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TheZombieGuy

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Posts posted by TheZombieGuy


  1. I met some friendly guy yesterday (for once).

    He asked me If I needed something' date=' I said food, he wanted to give me two cans but I only took one.

    I asked him what he needed and he said he was looking for weapons, so I told him "If you can tell me which town this is, I could lead you to some weapons."

    He said we were in Cherno, I told him there were weapon at the airfield like 1 km from Cherno, so we took the road, carefully.

    We walked and walked, being attacked from time to time but he had an axe and I found a Shotgun on our way.

    Turned out we weren't in Cherno before but in Elektro as we were reaching the small village in-between (don't remember its name). He went inside a barn while I was covering him, but one of them attacked by surprise and I had a broken leg and like 400 blood left.

    I told him to go on without me and that I'll make a last stand, taking as much of them as I can into the grave.

    He didn't wan't too, and he went seaching for morphine while I was looking for zeds to provoke so I could fight them and die so my new friend could think about himself.

    But he came back pretty fast, he found a blood pack not far and transfused me while I was passed out.

    I regained hope as my blood was full, even though I had a broken bone. He left in search of morphine again while i was lying there, hoping he'd be back soon enough.

    Five minutes later he told me through the side channel: "Bad news... I have a broken bone too".

    "Oh my God", I answered, "Let's die like men then".

    "It was an honor knowing you :)"

    I got on my knees, and started picking the zeds one by one with my shotgun until I was out of bullets. My friend died, but befire I was out of ammo, the zeds were out of reinforcements.

    "I'm still alive", I thought, now what do I do....

    I stood there for a few 30 seconds, then a message popped in the side chat.

    "Scott: Anyone has blood please? I'm in Cherno hospital"

    "Scott", i remembered that name from half an hour ago, he was displaying the same message, I thought I was going to help him when I reached Cherno if he still needed it. Apparently he did but this time I couldn't reach Cherno with a broken leg.

    "I'll transfuse you if you bring me morphine" I told him.

    "Ok I'll bring if I find some"

    "There must be plenty of it in the hospital you're in"

    "Yes, I found some, where are you"

    "I'm in Pridoroky"

    "I don't know where it is"

    "It's just between Cherno and Elektro, just follow the railroad, I'll wait in front of the train station"

    "Ok I'm on my way".

    I dragged myself in front of the train station, adjusting my position as zeds were getting my scent and closing in. I waited, and waited. What is he doing, he's he alright?

    "I'm being chased by zeds" he said

    I counted my bullets left, I had 4.

    "How many of them?" I asked

    "6"

    "I only have 4 bullets left".

    He didn't answer until a few minutes later.

    "I was trying not to led them to you, but now I'm pinned in the lighthouse"

    The lighthouse was in the opposite direction he came from, it was as far West as Cherno was far East.

    I had some flares, "hang in there" I told him "I'm coming to lure them out".

    "No, it's too late, they can climb ladders, I didn't know they could do that.... I'm going to jump down and kill myself, if you get in there in less than 15 minutes, my body will still be here and you can take the morphine, good luck!"

    And he threw himself off the lighthouse. As I was still emotionally drained by the sacrifice of this friend I never saw, and by the other one who took the road with me, I dragged myself to the lighthouse, hoping to make it in time.

    As I was crawling, time was flying, merciless as ever.

    I finally reached it.

    I looked around... nothing.

    Double-checked, Triple-checked, there was no sign of my never-seen friend or of the morphine he was carrying.

    I climbed the ladder to see if maybe, it could be up there, maybe zeds got to him before he could jump.

    Nothing up there. It was just me and the sea.

    I sat down and stared at the horizon, the tide seemed refreshing.

    I pulled a water bottle out of my bagpack, and said out loud to myself:

    "Here's to Taytay and Scott, the bravest men this goddam zombie apocalypse took away"

    I drank bottoms up.

    Took a last long stare at the sea, and I jumped.

    [/quote']

    My god...this moved me to tears, my friend. Bravo.


  2. Of all the places to be stationary' date=' Skalisty is the safest in terms of bandit attacks, as anyone trying to swim over will be seen doing so on-server, and anyone server-hopping can be shot while still in Loading or Receiving black-screen.

    That's also a major part of why I don't think any "civilians" should be allowed to bring weapons or explosives into the trading area, leaving such items in the custody of the guards.

    [/quote']

    Indeed Skalisty is the safest by far, but in order to properly use we HAVE to have a lot of people, vehicles, and high-level gear. That's what I was saying for the most part, I don't see a mobile trading post really being practical at all all of the dangers, some of which you mentioned previously.

    I'm just trying to be realistic. If the plan is to arm multiple people with sniper rifles, have boats and hueys running, and be able to constantly defend said vehicles as well as an island of vulnerable loot and clients- it's going to take a very long-term and large-scale operation of looting airfields, deer stands, military camps, and the larger cities.

    Acquiring and protecting that long enough for it to be returned to the island and stored/used will be a challenge as well, unless a land vehicle/huey is involved. Additionally, we may find an M107 and NVGs at some loot spot, but we havent yet assembled any vehicles. Getting that loot across the island securely could be a problem if any other players are run into.

    Once again, I'm just offering my thoughts and trying to help you fine-tune this system by being realistic and finding flaws. Constructive criticism. Good Luck


  3. The idea of a moving convoy has been brought up as well' date=' and personally I don't believe it's a better idea, but that's a whole other story that I won't go into detail on right now, if nobody else brings it up specifically :P

    [/quote']

    I agree with this for the most part, except for the fact that without a very high level of trust, organization and sheer number of willing and able "guards", setting up a defendable base that can be protected from all kinds of threats will be difficult. A good amount of uninterrupted time and top-of-the-line resources that are still very hard to come by will also be a necessary factor in making a stable base of Skalisty.

    Then, of course, there is the fact that we will initially have very little valuable items in possession, which makes 30 minutes of swim time a little less worth it to the people who want to steal our items (assuming WE can get to the island ourselves, we don't currently have the transportation, just swimming), but that may or may not stop the people who just want to ruin our plan for pure entertainment. Those people are out there and can't be ignored; someone will always want to ruin your shit.


  4. I like where this is going, seems to be getting a lot of positive feedback and suggestions, although I haven't yet seen anyone in the steam chat or ts3. Sure would like to actually have a conversation with some of the officers/supporters to really figure some stuff out. It's all speculation right now and I think that we need to actually put some of it into action, starting with gathering weapons, resources, and vehicle parts/vehicles.

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