arch3rac3
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arch3rac3 started following Console Update 1.19
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When are you guys adding controller deadzone settings? Have you guys - the developers - ever tried to play the game on console with a controller? Do you know what deadzone is? These are serious questions because the game has been out for nearly 3 years already and it's still horrible to aim, 20% or so of our controller stick analogue isn't usable. There's a huge unecessary default deadzone in the game, you have to move the analogue so much for the camera / aim actually start moving in game. It's counterintuitive, it makes fine aiming a task of tapping the stick and hoping the aim lands where you want, and it makes it extremely frustating to take accurate shots. My quite used 4 years old Xbox controller requires no more than 9% deadzone for the stick, when untouched, not cause any in game input. There's absolutely zero reasons for us to have such a high deadzone setting in game.
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LOL exactly like me. I can't fly my Rc Heli because I get too nervous and shaky. That's an awesome (but awkward) feeling.
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Do you RL shake/increase heart-beat during DayZ firefight?
arch3rac3 replied to arx's topic in DayZ Mod General Discussion
Annoying? That's the main reason I play dayz. No other game can give me such a feeling. -
Firing at close range and in a panic...
arch3rac3 replied to Krisfallion's topic in DayZ Mod General Discussion
LOL you remind me. I never played as a bandit and that was probably the first time I've killed a player without me getting shot at first. I was coming downstairs in Elektro South-West firestation with a PDW and suddenly I see a guy getting inside from the back door, we kept starting each other for about 1 or 2 seconds, then I just sprayed my mag all over the room lol. Too bad that I found out he was a new spawn later. -
LOL yeah, I never got this feeling in any other game, not even horror games. It's just like what I felt when I was playing Paintball. Nice to see other people have this adrenaline rush as well, I thought I was retard.
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Yeah, that would be great. I been watching some PhysX and Havok engine videos (like the spin tires physics, just think about you trying to flee away from somewhere in a wet dirty road with your car, but you can't get out of the place because your tires are spinning, stuck in the mud.) Oh and if someone gets knocked closer to a wall, or you kill a zombie closer to a wall they wouldn't just fall and lay through the wall with half body to one side, with Havok they would literally hit with their body on the wall. Damn, this game could be awesome... I didn't bother so much about this on ArmA 2, as it was a mod and they simply couldn't change the game engine, but, now as a really full game, Dean seems to have done the same bloody mistake again by using this engine. They really gotta fix these stupid glitches or they should have done it different before start doing the game. I'm seriously thinking if I should buy this, or if is this even worth $29.00 I really hope these guys fix this game.