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TheZombieGuy
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Posts posted by TheZombieGuy
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Of all the places to be stationary' date=' Skalisty is the safest in terms of bandit attacks, as anyone trying to swim over will be seen doing so on-server, and anyone server-hopping can be shot while still in Loading or Receiving black-screen.
That's also a major part of why I don't think any "civilians" should be allowed to bring weapons or explosives into the trading area, leaving such items in the custody of the guards.
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Indeed Skalisty is the safest by far, but in order to properly use we HAVE to have a lot of people, vehicles, and high-level gear. That's what I was saying for the most part, I don't see a mobile trading post really being practical at all all of the dangers, some of which you mentioned previously.
I'm just trying to be realistic. If the plan is to arm multiple people with sniper rifles, have boats and hueys running, and be able to constantly defend said vehicles as well as an island of vulnerable loot and clients- it's going to take a very long-term and large-scale operation of looting airfields, deer stands, military camps, and the larger cities.
Acquiring and protecting that long enough for it to be returned to the island and stored/used will be a challenge as well, unless a land vehicle/huey is involved. Additionally, we may find an M107 and NVGs at some loot spot, but we havent yet assembled any vehicles. Getting that loot across the island securely could be a problem if any other players are run into.
Once again, I'm just offering my thoughts and trying to help you fine-tune this system by being realistic and finding flaws. Constructive criticism. Good Luck
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The idea of a moving convoy has been brought up as well' date=' and personally I don't believe it's a better idea, but that's a whole other story that I won't go into detail on right now, if nobody else brings it up specifically :P
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I agree with this for the most part, except for the fact that without a very high level of trust, organization and sheer number of willing and able "guards", setting up a defendable base that can be protected from all kinds of threats will be difficult. A good amount of uninterrupted time and top-of-the-line resources that are still very hard to come by will also be a necessary factor in making a stable base of Skalisty.
Then, of course, there is the fact that we will initially have very little valuable items in possession, which makes 30 minutes of swim time a little less worth it to the people who want to steal our items (assuming WE can get to the island ourselves, we don't currently have the transportation, just swimming), but that may or may not stop the people who just want to ruin our plan for pure entertainment. Those people are out there and can't be ignored; someone will always want to ruin your shit.
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I like where this is going, seems to be getting a lot of positive feedback and suggestions, although I haven't yet seen anyone in the steam chat or ts3. Sure would like to actually have a conversation with some of the officers/supporters to really figure some stuff out. It's all speculation right now and I think that we need to actually put some of it into action, starting with gathering weapons, resources, and vehicle parts/vehicles.
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Well now we need to actually put a plan into action. I'm not in charge so I'm just depending on Publik and perhaps Vulwulf to make some sort of statement about what exactly their intentions are. I'm ready to help all the way and should hopefully have a lot of time to do so.
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Looks good, well thought out and organized, looking forward to helping out and seeing the outcome.
In the name of God, where can i find morphine!
in DayZ Mod General Discussion
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