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zachamo

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About zachamo

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    On the Coast
  1. I think it's a HUGE step in the right direction. Before this patch I had a full belly, epic kit, and nothing to fear but other players... Now things are a lot more tense, getting geared up to the teets is nerve wracking, and I know that other players have as much of a handfull as I do, so I feel they're a tad less inclined to KOS. Rough edges, sure.. I feel like the game could use some roving hoardes, that shooting in the city should be a last resort and terrifying, but I don't think an incessant assault is right.. Firing your rifle a few times should draw a lot of zombies, but some should spawn further out of town and walk towards town rather than instant proximity agro, and there should be a limit -- a wave.. no more than 1 wave every 30 min or hour within x proximity or something.. Stealth and camo also needs to be more of a useful thing. Zombies should be able to hear when you run right behind them, but the rewards for stealth should be greater -- taking out a zombie with a crossbow shouldn't draw any attention. That said, IRL walking into a zombie infested city is basically a death sentence unless you have some solid friends and great gear, so I wouldn't want it to get too nerfd.. Where I'd love to see this game go: - Hardcore should be like this patch -- more refined, but equally terrifying. Survival should be pushed to the point of almost needing to meet up with other people. Scarcity is key, but so is a better gear spawn system.. There should be more random spawning of gear in houses / villages and more barriers to entering a city.. You should be able to barely survive by looting villages and occasionally find nice gear. Zombies and survival rule this game.. They should be able to take a bullet or two as well - shooting a zombie in the shoulder shouldn't put them down! Keep melee as-is. - Normal is a more player driven game; not as harsh on the zombies and more opportunities for players to interact.. Harder than pre-patch, but not as crazy as now.. One person should be able to enter a city and survive / loot. This would also be a better environment for people who want to PVP. I'd also LOVE to see a bot-enforced safe zone.. A weapons-free section of the map where people can trade.. Upon entry your weapons disappear (confiscated) and upon departure you get them back.. You can shoot at the guards from the outside, and heck - if you take them all out maybe you can enter without losing weapons and everyone gets their gear back inside, but those guards should have one hell of a good shot to reduce the chance of this. Would LOVE to see more trading and a safer place to interact.
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