BUTLER (DayZ)
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Imagine only being able to carry 3 or 5 tools. It would make surviving on your own alot harder, and it would probably make you think twice about shooting another random player. If you want to fix a car, you'll need the right loadout for that, or if you're going to a specific location you'll need a map and a compass. I think this would heavily encourage teamwork, as you would actually need to rely on other people besides having them bandage you while you're fainted and covering you.
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Skillsets to encourage cooperation
BUTLER (DayZ) replied to Playa (DayZ)'s topic in DayZ Mod Suggestions
One thing i've thought of is reducing the amount of tools a player could carry. Or atleast reducing the toolspots. I think this would heavily encourage teamplay as just one player wouldn't be able to do everything. Wanna gut animals, make a fire and cook the meat? Sure, but you need the right tools for that. You're gonna fix a vehicle? Oops, shouldn't have shot that guy earlier.. That toolbox would sure come in handy now, but I don't want to drop my map and compass. You might say that this would hurt lonewolfers too much. Well, surviving on your own is alot harder than being in a group. -
Not sure if your gif says "A douchebag, you are" or "You are a douchebag"
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Read this first: http://dayzmod.com/forum/index.php?/topic/76173-hacker-on-se-47/ http://www.quickmeme.com/meme/3qjksh/
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Server: SE 47 Time: 04:15 GMT +1 What happened: Me and my friend were running around in the forest directly north of Petrovka, going to check a mark on the map. And I was running in the front when I suddenly died and got thrown 20 meters to the side. My friend didn't die instantly and this is where it gets weird. He told me that there was a giant explosion around me and then a hacker with a stormtrooper helmet and a machine gun emerged from the ground. He then flew over to my buddy and killed him.
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Some ideas i have for reducing Camping bandits
BUTLER (DayZ) replied to Davidentity's topic in DayZ Mod Suggestions
I support the idea of non-lethal weapons. It would add alot more depth into the game. Perhaps people would even start acting like police, arresting bandits etc. After a knock-out you should be able to remove the targets weapon of course. -
Once you learn how to deal with the zombies they're not really a threat at all.
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Multiple Primaries, Map Use, Sniper Tips
BUTLER (DayZ) replied to DrFree_man's topic in DayZ Mod Gallery
Quick question on the zeroing: Did you mean meters or yards? Or isn't it exact enough to really make a difference? -
Sandbox, Team Based, Empire Building In Standalone
BUTLER (DayZ) replied to fish911503's topic in DayZ Mod Suggestions
In WoW they have (or had) something like a base where it was horde vs alliance. Every 48 hours there would be a massive battle over the control of this area. This is the only way I can come up with that would work out. Maybe once a day, once every 48 hours or once every week the base would be open for everyone without a key. It isn't perfect though.. -
The ONLY Realistic Way to Prevent Deathmatching: Make DayZ a Living Hell
BUTLER (DayZ) replied to Time Glitch's topic in DayZ Mod Suggestions
[ "Where you're thinking" ] ---> "Where you should think" People only think about the loot. Killing people for their food, drink or items. What if we got abilites aswell. If you need blood, you need to find a medic or something like that? -
I'd like to see more vehicles added to DayZ
BUTLER (DayZ) replied to braaienator's topic in DayZ Mod Suggestions
My take on this is that vehicles should be alot more common. In a zombie apocolypse 99% of all people wouldn't suddenly start crashing their vehicles. To balance things out the ability to drive a vehicle should be way harder to gain. Either by making the toolbox, fuel or car parts very rare. This would prevent hoarding of vehicles as the vehicles itself wouldn't be that rare, but the ability to drive them would. It could even be the ability to fix a car (not everyone knows how do that) that would be bound to the character. So in one move you could do two things: make the game more realistic and fix vehicle hoarding. -
Lonewolfing means loot will be harder to get to, but you wont have to share it. In my opinion that is a good reward for lonewolfing.
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Just go afk while you're ingame. Eventually you will starve to death.
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My QPAD QH-1339. 500 usd headsets ftw.
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what's the best solution to stop server hopping?
BUTLER (DayZ) replied to tarquinbb's topic in DayZ Mod General Discussion
One idea I had was that in order to log off you would have to make a "camp" of some sort. Maybe just getting in shelter or making a fire or something. Something easy that anyone could do in 30 seconds. It wouldn't prevent people from logging out, but it would prevent them from pvp logging or logging out to escape zombies.