51 Discussion
Gubbjeveln replied to SmashT's topic in PC Experimental Updates
Dear Forum I have a issue with unbelievable low FPS, like 2-3fps. And this after the .51 in exp. I played .50 and it was soo beautiful and smooth, and .50 on stable the same, but when loading .51 it is so laggy that I can´t hardly rotate my figure in the start screen or fiddle with settings...one has to wait for a couple of secs after every attempt to move the mouse. I followed the advice here above to dedicate my comp to Nvidias graphic card and that made no change. Before I start to dig into my hardware I would like to hear if others have encountered the same? And possible causes for this. I so want to go back into exp for exploring the news. Plz help me, and thank you for your patience. Best Regards Gubbjeveln -
Experimental Branch: 0.51 Discussion
Gubbjeveln replied to SmashT's topic in PC Experimental Updates
I do not know how to dedicate a graphic card to a game. I did read his solution but it did mot make me more clever. :( -
Experimental Branch: 0.51 Discussion
Gubbjeveln replied to SmashT's topic in PC Experimental Updates
"Oh how I hope someone responds to this post. I have 600+ hours mostly exp 1pp. Now with 51 the game is unplayable. Mouse delays are horrific (played with sensitivity). The ground at my feet will not draw in properly, I get a mesh/blue layer. The smoothness and FPS has crippled the playing experience. Any advice or help would be greatly appreciated. Note: I am a player not a computer engineer so if you could "dumb it down" a bit that would be great." Exactly the same with me. 600hours ingame. Did tweaking long ago. Now exp has 2-3 fps an stable is smooth as varm butter. I really would apriciate a explanation or solution. But explain as for a child, so I understand. Thx -
Hi I did some playing last night for the first time for a while. I tried several servers and it seemed that the wells did not work. Is it only me or are others aware of this? Other thing I noticed was that the game looked much better than last time, and the "flow" in movement has improved. Also, less lag. In the night I, for the first time, saw my friends footprints in the pawement during a moonlighted walk through Novo, it was so magically realistic. GJ dev team. http://cloud-4.steampowered.com/ugc/536254120281978820/882A54842EC6B9B78C2298356C60081743204FE6/ This is really a good waist of time. ;)
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Experimental Branch: 0.50 Discussion
Gubbjeveln replied to SmashT's topic in PC Experimental Updates
Have been playing a bit in the morning. Ingame is cold...really cold. I like this. Now I have to stop every 15-20 minutes and make a fire, (fire is easy, needs only paper/rag and kindlings) sit down to eat/drink /rearrange my stuff whilst warming up. I can imagine doing this with a friend and it would be awesome. A totally different game from what anyone ever seen. I made fires in small tree"islands" out in the field to have owerwatch. If you see a fire go there and ask to get warm, I guess it will be ok. Fire doesn´t seem to consume sticks or firewood. Did anyone check if gaslamp/stowe can be used for warming up? So one needs to stock up before moving in to next village, and before moving in, drink, eat and warm oneself up. Really nice as it is .... -
Experimental Branch: 0.50 Discussion
Gubbjeveln replied to SmashT's topic in PC Experimental Updates
thx, this is the info I looked for. GJ mate -
Experimental Branch: 0.50 Discussion
Gubbjeveln replied to SmashT's topic in PC Experimental Updates
Well, it feels like Barnabus just said something he thought, feeld or believed. Is there anyone that KNOWS anything? Because I guess that I am not the only one that wants to go out there to test fish- and rabbittraps... Anyone? -
Experimental Branch: 0.50 Discussion
Gubbjeveln replied to SmashT's topic in PC Experimental Updates
So, do you know? Or are you guessing? :/ -
Experimental Branch: 0.50 Discussion
Gubbjeveln replied to SmashT's topic in PC Experimental Updates
Ok, thx. I assume that you know for sure and are not guessing.. ? I did namely play one and a half hour into the maintance time... until about 10:30 -
Experimental Branch: 0.50 Discussion
Gubbjeveln replied to SmashT's topic in PC Experimental Updates
Hi people. I am at North of Europa. It seems to be no servers to connect at the moment. Is it me only or do others have the same? (of course we are talking about experimental) Any info of when they reappear? -
Experimental Branch: 0.50 Discussion
Gubbjeveln replied to SmashT's topic in PC Experimental Updates
I share your experience. I also faced a lot of hate when bringin this up. So, how if we try to map where it is "easy" to play and where it is "almost inpossible". I mean wich servers, if it might be a issue on servers? Those I have tried wich made me die of starvation within 10 minutes are Swedish, Brittish and German servers. Can someone who has a easy time starting as freshspawn tell on what servers he/she has played?