First of all, I just want to say that the DayZ Alpha has by far the most potential I have seen in any Alpha/Betas that I've played. The team has done an incredible job, and if they continue to do so then they will have a monumental hit. Right, so now on to the suggestions. My suggestion is that when players spawn they have something called a Personal Satchel (or maybe another appropriate name such as 'Safe Bag'). The Personal Satchel is a small bag, perhaps like a bum bag (or fanny pack depending where you from) which is comprised of 4 slots. On death, any items placed in the Personal Satchel are kept. Now, I know a lot of players will cry out at this, saying it detracts from the authenticity of the game etc, but just hang in there for a second. With a very limited amount of slots, it prevents players from having a major advantage over new players etc. Firearms etc are de-constructed on death, magazines and attachments are separated from the primary weapon. This means that a player could have a pistol, but they wouldn't have any ammunition or a magazine, neither could the player have an item such as a 5 slot Fire Axe. So, what is the satchel for? Well... Essentially it is for keeping single slot items (and even 2 slot horizontal/vertical items) such as some bandages/rags, a compass, food/drink etc... Essentially small things that an average person would most likely have on their person if the Zombie scenario were real. It does not really tip the tide as a new player vs a veteran player, however it does provide a useful set of tools for those who use it wisely. The Personal Satchel would be an additional item of baggage, it cannot be removed or thrown away, neither does it take the place of your main bag. Thoughts/Ideas?