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sokaku

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Everything posted by sokaku

  1. Aw, my first real character died today... 2 zombies got the jump on me, was doing ok until a big hit hurt my leg. Tried to run but sprint was slower probably due to the leg, couldn't shake 'em.. So stood my ground, took both of them down but was bleeding through the fight... readied bandage was ruined with blood, went to get another out of the kit "you are unconcious." .... "you are dead." Sad end to a life too short. :)
  2. sokaku

    "Ruined"

    I'm curious about ruined melee weapons. Noticed my crowbar was "ruined", no pristine one to compare it to. :)
  3. sokaku

    Weapon damage values

    As far as rifles go, the 5.56 & 7.62 relative "damage" reflects their difference in muzzle energy which is fair. A 7.62 round will impart more of that energy into the target due to it's higher mass. The .45 ACP at close range (<60m) would do more damage to a soft target than the 5.56 due to the larger, heavier round's ability to impart more energy into the target. 5.56's advantage is in a flatter tragectory over range and generally higher sustained rate of accurate fire with less recoil.
  4. Yes, i noticed that they spot you over 300m away sometimes. Sometimes I'll come across one about 100m or so but looking the wrong way, but if they are looking at you they spot and give chase well before you can even hear them. :) When dueling them in melee it helps to avoid attempting to back up when they are lining up to attack, use circle-strafing instead. The Zeds generally attack where you "were expected to be" given your last motion as they start their attack so moving in 1 direction they can sort of predict where to land a hit even if the rendering doesn't put you/them in that actual spot reliably. I find circling them one direction then switching back to the other direction just as they're about to strike while swinging at them as they pass will land a hit on them more often than not.
  5. Once you've played a while, gotten used to the zombie mechanics, have some idea of where you need to go for the best chance to find loot, and are familiar with the controls, then absolutely! New players to the game are stuck at 0-for-3 so the learning curve can be a bit daunting. IMO the only real issue with it is the glitching zombies. Situations where you should have a moment or two to check thinks out only to get hit through a wall or a floor do spoil the mood.
  6. Well, day 2 and I fared a lot better. Followed the advice online and tweaked my video settings which helped spot Zeds a lot easier. Still agroed a few but had more of a head start and avoided a few surprises. Managed to finally find a server/spawn where the nearby area wasn't completely looted. Found a pipe wrench and then a crowbar plus a motorcycle helmet. Zeds take a few hits but I've got the basic hang of letting them approach, circling and whacking them, plus hitting them in the back. THe helmet definitely helps as I took a couple hits without bleeding. Overall a good day. found enough food to get stuffed, a water bottle that I was able to fill at a well, a kiddie backpack, helmet, hoodie, holster, crowbar, full med kit, and even a gun cleaning kit. Plus managed to kill 6 Zeds that came to bug me. Compared with day one BIG improvement. :)
  7. I definitely fall into this category. I had been pondering over the game for a while, have watched various videos including Frankie & Blackout, and reasonably comfortable with the engine having played a few older Bohemian titles. (Downloaded the free Arma2 just to be sure :) I've tried several servers and obviously the spawn areas are going to be empty but even in inland areas the only weapon I've come across is a wrench, beside that I did find a couple .45 ammo, a bit of clothing, (no shirts or backpacks) a few cans of food and soda, one part of a map, and a box of matches. No axe or guns, and any attempt to get near good loot areas they are either already looted or Zeds chasing and glitching after me.
  8. All I'll say is the zombie glitches really ruin it for me. Not just glitching through walls, but even through floors. I cannot even get anywhere to find an axe or any sort of useful weapon on any of the servers I have joined, low or high pop without having 1 or 2 zombies spot me and give chase. I can lose them easy enough out in the open but when trying to look for something useful one usually spots me through a wall or some other nonsense and the next thing I'm bleeding again. I even got desperate and ran to Electra on a high-pop hoping Zeds might be more pre-occupied with other players so I might find at least some bloody food, but of course one spots me so I bolt off to the school and head upstairs. I can hear the Zed beneath me when all of the sudden THUMP! ow. Again damnit so I dart out of the room and the she-zed starts bubbling up through the floor. Great game.. Geez. So basically at this point it is a great starving simulator out in the woods. Trying to draw away zeds from places of interest to double-back and have a look but so far when I do get a bit of peace to go through buildings they're empty or already looted. That and monochrome sucks. :)
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